Search found 156 matches

by GamingGlen
Wed May 20, 2015 8:07 pm
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 679
Views: 50076

Re: Solomani Confederation (Military)

Naval Doctrines At some point, the Solomani Naval Staff is going to wake up, and ask themselves the question, "How do we deal with overwhelming numbers of Imperium destroyers and cruisers?" Pilot-less "kamikaze" drones that also fire multiple smaller missiles to overwhelm defenses? The drones could...
by GamingGlen
Sat Apr 04, 2015 6:28 pm
Forum: Traveller
Topic: Solo Traveller - What do You Want?
Replies: 62
Views: 11702

Re: Solo Traveller - What do You Want?

Except that each computer game has a set script and story. A tabletop RPG supplement to enhance solo play would give infinite adventures and only for the cost of one book (well, two if you count the core book). I've been thinking of making a solo-play 4x space strategy game, the last good computer o...
by GamingGlen
Sun Mar 08, 2015 3:18 pm
Forum: Traveller
Topic: Jump Plant Requirements, Core Book vs. High Guard
Replies: 42
Views: 2548

Re: Jump Plant Requirements, Core Book vs. High Guard

For my spreadsheet I added a few drives, extended versions of A through G drives (AX to GX) for 100-ton ships to have an odd drive rating and for the 150-ton and 250-ton ships* to have less costly drives. I just averaged the two drives on either side and rounded up to a whole integer for space and c...
by GamingGlen
Sun Mar 08, 2015 2:45 pm
Forum: Traveller
Topic: Researching New Technology
Replies: 59
Views: 2689

Re: Researching New Technology

Here's a couple research options: You could assume Jump 7 does exist at TL 16. The engine has been invented, but the fuel requirements is not at 70% of the ship's volume, but at some higher % (over 100%) and research is ongoing to reduce the fuel cost down to the expected 70%. Your researcher could ...
by GamingGlen
Thu Feb 26, 2015 7:56 pm
Forum: Traveller
Topic: Starship combat cheat sheet & Questions?
Replies: 8
Views: 1584

Re: Starship combat cheat sheet & Questions?

Oops, noticed I had changed the symbol for destroyed system but forgot to change it on each weapon mount (from a + to an X inside the box). I'll get right on that. Here's the other sheet: http://i856.photobucket.com/albums/ab129/GamingGlen/Traveller%20RPG%20stuff/Ship%20combat%20aide%202%20range_zps...
by GamingGlen
Thu Feb 26, 2015 7:50 pm
Forum: Traveller
Topic: Starship combat cheat sheet & Questions?
Replies: 8
Views: 1584

Re: Starship combat cheat sheet & Questions?

Oddly enough, I started working on such a cheat sheet, ended up with 2 (so far), and here's the first draft of one of them: http://i856.photobucket.com/albums/ab129/GamingGlen/Traveller%20RPG%20stuff/Ship%20combat%20aide%201_zpsgff4lvbe.png I made these after I sat down to go through a sample combat...
by GamingGlen
Wed Mar 12, 2014 7:49 pm
Forum: Legend
Topic: Combat actions: the Be all and end all of all combat chars?
Replies: 39
Views: 4992

Re: Combat actions: the Be all and end all of all combat cha

You could move the cutoff for 2 actions to a higher value or move it down to give virtually everyone three actions. I suppose it's done to differentiate combat specialist characters from non-combat specialist characters to allow heroes to have the advantage most of the time. Legend has DEX + INT = ...
by GamingGlen
Tue Oct 29, 2013 2:59 pm
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 39357

Re: Spells of Legend

Hydrate Touch, Progressive Also known as a "wet willy", this spell makes a dry, inanimate object soaking wet. The spell does not create water, so the environment must be such that water is available either nearby or in the air (this spell does not work in the desert, but would work in an oasis). Th...
by GamingGlen
Tue Oct 29, 2013 2:50 pm
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 39357

Re: Spells of Legend

The intention of both spells was to cut down the proliferation of the "+10% per point of magnitude" skill boosting spells in the Mongoose source material. Since writing that, I've come to feel that these spells should be eliminated from the game entirely and replaced by spells that either modify th...
by GamingGlen
Mon Oct 07, 2013 12:56 pm
Forum: Traveller
Topic: What galactic directions are the zodiac constellations?
Replies: 13
Views: 1314

Re: What galactic directions are the zodiac constellations?

Thanks for reminding me, that thought has crossed my mind before. But, since I'm writing a short story for readers of early 21st century Earth, I doubt there will be any interstellar travelling by them to mess that up. :D They don't even leave low-Earth orbit. :(
by GamingGlen
Mon Oct 07, 2013 2:43 am
Forum: Traveller
Topic: What galactic directions are the zodiac constellations?
Replies: 13
Views: 1314

Re: What galactic directions are the zodiac constellations?

Thanks. I was mostly looking at maps of the galaxy and they only showed nebulas and rarely any named stars.

I already have Celestia, never thought to look there.
by GamingGlen
Sun Oct 06, 2013 7:41 pm
Forum: Traveller
Topic: What galactic directions are the zodiac constellations?
Replies: 13
Views: 1314

What galactic directions are the zodiac constellations?

I have looked through dozens of maps, and it seems that astronomy maps and astrological maps don't mix: neither as any information about the other. Astronomy maps do not show the zodiac constellations, and astrological maps do not show galactic directions such as towards the center of the galaxy; at...
by GamingGlen
Mon Sep 23, 2013 6:31 pm
Forum: Traveller
Topic: Traveller Fillable/Saveable PDF Character Sheet
Replies: 10
Views: 8825

Re: Traveller Fillable/Saveable PDF Character Sheet

Looks good. But if I may suggest: 1) no room to add skills from the expanded character generation books, so add a line of blank lines at the bottom of the skill list; 2) I'd group all the sciences under "Science" and let the player enter in which science and cascade skill they have. You could reduce...
by GamingGlen
Mon Sep 23, 2013 6:10 pm
Forum: Traveller
Topic: P-Plant Fuel
Replies: 25
Views: 2341

Re: P-Plant Fuel

If you start considering cooling though, would expelling super-heated hydrogen even work - and if it does, would it cool the ships enough? The math is way too complicated for me, but I always assumed that we'd need a LOT of radiator surface for any sort of sci fi starship. You mean the finned rocke...
by GamingGlen
Tue Aug 13, 2013 11:02 pm
Forum: Traveller
Topic: Space Superiority Fighter
Replies: 130
Views: 9024

Re: Space Superiority Fighter

SSWarlock wrote:
Yeah, ol' Star Ranger Eneri will definitely need a TL 15 hot plate installed.
Isn't that what the HBT is used for?

What? HBT doesn't stand for Hot Browning Toaster?

:wink:
by GamingGlen
Fri Aug 09, 2013 9:54 pm
Forum: Traveller
Topic: racing yacht design
Replies: 6
Views: 855

Re: racing yacht design

Solomani666 wrote:Nice.

What program did you use to draw the deckplans?
MS Paint, it's simple. For better editing I use GIMP & Paint (sounds like a comedy team :lol: ).
by GamingGlen
Fri Aug 09, 2013 3:40 pm
Forum: Legend
Topic: spell sheet
Replies: 2
Views: 571

Re: spell sheet

I made my own, with large print for aging eyes :shock: , and all the info you need on the front page for most situations (equipment/possessions, contacts, cults are on the back, not included in the link): http://i856.photobucket.com/albums/ab129/GamingGlen/Runequest%20stuff/RQcharsheet_zpsd8c37450.p...
by GamingGlen
Fri Aug 09, 2013 2:29 pm
Forum: Traveller
Topic: Need A Dead Race From Traveller Canon
Replies: 24
Views: 1995

Re: Need A Dead Race From Traveller Canon

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by GamingGlen
Fri Aug 09, 2013 2:16 pm
Forum: Traveller
Topic: racing yacht design
Replies: 6
Views: 855

Re: racing yacht design

I saw that Traveller 5 went past 6 as maximum drive rating (finally!). I never liked the limit anyway. So I modified my Core Book ship designer spreadsheet for higher drives by following the drive rating pattern in the charts in the book (i.e., 3 3s, 3 4s, 3 5s, so continue with: 3 6s, 3 7s, 3 8s, e...
by GamingGlen
Fri Aug 09, 2013 5:27 am
Forum: Traveller
Topic: racing yacht design
Replies: 6
Views: 855

racing yacht design

When the PC finished the Cold Fusion arc, their reward was a yacht. But I thought, why just any yacht, why not a racing yacht for those interplanetary races that nobles love to waste money on? I had room on the back of the upper deck, and thought, what a place for an outdoor wooden deck for the hot ...