Search found 31 matches

by xnet445
Thu Feb 09, 2017 3:27 pm
Forum: Traveller
Topic: Help Required - Downloads Section
Replies: 11
Views: 740

Re: Help Required - Downloads Section

EldritchFire wrote:
  • Hex grid for the subsector
  • The premade subsector in the core book
  • Planet creation worksheet (if one exists)
  • Complied errata that hasn't made it into the books yet
All of this
by xnet445
Sat Jan 14, 2017 3:22 am
Forum: Traveller
Topic: Automated Ships
Replies: 58
Views: 1859

Re: Automated Ships

Don't forget Fred Saberhagen's Berserkers

https://en.wikipedia.org/wiki/Berserker_(Saberhagen)

Automated warship/bots gone amok.
by xnet445
Fri Jan 13, 2017 1:44 pm
Forum: Traveller
Topic: Accommodation option question
Replies: 38
Views: 1741

Re: Accommodation option question

This is how I imagine the AutoChef working IMTU "He had found a Nutri-Matic machine which had provided him with a plastic cup filled with a liquid that was almost, but not quite, entirely unlike tea. The way it functioned was very interesting. When the Drink button was pressed it made an instant but...
by xnet445
Mon Dec 19, 2016 3:45 pm
Forum: Traveller
Topic: Ansibles: FTL communication
Replies: 26
Views: 1211

Re: Ansibles: FTL communication

David Drake, in his Hammers Slammers universe, handles FTL communications through a communications relay station built at a galactic anomaly that is the same apparent distance from every other point in the galaxy. This relay is operated by the Bonding Authority, THE megacorp of his universe and a ki...
by xnet445
Wed Nov 23, 2016 10:02 pm
Forum: Traveller
Topic: Great ship, ammo too expensive to fire
Replies: 14
Views: 1028

Re: Great ship, ammo too expensive to fire

The Zumwalt was built about 30 miles downriver from my house. She is impressive as hell. Made the Arleigh Burke class destroyers in the water next to her look like tenders.

EDIT: Spelling
by xnet445
Sun Oct 30, 2016 11:17 pm
Forum: Traveller
Topic: Taxiation in the Traveller Universe
Replies: 14
Views: 863

Re: Taxiation in the Traveller Universe

In a feudal system the top dog imposes taxes (or levies, scutage, whatever you want to call it) on his vassals, they impose on theirs, etc down the line. IMTU spaceports are like giant duty-free stores, since taxes that affect the players are always local and levied by the dirtside authorities OUTSI...
by xnet445
Sat Oct 08, 2016 2:43 am
Forum: Traveller
Topic: MGT v2 & Bits and Mortar program
Replies: 3
Views: 275

Re: MGT v2 & Bits and Mortar program

How exactly does Bits and Mortar work?
by xnet445
Fri Sep 30, 2016 12:31 am
Forum: Traveller
Topic: Large amounts of cash on ships
Replies: 85
Views: 4724

Re: Large amounts of cash on ships

-Daniel- wrote: Not sure why but this made me think of a remake of Heat but staring the Three Stooges. :mrgreen:
There were 5 of us, but, yeah, pretty much. :oops:
by xnet445
Thu Sep 29, 2016 8:35 pm
Forum: Traveller
Topic: Large amounts of cash on ships
Replies: 85
Views: 4724

Re: Large amounts of cash on ships

In the CT campaign I was in many years ago a common form of large "currency" was bearer bonds issued by the megacorps. These could be redeemed/traded at any class A or B starport. Said starports also had heavily guarded vaults available to store your cash and other valuables while docked there. Our ...
by xnet445
Sun Sep 11, 2016 12:29 pm
Forum: Traveller
Topic: Rolling stats
Replies: 15
Views: 896

Re: Rolling stats

I allow 7 2D rolls, discarding the low pair.

Cuts down on the number of crippled characters.
by xnet445
Thu Aug 18, 2016 11:10 am
Forum: Traveller
Topic: High Guard is Here!
Replies: 388
Views: 16213

Re: High Guard is Here!

How do PDF updates work? If I buy the PDF, do I get rights to updated versions?