Search found 5505 matches

by Condottiere
Sat Nov 09, 2013 7:14 am
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5453

Re: Carrier Deck Crews

I looked over HG, but outside gravitics for smallcraft, I don't see any mention of a reactionless drive, which is why I previously mentioned that I would add smallcraft gravitics drive to a starship as diesels.
by Condottiere
Sat Nov 09, 2013 7:12 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2135
Views: 94924

Re: Ship Design Philosophy

Ripple fire is inherent; though I wonder if they were a game mechanism to limit it.

I also wonder if fratricide is a factor.
by Condottiere
Sat Nov 09, 2013 7:07 am
Forum: Traveller
Topic: SDB's vs. Warships
Replies: 131
Views: 9248

Re: SDB's vs. Warships

1. I read it as capital ship rules apply when you sectionalize the hull. It's unclear if you have to sectionalize once the hull hits 2001 tons. 2. I'm also unsure if you have to have the requisite sized bridge for grappled tonnage, or can happily cruise along with a bridge based only on the primary ...
by Condottiere
Fri Nov 08, 2013 10:20 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2135
Views: 94924

Re: Ship Design Philosophy

VLS is more of a convenience when space is at a premium. If you have the space for reloading, a bay variant might be more convenient. Though I'd make an exception for a U-Boot aesthetic.

You could re-arm if you have a tender with the requisite loading equipment.
by Condottiere
Fri Nov 08, 2013 10:14 pm
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5453

Re: Carrier Deck Crews

Is that continuous thrust and deceleration?

Unless I missed errata, fuel consumption is 2.5% per thrust hour, which at four gees means about eight hours, assuming cramped quarters.
by Condottiere
Fri Nov 08, 2013 2:50 pm
Forum: Traveller
Topic: SDB's vs. Warships
Replies: 131
Views: 9248

Re: SDB's vs. Warships

You can be inspired by any number of real life analogues. The top of the pecking order should be the battle riders, since it's seems pointless to schlep along anything that couldn't take out a dreadnought by itself. Somewhere in the lower upper tier anything that could give pause to a battlecruiser....
by Condottiere
Fri Nov 08, 2013 10:55 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2135
Views: 94924

Re: Ship Design Philosophy

Still digesting Merchants and Cruisers. Two designs, a 2kT Escort Carrier and the Centaur class 800T Jump-1 mercenary carrier seem relevant, though those two grappling arms make it look more like a centipede. The Escort carrier lists twelve ten-ton fighters in a rather cramped hangar but it's Jump-4...
by Condottiere
Fri Nov 08, 2013 10:28 am
Forum: Traveller
Topic: Launch Tubes
Replies: 35
Views: 2908

Re: Launch Tubes

Umbilical tubes, leaving the ship floating in vacuum filled dock. Not sure what you are referencing here. Do you mean to say have the fighters dock to umbilical tubes? What's the exit speed of fighter leaving a launch tube? I think 1G is supposed to be 6000km/h. MGT launch tubes don't have any refe...
by Condottiere
Fri Nov 08, 2013 10:17 am
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5453

Re: Carrier Deck Crews

Actually, stopping first at a gas giant begins to make more sense. It's less likely to be fortified or guarded than the primary, assess the situation, gather up the lost sheep, tank up, if necessary for a tactical withdrawal or an in-system jump with lots of fuel for maneuvering. Does an extra week ...
by Condottiere
Wed Nov 06, 2013 9:31 pm
Forum: Traveller
Topic: SDB's vs. Warships
Replies: 131
Views: 9248

Re: SDB's vs. Warships

You could set aside a certain tonnage for armour, have what feels like a complex set of calculations determine general thickness, compare that to a chart and you'll find that it scales.
by Condottiere
Wed Nov 06, 2013 9:28 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2135
Views: 94924

Re: Ship Design Philosophy

Our VLS reserves/uses up a standard cubic area of space, which means anything larger than the given dimensions doesn't fit, and anything smaller wastes the space.

Though it's good to know that it's been covered; have they anything similar for torpedoes?
by Condottiere
Wed Nov 06, 2013 9:22 pm
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5453

Re: Carrier Deck Crews

Without constant acceleration, interplanetary travel may be faster with a jump drive, as well as less fuel intensive. While the mystic physics surrounding jump mechanics mean that any trip through that rabbit hole is one week give or take, I don't think it should consume ten percent/total tonnage fu...
by Condottiere
Wed Nov 06, 2013 9:16 pm
Forum: Traveller
Topic: Launch Tubes
Replies: 35
Views: 2908

Re: Launch Tubes

Umbilical tubes, leaving the ship floating in vacuum filled dock.

What's the exit speed of fighter leaving a launch tube? I think 1G is supposed to be 6000km/h.
by Condottiere
Wed Nov 06, 2013 7:21 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2135
Views: 94924

Re: Ship Design Philosophy

1. Launch tubes, unless they have an incredibly high reliability rate, would likely need to be built in pairs. 2. Whereas any craft below a certain tonnage can use the tubes, standardizing the tonnage of most or all smallcraft will allow a more efficient usage of both the tubes and hangar space (if ...
by Condottiere
Tue Nov 05, 2013 8:57 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2135
Views: 94924

Re: Ship Design Philosophy

We have auxiliaries?

The easiest approach, it seems to me, is approaching from and docking in the rear.
by Condottiere
Tue Nov 05, 2013 8:54 pm
Forum: Traveller
Topic: Launch Tubes
Replies: 35
Views: 2908

Re: Launch Tubes

You can always park the smallcraft in some corner, where it consumes only 110% space, until it needs to be maintained, or powered up in readiness. I read somewhere that theoretically you could launch through each airlock/dock a smallcraft, assuming it was already prepped to go, every turn or six min...
by Condottiere
Tue Nov 05, 2013 8:46 pm
Forum: Traveller
Topic: SDB's vs. Warships
Replies: 131
Views: 9248

Re: SDB's vs. Warships

Planetary naval staff will have proportionate numbers and capabilities of SDBs and monitors. That is, if you're not living near the Solomani border, you won't be expecting a battlecruiser to jump in, and in the Spinward Marches, they should be capable enough to discourage the odd pirate and raider.
by Condottiere
Tue Nov 05, 2013 8:40 pm
Forum: Traveller
Topic: unusual skill rolls
Replies: 11
Views: 982

Re: unusual skill rolls

Gambling plus carousing might let you know when the fix is in.
by Condottiere
Tue Nov 05, 2013 8:38 pm
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5453

Re: Carrier Deck Crews

I'd park an asteroid in orbit, stick in a launch tube at one end, a dock at the other and then expand organically (or is that burrow?) as station gets upgraded.

Eventually, a particle accelerator gets emplaced.
by Condottiere
Mon Nov 04, 2013 6:37 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2135
Views: 94924

Re: Ship Design Philosophy

There is that aspect, and depending how large the dispersed structure is, do you centralize the air group personnel, or distribute them, and have briefings by teleconferencing. What you could do for returning fighters is operate a form of open dock/pit stop, where the mechanics and or automated wald...