Search found 1481 matches

by Prime_Evil
Fri Jun 03, 2016 11:53 am
Forum: Legend
Topic: New Books, Please?
Replies: 59
Views: 9299

Re: New Books, Please?

*yawn* Any updates yet?
by Prime_Evil
Tue May 17, 2016 4:19 am
Forum: Legend
Topic: Hero Points / Improvement Rolls ratio?
Replies: 10
Views: 1618

Re: Hero Points / Improvement Rolls ratio?

Few there I will use, and a few I won't. Must say if the list is too long the players/refs feeble minds can't remember too many of them. Had this in a few games, too many options sends them in to a panic frenzy or paralyses them in thought. We have used a variation of them in our RQ3 for a while an...
by Prime_Evil
Mon May 16, 2016 1:56 am
Forum: Legend
Topic: Hero Points / Improvement Rolls ratio?
Replies: 10
Views: 1618

Re: Hero Points / Improvement Rolls ratio?

I allow a couple of additional uses for Hero Points: Last Chance Combat Action: If an Adventurer has exhausted his Combat Actions during a fight and needs to find that last burst of desperate energy to perhaps avoid a messy end, he may spend a Hero Point to gain a Combat Action. Second Chance: An Ad...
by Prime_Evil
Sun May 15, 2016 5:09 am
Forum: Legend
Topic: Hero Points / Improvement Rolls ratio?
Replies: 10
Views: 1618

Re: Hero Points / Improvement Rolls ratio?

I like the way that the Pirates & Dragons book from Cakebread and Walton handles the concept. Their approach to Doubloons (the equivalent to Hero Points) is inspired.
by Prime_Evil
Fri May 13, 2016 5:10 am
Forum: Legend
Topic: Hero Points / Improvement Rolls ratio?
Replies: 10
Views: 1618

Re: Hero Points / Improvement Rolls ratio?

The number of Hero Points that you hand out can have a significant impact on the feel of your campaign. Hero points provide characters a certain level of "plot immunity", enabling them to survive stuff that would be deadly for regular folks in any realistic setting. If you don't give out many hero p...
by Prime_Evil
Wed May 11, 2016 9:48 pm
Forum: Legend
Topic: New Books, Please?
Replies: 59
Views: 9299

Re: New Books, Please?

warlock1971 wrote:You've been busy! Can't wait to find out more.
Me too! Do we have any update yet?
by Prime_Evil
Sat May 07, 2016 11:46 pm
Forum: Legend
Topic: Revised Professions
Replies: 6
Views: 1030

Re: Revised Professions

Here's my revised version of the Swords and Sorcery cultural backgrounds for those who would like them balanced against the cultural backgrounds from the Core Rulebook. To some extent, these are based upon my own preferences - some of them have skills marked with an asterisk that were originally pre...
by Prime_Evil
Fri May 06, 2016 10:15 pm
Forum: Legend
Topic: Revised Professions
Replies: 6
Views: 1030

Re: Revised Professions

Not just in fantasy works. You can see it very clearly in the SciFi works of Poul Anderson - his Polestechnic league fell to barbarians and from the ashes arose the Terran Empire, which fell into decay and was crushed which lead to the later rise of the Commonality. It is very Norse... Definitely. ...
by Prime_Evil
Thu May 05, 2016 10:02 pm
Forum: Legend
Topic: Revised Professions
Replies: 6
Views: 1030

Re: Revised Professions

The other cultural types are mostly from Morten's excellent Xoth adventures adapted for Legend a while back. I highly recommend these if you don't already have them. Unfortunately, the adaptations didn't follow the mathematics behind the existing Legend cultural archetypes so I came up with my own v...
by Prime_Evil
Thu May 05, 2016 6:55 am
Forum: Legend
Topic: Revised Professions
Replies: 6
Views: 1030

Revised Professions

I've been reworking the Legend character creation rules for my campaign and have reworked the Profession list for my own purposes. I plan to release my revised Adventurer Creation system as OGC at some point when I've finished tweaking it, but I thought I'd post the working draft here for feedback. ...
by Prime_Evil
Wed May 04, 2016 1:55 am
Forum: Traveller
Topic: Publish Through the Travellers' Aid Society!
Replies: 6
Views: 735

Re: Publish Through the Travellers' Aid Society!

According to drivethrurpg, no you cannot "sell" copies through kickstarter. So you cannot promise copies in exchange for money anywhere except drivethrurpg, if going through this. It's possible that Mongoose might consider some kind of separate licensing agreement for Traveller- related kickstarter...
by Prime_Evil
Tue May 03, 2016 4:51 am
Forum: Traveller
Topic: [GK Games] More Updates!
Replies: 42
Views: 2300

Re: [GK Games] More Updates!

It is quite true that the OGL is irrevocable. The Community Content Program is also irrevocable. I'm not sure that's true - the FAQ for the Community Content Program implies that publishers retain the rights to any intellectual property that they contribute, but Mongoose retains all rights to their...
by Prime_Evil
Mon May 02, 2016 11:59 am
Forum: Traveller
Topic: [GK Games] More Updates!
Replies: 42
Views: 2300

Re: [GK Games] More Updates!

I understand that - the sad thing is that DriveThru RPG are locking companies into these Community Content Programs, leveraging their market share to establish a virtual monopoly on entire game systems. The agreement for D&D 5e was the first of these, followed by similar arrangements for Cortex Plus...
by Prime_Evil
Mon May 02, 2016 11:09 am
Forum: Traveller
Topic: [GK Games] More Updates!
Replies: 42
Views: 2300

Re: [GK Games] More Updates!

I must admit that I'm a bit sad that Mongoose seems to be moving away from the OGL for the Traveller system. Let's hope that whatever they replace it with allows as much third-party activity. In the meantime, I've been reading the updated OGL versions of the GK Games products and I appreciate some o...
by Prime_Evil
Tue Apr 26, 2016 6:48 am
Forum: Legend
Topic: Confusion runs rampent.
Replies: 11
Views: 2564

Re: Confusion runs rampent.

Must say with so many varients for Glorantha it seems to shoot itself in the foot if you ask me. Trying to get a group of players and then trying to decied which system to go for can be a headache. I wanted to get away from RQ3 which was flawed, but all the old players at least know it. A pity, but...
by Prime_Evil
Sun Apr 17, 2016 2:21 am
Forum: Traveller
Topic: [GK Games] April 15
Replies: 25
Views: 1297

Re: [GK Games] April 15

Well...we appreciate the candour so far. However, from an outsider's perspective, it does sound like one of four possible outcomes: Mongoose may be moving away from the OGL to a more restrictive licensing agreement akin the the D&D 4e GSL. This would be the worst option and may result in somebody "f...
by Prime_Evil
Sat Apr 16, 2016 11:31 am
Forum: Legend
Topic: Confusion runs rampent.
Replies: 11
Views: 2564

Re: Confusion runs rampent.

Legend and RQ 6 are very similar, both being derived from the same common rule system (MRQ2). There are some subtle differences, but you can pick up material from any of these three systems and use them with minimal conversion. I do recommend picking up the RQ6 essentials PDF to see if you like that...
by Prime_Evil
Fri Apr 15, 2016 11:38 am
Forum: Traveller
Topic: [GK Games] April 15
Replies: 25
Views: 1297

Re: [GK Games] April 15

I can tell you that there will be 3PP support for the new edition. I cannot tell you the details of that because, at this point, I'm contractually obligated to not tell you. That's great news! Hopefully the super-secret thing will involve releasing at least some of the new 2e rules under the OGL - ...
by Prime_Evil
Fri Apr 15, 2016 4:27 am
Forum: Traveller
Topic: [GK Games] April 15
Replies: 25
Views: 1297

Re: [GK Games] April 15

Interesting. As a fan of the setting, does this mean that there will be no "official" 3PP support for the new edition? Does Mongoose have plans to update the SRD or will the new edition be completely off-limits to third-party publishers? Or are we simply waiting for clarification one way or the othe...
by Prime_Evil
Sat Apr 02, 2016 12:06 pm
Forum: Legend
Topic: New Books, Please?
Replies: 59
Views: 9299

Re: New Books, Please?

I know. I think it's not that Mongoose doesn't want to support Legend, it's just that their production resources are tied up for the next few months with a very aggressive release schedule. Although the layout for the main Traveller rulebook is finished and High Guard isn't probably almost finished ...