Search found 1488 matches

by Prime_Evil
Sun Aug 21, 2011 5:54 am
Forum: Traveller
Topic: Quantum Entangled Engines
Replies: 6
Views: 856

Re: Quantum Engangled Engines

If you could somehow use entangled particles to generate a jump field, does that mean you can only travel to destinations where the partner particles have already been transported at sublight velocities? Are you implying that you would need some of the entangled particles on the ship and the other h...
by Prime_Evil
Sun Aug 21, 2011 2:59 am
Forum: Traveller
Topic: Starship troopers rumours
Replies: 70
Views: 4111

Re: Starship troopers rumours

It's a pity. A Traveller adaptation of the Starship Troopers universe would be great.
by Prime_Evil
Sun Aug 21, 2011 2:48 am
Forum: Traveller
Topic: Traveller Developer's Pack
Replies: 360
Views: 66012

Re: Re:

To be entirely frank, the reason I haven't devoted as much time to Traveller to as I have to Pathfinder products is simple: sales. My print books sell better with Pathfinder then they do with Traveller. i.e. My last Traveller book sold 150-200 copies while my last Pathfinder book sold 500-600 copie...
by Prime_Evil
Fri Aug 19, 2011 2:29 am
Forum: Traveller
Topic: Traveller Developer's Pack
Replies: 360
Views: 66012

Changing the topic slightly, it's a pity that Mongoose isn't using the same model for SRD updates for Traveller that they are adopting for Legend - declaring some of the material in the rulebooks as product identity and allowing third-party publishers to use the rest as open game content. I understa...
by Prime_Evil
Tue Aug 16, 2011 2:01 pm
Forum: Traveller
Topic: Retained inertia & jump
Replies: 66
Views: 3793

As a result, you come out of jump with null velocity having gone into it with zero velocity. I suppose that logically if you have some form of reactionless sublight drive based upon gravitic manipulation, you are going to want to turn it off before you make a jump - otherwise you'll be making the j...
by Prime_Evil
Sun Aug 14, 2011 1:08 pm
Forum: Traveller
Topic: Retained inertia & jump
Replies: 66
Views: 3793

rust wrote:I am not fully convinced that they would accept him as competent enough to trust his judgement. :roll:
I wonder if Stephen Hawking is a power gamer ;)
by Prime_Evil
Sun Aug 14, 2011 1:07 pm
Forum: Traveller
Topic: Retained inertia & jump
Replies: 66
Views: 3793

Quite frankly, having read this thread, it sounds like every source contradicts the others... That's a common problem for any shared universe that has developed over a couple of decades. Keep in mind that when Traveller was originally written the world was a very different place and the kinds of as...
by Prime_Evil
Sat Aug 13, 2011 1:02 pm
Forum: Traveller
Topic: Retained inertia & jump
Replies: 66
Views: 3793

Alternately, a Jump drive could "borrow" inertial reference from the Jump Horizon it bounces off of during emergence. This means that you either require a mass for emergence (not supported by Canon, but hey, its your game) or that an emergence mass simply makes this operation *easier*. A collapsing...
by Prime_Evil
Sat Aug 13, 2011 1:52 am
Forum: Traveller
Topic: Retained inertia & jump
Replies: 66
Views: 3793

An Albedo Blitz, yes. Nasty, and hard to stop once its had a chance to get moving. And this is the reason why there must be strong legal and political prohibitions against using this type of bombardment.... With the kind of technology available in a typical Traveller setting, it is trivial to think...
by Prime_Evil
Fri Aug 12, 2011 10:46 pm
Forum: Traveller
Topic: Retained inertia & jump
Replies: 66
Views: 3793

In any civilised SF universe, there will also be strong social controls on the indiscriminate use of this tactic. Dropping rocks on a planet at a substantial fraction of c will be regarded as a war crime akin to the use of chemical or biological weapons against civilian populations. Most sane cultur...
by Prime_Evil
Fri Jun 17, 2011 9:53 am
Forum: Legend
Topic: Wayfarers = December, Wayfarer = Legend
Replies: 50
Views: 8196

This is awesome news. I'm glad to see the RQII game system survive - it's simply too good to fade away. It looks like the only core RQII books that won't be released under the new Legend brand will be Necromatic Arts and Empires (although I suspect that the title Empires of Legend will be too awesom...
by Prime_Evil
Sun May 29, 2011 1:07 pm
Forum: Legend
Topic: RuneQuest SRD & Logo Licence
Replies: 70
Views: 15108

Clarification from Mongoose would be nice at this point. Agreed. But Matt may not be able to say much until he has spoken to Moon Design. I don't think anyone would seriously object to a clarification regarding what should be regarded as OGC and what should be regarded as PI at this point. As a pre...
by Prime_Evil
Sun May 29, 2011 12:25 pm
Forum: Legend
Topic: RuneQuest SRD & Logo Licence
Replies: 70
Views: 15108

The Core SRD has an explicit OGL declaration. Monsters and The Companion don't. However, the official announcement of the MRQ SRD explictly states that these are supporting documents that "expand the Open Content SRD". This may be regarded as an identification of Open Game Content that is in compli...
by Prime_Evil
Fri Apr 29, 2011 1:42 am
Forum: Legend
Topic: So how well is MRQ2 selling anyway?
Replies: 187
Views: 13740

I think that RQ II is one of the best RPG products in recent years and deserves more market success than it has received to date. It's unfortunate that the product has come out at a time when the industry as a whole is in the doldrums, but hopefully things will get better over the next year or two. ...
by Prime_Evil
Fri Feb 11, 2011 2:48 am
Forum: Legend
Topic: Hawkmoon RQII
Replies: 10
Views: 1870

I'm still waiting for an RQII version of Corum....or Erekosë :)
by Prime_Evil
Fri Jan 28, 2011 9:25 am
Forum: Other Roleplaying Games
Topic: Judge Dredd Archives III
Replies: 7
Views: 1856

Nothing to do with the departure from Rebellion, but yes, it is the last one. It's a pity - they were great products! I liked the fact that they presented the 'Dreddverse' in a more coherent and cohesive manner than anything else I've seen. All of the people responsible deserve a pat on the back fo...
by Prime_Evil
Sat Dec 25, 2010 12:30 pm
Forum: Mongoose General Discussion
Topic: Please don't abandon the RPGs
Replies: 6
Views: 1968

Gaming cons are filled with card, board and mini games. What happened? I feel like I am part of a species about to go extinct. By all accounts, the RPG industry has had a very rough year. The reasons for this are not entirely clear, but many companies are reporting very weak sales. There is plenty ...
by Prime_Evil
Mon Nov 08, 2010 12:17 am
Forum: Traveller
Topic: Best and worst Mongoose Traveller product to date?
Replies: 56
Views: 5406

I suspect that you took CSC to be the baseline for equipment, and upgraded quite a lot of weapons, whereas I took the Core Book to be the standard, and down graded a lot of weapons. I'm kind of hoping that the upcoming revision of the Traveller SRD will clarify wether the weapon stats given in the ...
by Prime_Evil
Thu Aug 19, 2010 11:14 pm
Forum: Legend
Topic: Runequest PDF format
Replies: 0
Views: 630

Runequest PDF format

I recently purchased the PDF of Empires and was wondering why some of the Mongoose PDF releases include the cover of the book while others don't. I suspect that this may be an attempt to make the books more printer-friendly, but I was wondering if anybody knows the definitive answer. Personally, I u...
by Prime_Evil
Mon Aug 16, 2010 7:40 pm
Forum: Traveller
Topic: Traveller Developer's Pack
Replies: 360
Views: 66012

msprange wrote:It _has_ been started :)

We are going to need a little time on this one, as there are several projects up in the air at the moment.
No problems. Keep up the good work!