Search found 414 matches
- Sat Nov 10, 2007 4:42 am
- Forum: Other Roleplaying Games
- Topic: Character Build, Please critique
- Replies: 5
- Views: 1908
You got his apearance detailed to a great extent, but what about his personality, motivations and background? That's what really makes a character, and the way you play it. I am unfamiliar with the nature of the cult of Skelos, except that he was a powerful sorcerer from the past, and in time he bec...
- Thu Nov 01, 2007 4:35 am
- Forum: Other Roleplaying Games
- Topic: Big list of changes in the Second Edition
- Replies: 71
- Views: 19823
- Sun Oct 28, 2007 1:10 am
- Forum: Other Roleplaying Games
- Topic: Lovecraftian goodies
- Replies: 7
- Views: 2415
- Wed Sep 19, 2007 3:03 am
- Forum: Other Roleplaying Games
- Topic: Why was the Cover art changed for 2nd ed?
- Replies: 7
- Views: 2118
- Mon Sep 03, 2007 11:48 pm
- Forum: Other Roleplaying Games
- Topic: Uncanny dodge while running?
- Replies: 1
- Views: 966
Uncanny dodge while running?
While running, if you have uncanny dodge but not the run feat, can you still dodge?
- Fri Jan 05, 2007 5:00 pm
- Forum: Other Roleplaying Games
- Topic: A feat question
- Replies: 7
- Views: 3723
- Tue Dec 19, 2006 12:34 am
- Forum: Other Roleplaying Games
- Topic: Legendary Items
- Replies: 24
- Views: 7839
Depending on the setting, a bane weapon could prove quite useful if there is a demon that can't be hurt any other way, like Kosatral Kel in that REH story, I don't remember the name. The weapon is only effective against a single creature (Kosatral Kel), or creature type (some demon type), and should...
- Fri Dec 01, 2006 7:16 am
- Forum: Other Roleplaying Games
- Topic: What changes would YOU make to Conan Second Edition?
- Replies: 237
- Views: 52200
For the moment this is my wishlist: Hyborian Grimoire: 1. More spells and more sorcery styles. 2. Instead of a sorcery style every four levels, just give sorcerers a spell, and let them decide if they want a new style or an advanced spell. Having more styles allows for versatility at lower "spell le...
- Wed Nov 29, 2006 8:59 pm
- Forum: Other Roleplaying Games
- Topic: Quick Draw Neaties and Combos and other Combos
- Replies: 20
- Views: 5513
- Sat Nov 25, 2006 2:52 am
- Forum: Other Roleplaying Games
- Topic: Tips on further level advancement
- Replies: 8
- Views: 2346
Just a coment on weapon focus and specialisation that are weapon specific. Since the advent of Analyst and Combat master from Hs Finest, which grant far better bonuses to attack if you have good stats, I consider the aforementioned feats a waste, but depending on the character concept some feats are...
- Sat Nov 25, 2006 1:59 am
- Forum: Other Roleplaying Games
- Topic: Quick Draw Neaties and Combos and other Combos
- Replies: 20
- Views: 5513
- Sat Nov 25, 2006 1:56 am
- Forum: Other Roleplaying Games
- Topic: Quick Draw Neaties and Combos and other Combos
- Replies: 20
- Views: 5513
I don't have the books handy, so I'll quote from memory. In Hs Fiercest, there is a combat maneuver called Quick draw two weapon bluff. What it allows you to do is, if wielding a weapon in your primary hand, and nothing in the other, if you pull a successful feint, you can quick draw a weapon with ...
- Sat Nov 25, 2006 1:54 am
- Forum: Other Roleplaying Games
- Topic: Quick Draw Neaties and Combos and other Combos
- Replies: 20
- Views: 5513
I don't have the books handy, so I'll quote from memory. In Hs Fiercest, there is a combat maneuver called Quick draw two weapon bluff. What it allows you to do is, if wielding a weapon in your primary hand, and nothing in the other, if you pull a successful feint, you can quick draw a weapon with y...
- Sat Oct 28, 2006 6:08 pm
- Forum: Other Roleplaying Games
- Topic: Argos & Zingara - New uses for old skills (Balance skill
- Replies: 3
- Views: 1509
Apparently, it was edited out. Here is the missing text as I wrote it. Too bad they missed it. I looked at the new skills and feats of Argos and Zingara, the Knowledge (zingaran fencing) is pretty interesting along with the new balance rules. The related feats are awsome as well, a whole new set of...
- Sat Oct 21, 2006 3:10 am
- Forum: Other Roleplaying Games
- Topic: NEW FEATS: Impr. & Greater Freebooter's Fortune
- Replies: 4
- Views: 1401
- Sat Oct 21, 2006 3:05 am
- Forum: Other Roleplaying Games
- Topic: Initiative
- Replies: 25
- Views: 6445
I differentiate because I feel the two need to be separate so that REF saves are exclusive from Combat rediness. I think that's precisely why it's made clearer in the Atlantean edition that the two should be very separate. You have a feat for boosting REF save (Lightning Reflexes) and one for boost...
- Sat Oct 21, 2006 2:53 am
- Forum: Other Roleplaying Games
- Topic: Initiative
- Replies: 25
- Views: 6445
I actually play it as Init = Ref save. It's easiest, and it also makes Lightning Reflexes (almost) worth having. As mentioned in the thread I linked to above, it is also the way the stats are done in the supplements (at least most of them, I think). Yeah I have seen the lightning reflexes added to ...
- Wed Sep 27, 2006 7:45 pm
- Forum: Other Roleplaying Games
- Topic: griping about magic
- Replies: 51
- Views: 12777
- Tue Aug 15, 2006 2:36 am
- Forum: Other Roleplaying Games
- Topic: Shields and Defence
- Replies: 17
- Views: 4258
also by the COnan hide skill use thier is no -10 for the opponent being distracted. This is due to the feat that makes sniping a -10 instead of the -20. I forgot the name of the feat though. And really losing the ability to dodge is a rather rare thing in Conan. The feat is Out of thin air, from Ac...
- Sat Aug 12, 2006 4:17 am
- Forum: Other Roleplaying Games
- Topic: Coup de grace
- Replies: 12
- Views: 3330
Re: Coup de grace
The only case with some frequency might be for sneaking up on sleeping enemies, so the Pirate ability and the Shemite damage bonus seem pretty much not exciting. And that is the only case I think we have ever used it in our game. My thief sneaked into a tent full of sleeping enemies, and he almost ...