I've just been looking through some notes from my very 1st Pirates of Drinax Campaign, I've forgot why it got abandoned only that it wasn't for bad, personal, sexist or racist reasons, and came across the notes I'd made on The Players Plans to converted The 30,000 ton Super-Freighter The Prophet Zomom from Game of Shadow and Sun into A Heavy Cruiser to serve as Drinax's only, at the time and they officially and I secretly hoped not ever, Capital Ship and wanted to know if you could stat it up for me?. Please and thank you
It ditches 3,300 tons for 8 points of armour(can't remember if that's right or if I raised the number of armour points it gave to give it a better chance of surviving The Battle for Drinax in at least a repairable if not mostly intact state), 1,000 tons for A fighter bay of A 180 ton Repair and maintenance Bay, 200 tons for Briefing Rooms and A 620 ton Hangers that holds 20 10 ton, 10 20 and 8 40 ton fighters, 1,792 tons for 3 110 ton, 3 50 ton and 2 500 ton Bat weapons and for 292 1 ton triple turrets, 1,332 tons for 222 tons each of training facilities, medical facilities, recreational facilities, weapons upgrading facilities, Hydrophonics Bays and Mental Health Care Facilities, 3,200 tons for A 3,200 ton Barracks that holds 2,100 soldiers and 300 officers, 2,708 tons for 677 more staterooms that together with its existing 87 hold A Fighter group of 38 regular and 76 reserve pilots, 14 repair workers, 14 maintenance workers, 8 regular and 12 reserve officers, 4 strategists and the leader for the fighters, 750 gunners, 310 engineers, 50 medics, 50 officers, 50 maintenance workers, 20 shuttle and 20 ship pilots, 10 regular and 3 senior Astrogators, 10 regular and 3 senior Sensor Operators, 10 senior and 3 very senior officers, 5 senior and 2 very senior Tactical Experts, the 3rd in command, the 2nd in command and The Captain. but only the 3rd in command, the 2nd in command and The Captain and The Fighter Squadron Leader have A Stateroom to themselves and still have 1,916 ton Cargo Bay that can hold captured and/or surrendered Ships individually massing up to 400 tons and with a total mass of 1,400 tons inside of it
It ditches 3,300 tons for 8 points of armour(can't remember if that's right or if I raised the number of armour points it gave to give it a better chance of surviving The Battle for Drinax in at least a repairable if not mostly intact state), 1,000 tons for A fighter bay of A 180 ton Repair and maintenance Bay, 200 tons for Briefing Rooms and A 620 ton Hangers that holds 20 10 ton, 10 20 and 8 40 ton fighters, 1,792 tons for 3 110 ton, 3 50 ton and 2 500 ton Bat weapons and for 292 1 ton triple turrets, 1,332 tons for 222 tons each of training facilities, medical facilities, recreational facilities, weapons upgrading facilities, Hydrophonics Bays and Mental Health Care Facilities, 3,200 tons for A 3,200 ton Barracks that holds 2,100 soldiers and 300 officers, 2,708 tons for 677 more staterooms that together with its existing 87 hold A Fighter group of 38 regular and 76 reserve pilots, 14 repair workers, 14 maintenance workers, 8 regular and 12 reserve officers, 4 strategists and the leader for the fighters, 750 gunners, 310 engineers, 50 medics, 50 officers, 50 maintenance workers, 20 shuttle and 20 ship pilots, 10 regular and 3 senior Astrogators, 10 regular and 3 senior Sensor Operators, 10 senior and 3 very senior officers, 5 senior and 2 very senior Tactical Experts, the 3rd in command, the 2nd in command and The Captain. but only the 3rd in command, the 2nd in command and The Captain and The Fighter Squadron Leader have A Stateroom to themselves and still have 1,916 ton Cargo Bay that can hold captured and/or surrendered Ships individually massing up to 400 tons and with a total mass of 1,400 tons inside of it