Search found 608 matches

by Sturn
Fri Aug 05, 2011 6:59 pm
Forum: Traveller
Topic: Mongoose 2300AD Progress Report
Replies: 291
Views: 43775

Colin if I make ask something, are you planning on reexamining the crew requirements for ships? It always struck me as overkill that civilian ships have the same crew requirements, at least on the bridge, as a military one. I would have to agree. One of my few issues with the original 2300AD were t...
by Sturn
Thu Jul 28, 2011 3:58 pm
Forum: Traveller
Topic: Traveller Player Locator
Replies: 370
Views: 404362

Canada - Alberta -Medicine Hat - Jacqual UK UK - England - Bristol - - lastbesthope UK - England - Cumbria - Egremont - BFalcon UK - England - Essex - Braintree - Hopeless UK - England - Lancashire - Blackburn - robbat UK - England - Lancashire - Preston - Locarno24 UK - England - Lancashire - Prest...
by Sturn
Thu Jul 21, 2011 1:13 am
Forum: Traveller
Topic: Sic semper tyrannis
Replies: 30
Views: 5560

I'm not an artist whatsoever, but did this with AutoRealm in a few minutes (if you don't find a true piece of art, it's very simple, cartoonish): Death to Tyrants This from Wiki: Sic semper tyrannis is a Latin phrase meaning "thus always to tyrants." It is sometimes mistranslated as "death to tyrant...
by Sturn
Tue Jul 19, 2011 10:56 am
Forum: Traveller
Topic: 2300AD: Guinea Pigs (er, test subjects) required
Replies: 9
Views: 1755

Dang busy at work, didn't visit here for a couple days. :x
by Sturn
Fri Jul 08, 2011 12:06 pm
Forum: Traveller
Topic: Looking For 2 Good Drawing Programs - Any Recommendations
Replies: 9
Views: 1464

Campaign Cartographer has both covered, but it's expensive and has a steep learning curve.

AutoRealm is a free, easier to use (but less powerful) version of Campaign Cartographer.
by Sturn
Thu Jun 30, 2011 12:10 am
Forum: Traveller
Topic: Translators Needed (2300AD)
Replies: 17
Views: 2620

You might only have maybe 1 fan that needs this language, but if it somehow becomes necessary I may be able to provide Thai translation. I guess it depends on if the project is too honking huge with a pressing deadline. :D
by Sturn
Wed Jun 29, 2011 9:09 pm
Forum: Traveller
Topic: Mongoose 2300AD Progress Report
Replies: 291
Views: 43775

I'm loving what has been leaked so far.

Does B "Area" refer to land area the colony is capable of exploiting/controling?
by Sturn
Fri Jun 24, 2011 11:17 pm
Forum: Traveller
Topic: Projectors [RW for gaming - not starship ;)]
Replies: 10
Views: 1177

I'm interested in how this turns out for you. Through the years I've contemplated buying a projector for gaming, but could never get past the price. My hopes were to hang it above the dining room table from the ceiling fan and run a cord to my laptop. I would probably have to send my wife to a spa e...
by Sturn
Thu Jun 02, 2011 3:41 pm
Forum: Traveller
Topic: Mongoose 2300AD Progress Report
Replies: 291
Views: 43775

Sure, if you still use the starport identifier to indicate quality rather than type. JFK starport would be a spaceplane starport, but so would Tanstaffl starport, and I bet they both wouldn't be C class starports in Traveller. By Colin's new starport codes, he has altered them to mean orbital trans...
by Sturn
Thu Jun 02, 2011 1:30 pm
Forum: Traveller
Topic: Mongoose 2300AD Progress Report
Replies: 291
Views: 43775

How about: A: - Advanced or Alien (Pentapod bio-gas blimp lifters or Sung Skyhooks maybe) B: - Beanstalk C: - Catapult/Space plane - there would seem to be little logic in having a catapult but no space plane D: - Disposable E: - Exotic (Supergun, Laser lift etc) G But this could screw with other s...
by Sturn
Thu Jun 02, 2011 1:00 pm
Forum: Traveller
Topic: Mongoose 2300AD Progress Report
Replies: 291
Views: 43775

A- Beanstalk B- Catapult C- Spaceplane D- Roton E- Disposable Rocket X- None ....<snip>....- ie you can't use a catapult to launch passengers (if you want them to survive), so you'd need a spaceplane or a rocket too. The upper codes include the lower codes as Colin stated above. So if you have a Ca...
by Sturn
Mon May 30, 2011 5:11 pm
Forum: Traveller
Topic: Mongoose 2300AD Progress Report
Replies: 291
Views: 43775

There are multiple types of interface travel available in 2300AD. Starport code from the UWP is changed to reflect what type of commercially available interface travel the world has, not the capabilities of the port. Each successive letter code assumes that the other types mention are also availabl...
by Sturn
Sun May 29, 2011 4:44 pm
Forum: Traveller
Topic: Size of a Bridge
Replies: 16
Views: 2634

Re: Size of a Bridge

Though some have been modified some with the airlock and ship's locker space taking out of the bridge tonnage, or an enlarged common area. I do this (ship's locker, near-bridge airlock) in my deckplans also to make the bridge smaller. If it still seems too big, you could also do things such as putt...
by Sturn
Sat May 28, 2011 3:25 pm
Forum: Traveller
Topic: Mongoose 2300AD Progress Report
Replies: 291
Views: 43775

Great to hear this! I own anything ever published about 2300AD and will add this to my list.
by Sturn
Thu May 26, 2011 5:23 pm
Forum: Traveller
Topic: Traveler mini's ive googled to death and cant find anything
Replies: 38
Views: 5525

GZG's Stargrunt range has a few minis that seem to have been intended to look like Traveller. A.i. there is a range of powered armor figures that could easily pass for Imperial Marines.
by Sturn
Thu May 19, 2011 4:14 pm
Forum: Traveller
Topic: Traveller AR (the upcoming iPhone Game) May Update
Replies: 29
Views: 3874

Kinda stupid if this is what they have planned, it just lowers the immersion level. Please tell me this is not what they will be doing or that we will have the option of turning the "real world" off in the background. This is exactly what they mean: "See a virtual 3D world over-layed on the real wo...
by Sturn
Thu May 19, 2011 4:03 pm
Forum: Traveller
Topic: Traveller AR (the upcoming iPhone Game) May Update
Replies: 29
Views: 3874

I don't understand why this game uses Augmented Reality, it makes no sense in this context whatsoever. It's as if they had a brainstorming session and someone wrote 'AR!!!!1!!one!!11!" on the board so now it has it. I would have to greatly agree. I fear making this app AR will only sidetrack from m...
by Sturn
Wed May 18, 2011 3:54 pm
Forum: Traveller
Topic: Religon in the Traveller universe.Many paths.
Replies: 116
Views: 14002

DFW wrote:
Sturn wrote:No where. Note the "before" in my sentence.
So, my advice would be to NOT bring up a topic that you don't want mentioned. Logic and all that... 8)
I finally get it! It's a giant troll brain! :lol:
by Sturn
Wed May 18, 2011 2:21 pm
Forum: Traveller
Topic: Religon in the Traveller universe.Many paths.
Replies: 116
Views: 14002

Sturn wrote:Can we stay on topic.....
Oh crap, we've all been off topic. The title of this thread is, "Religon in the Traveller universe.Many paths".

Apparently we are supposed to be debating the presence of many sided polygons in Traveller. :lol:

http://uncyclopedia.wikia.com/wiki/Religon
by Sturn
Wed May 18, 2011 1:12 pm
Forum: Traveller
Topic: Religon in the Traveller universe.Many paths.
Replies: 116
Views: 14002

Can we stay on topic before this erupts into yet another Atheist vs. Christian fight oft repeated on other forums? I've stopped visiting one of my favorite forums for this exact reason.. Where has Christianity been mentioned? No where. Note the "before" in my sentence. I've never seen these topics ...