Search found 608 matches

by Sturn
Thu Jan 31, 2008 12:46 am
Forum: Traveller
Topic: Genuine suggestion for Autofire fix. Autofire comments only.
Replies: 18
Views: 5792

I've previously asked in another thread if a person can take multiple shots in a combat action using the 'multiple actions' rules. Never received an answer, but... To further simplify things, why not use the multiple action rules of Mongoose for autofire? This merges the autofire and multiple action...
by Sturn
Wed Jan 30, 2008 10:01 pm
Forum: Traveller
Topic: Terraforming as a Trade Classification
Replies: 65
Views: 17759

I know some may yell, but I really don't care that my Size 2 worlds with an atmosphere are anomalies. My players don't have degrees in astrophysics or geology, so they won't notice either. It's a game. Heck, these worlds we are calling unrealistic are displayed across a 2D map. This is Traveller, it...
by Sturn
Wed Jan 30, 2008 8:19 pm
Forum: Traveller
Topic: Tactics Question.
Replies: 30
Views: 8945

The whole purpose of the Sergeant or Corporal is to handle squad level tactics. Its the Lieutenant's job to handle the 'bigger picture' of platoon level tactics. What he/they were speaking of is a Platoon Sergeant, not a Sergeant or Corporal. Platoon Sgts have nothing to do with running a squad (se...
by Sturn
Wed Jan 30, 2008 6:18 pm
Forum: Traveller
Topic: Simple Fix to the Timing/Effect Debate?
Replies: 9
Views: 3355

Simple Fix to the Timing/Effect Debate?

My little brain has been pondering SableWyvern's and Tbeard's posts and have come up with a possible easy fix to Mongoose's Timing/Effect problems. I don't take credit for this (well I will if it horribly fails), since this is derived from their work. In a nutshell, reverse the scores of the dice fo...
by Sturn
Wed Jan 30, 2008 5:48 pm
Forum: Traveller
Topic: Multi-Actions Question (within combat?)
Replies: 1
Views: 1470

No one knows?
by Sturn
Wed Jan 30, 2008 6:50 am
Forum: Traveller
Topic: Multi-Actions Question (within combat?)
Replies: 1
Views: 1470

Multi-Actions Question (within combat?)

Is it possible to take multiple actions (per page 5 of Skills and Tasks) as a combat action? If so, can you take multiple of the same action, such as firing a weapon more then once? I can't find anything so far that allows or disallows this. If it is possible to take multiple shots during a combat a...
by Sturn
Mon Jan 28, 2008 11:49 pm
Forum: Traveller
Topic: If you could change just one thing about the new Traveller..
Replies: 48
Views: 13544

Back on topic please?
by Sturn
Mon Jan 28, 2008 9:20 pm
Forum: Traveller
Topic: If you could change just one thing about the new Traveller..
Replies: 48
Views: 13544

The timing/effect die mechanic. It looks wonderful and fresh at first glance, but is broken upon a deeper look --> Harder task rolls (with net -DMs) that succeed actually have increased chances of being done quicker and with more critical success! The reverse being true also, as tasks get easier (ne...