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Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Mon Nov 14, 2016 11:33 am
by The King
I'm wondering whether Modiphius has an exclusive RPG licence for Conan. Does anyone know something about it?

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Fri Dec 02, 2016 1:26 pm
by The King
INFO: for those who are still playing with the D20 rules and could be interested in the coming 2d20 system from Modiphius, Vincent (Darlage) did work on a conversion guide between both systems. which you can get there: http://www.mediafire.com/download/nfbcb ... nGuide.pdf

This means you can either use the new books with the old system and use the old Mongoose Conan books with the 2d20 rules. Great continuity indeed.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Fri Feb 03, 2017 4:15 pm
by Supplement Four
Just FYI--

The new Modiphius Conan rpg is out, and, Crom, does it stink the high heavens. The mechanics kill what would otherwise be a fine Hyborian Age rpg.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Tue Feb 28, 2017 5:44 pm
by The King
Supplement Four wrote:
Fri Feb 03, 2017 4:15 pm
Just FYI--

The new Modiphius Conan rpg is out, and, Crom, does it stink the high heavens. The mechanics kill what would otherwise be a fine Hyborian Age rpg.
I disagree. Anyway you can still use the conversion backward made by Vincent between the D20 and 2D20 systems.

You also forgot to mention that Modiphius released simultaneously an adventure book: Jeweled Thrones of the Earth.

Both the Core rules and the adventures book are available as pdf and the printed books should be released later (probably in Spring) with a batch of approx. 10 books.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Wed Mar 01, 2017 1:37 am
by Supplement Four
I have both of the new releases. They'd take A LOT of work to convert. The systems are night and day.

I think a GM would be better off just taking a scenario and creating anything that needed rules from scratch within the Mongoose d20 Conan ruleset.

And, yeah, I really think the rules for the new Conan game stink.

I don't think the new game will be around long at all. Just as I doubt there will be that many supplements and adventures created for it--nothing near what d20 Conan has.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Wed Mar 01, 2017 2:12 am
by The King
Supplement Four wrote:
Wed Mar 01, 2017 1:37 am
I don't think the new game will be around long at all. Just as I doubt there will be that many supplements and adventures created for it--nothing near what d20 Conan has.
More than 20 books are already scheduled and they all have been financed by the Kicksstarter.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Wed Mar 01, 2017 2:51 am
by Supplement Four
Those books still have to sell past the small print run of the kickstarter.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Wed Mar 01, 2017 2:27 pm
by The King
This was already taken into account. The KS garned £436 755, which is rather high an amount for an RPG. Furthermore, Modiphius also publish Achtung Cthulhu (and soon Star Trek) under licence. Eventual losses in one field should easily compensated in another.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Wed Mar 01, 2017 3:35 pm
by Supplement Four
I guess we'll see who is correct.

I hate that 2d20 System. It's awful.

And, I'm not the only one. I've seen lots of people negatively review it.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Wed Mar 01, 2017 4:53 pm
by The King
I think it is like the recent US presidential elections. According to the social networks, Mrs. Clinton would have been elected hands down. That was not the case.
The 2d20 system was polished with their Mutant Chronicles version and it seems they'll use it for their Star Trek game. I guess therefore they are pretty much confident in its success.
As to me, I don't know it well, I only skimmed through the core book but I wasn't shocked by anything. It is just a different system. If it pleases me, I'll use it, if not, I'll use my MRQ adaptation for Conan using my D20 to RQ conversion.
If they give up the licence later, I'll propose my version to Mongoose :mrgreen:

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Thu Mar 02, 2017 5:44 pm
by The King
I have to add that the artwork is generally good to excellent and quite immersive.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Thu Mar 02, 2017 11:16 pm
by Supplement Four
I agree. That artwork is quite nice.

Re: [CONAN] New Conan RPG In The Works...WITH Vincent!!

Posted: Sun Mar 19, 2017 10:37 pm
by The King
The sourcebook Conan the thief is soon complete. Illustrations are gorgeous. The approach is a different one than with the d20 (e.g. The Warrior's Companion). There are chapters dedicated to the thief as a profession, of course, including new ones as well as new skills, but there is also a gazetteer of 4 nations and their most known cities (Zamora and Shedizar) with several ideas for encounters and how to develop a thief campaign. In whole, I don't think their is much difference between both systems is the way to play. The 2d20 is probably less about techniques and numbers and probably less "graphic" for combats, but I think it can do the job (of entertaining) quite well.