Search found 1095 matches

by Old School
Mon Sep 10, 2018 1:50 pm
Forum: Traveller
Topic: The Traveller Companion - It Exists!
Replies: 33
Views: 13090

Re: The Traveller Companion - It Exists!

Need any volunteer proofreaders? Another set of eyes never hurt anyone! :D
by Old School
Sun Sep 09, 2018 2:13 pm
Forum: Traveller
Topic: "any DM from the supplier"?
Replies: 14
Views: 2824

Re: "any DM from the supplier"?

The most common use of the broker skill is the price on trade goods, which is a 3D roll. Ive never seen anything to indicate a characteristic DM can be added as well. A high broker score is already overpowered if you don’t give the other party in the trade a broker score as well. I usually go with t...
by Old School
Sat Sep 08, 2018 12:03 am
Forum: Traveller
Topic: Do Mishaps by default terminate a career?
Replies: 9
Views: 1710

Re: Do Mishaps by default terminate a career?

I don’t see anything clear in the rules, so I would go with the default that it ends the career. Those events, a failed undercover assignment or failed attempt to take down a political leader sound like things thst would be career ending. But I break several rules in traveller creation that make for...
by Old School
Fri Sep 07, 2018 7:09 pm
Forum: Traveller
Topic: Packing heat on Theev
Replies: 10
Views: 3107

Re: Packing heat on Theev

Either a widow will answer that question, or she wont. Or she’ll unload on you with a gauss rifle for asking, because she really doesn’t care if she puts holes in the dome. Traveller is designed such that the ref makes a lot of these types of decisions, often on the fly. Given the lethality of the w...
by Old School
Fri Sep 07, 2018 7:06 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 5416

Re: What skills have you dropped?

And why the hell is that emoji so big?
by Old School
Fri Sep 07, 2018 7:05 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 5416

Re: What skills have you dropped?

Not sure what HalC is asking. Having any skill level in a specialty includes having level 0 skill in the other specialities of that skill. That’s in the rules. If that’s not what you’re looking for, please provide an example of what you would want. Of course, for your own game, you can modify the ru...
by Old School
Thu Sep 06, 2018 11:58 pm
Forum: Traveller
Topic: Packing heat on Theev
Replies: 10
Views: 3107

Re: Packing heat on Theev

I dont see it as confusing. There is no official law enforcement, but the widows enforce a certain set of rules. Just ask a widow, i.e. your ref, what weapons they should avoid. My answer is no projectile weapons other than those considered “weak” or that only have 2d damage, and no energy more powe...
by Old School
Thu Sep 06, 2018 11:52 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 5416

Re: What skills have you dropped?

I always award that 1st term skill. I Never considered otherwise until I saw an online, “by the book” character generator for 2nd ed that did not.
by Old School
Thu Sep 06, 2018 3:02 am
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 5416

Re: What skills have you dropped?

To your last point, the core rulebook contradicts itself. The rules on page 16 clearly state that you pick a table and roll once for evey term. The flow chart on page 10 indicates that in your first career you get basic training but no skill roll.
by Old School
Tue Sep 04, 2018 11:41 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 5416

Re: What skills have you dropped?

I can see splitting the Medic Skill in terms of realism. Downside is that if you have a campaign that involves getting shot at or otherwise injured, Medic is a critical skill that is now much harder. As for Animals, Any time a sub skill was critical it is probably by design (i.e. some animal gets hu...
by Old School
Fri Aug 31, 2018 12:52 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 5416

What skills have you dropped?

The thread on number of skills for a competent character got me wondering: what skills have others dropped in the interest of simplifying the game? I like scientific characters, but the array of scientific skills can make one dizzy. I haven’t done anything to simplify this yet. The only change from ...
by Old School
Fri Aug 31, 2018 12:43 pm
Forum: Traveller
Topic: Boarding actions
Replies: 13
Views: 3971

Re: Boarding actions

Same material is in the scoundrel book from the first edition. I think it would be fair for your referee to provide those pages to you, or at least some of the material- only fair thst you know the rules for dice rolls he is applying. I’m still curious as to what folks are looking for here. Boardng ...
by Old School
Wed Aug 29, 2018 8:37 pm
Forum: Traveller
Topic: Homestead/Sindal - how much water?
Replies: 6
Views: 2116

Re: Homestead/Sindal - how much water?

Finding quite a few disconnects between the sector guides, sector maps, rulebook, etc when it comes to world data.
by Old School
Wed Aug 29, 2018 6:11 pm
Forum: Traveller
Topic: How many skills to describe a competent character?
Replies: 18
Views: 4476

Re: How many skills to describe a competent character?

Depends on the campaign you play. The standard Mongoose rules make for average stat, but highly skilled characters. Characters that with 5 terms can have 10-12 skill levels, with an occasional lucky traveller getting one skill to level 3. When I want rock stars instead of skilled joe’s, I modify the...
by Old School
Wed Aug 29, 2018 5:44 pm
Forum: Traveller
Topic: Reciprical Warp Drive
Replies: 7
Views: 2562

Re: Reciprical Warp Drive

Neat concept. I do think they are too slow. Hard to see tech levels this high using drives that are significantly slower than A TL11 combination of manuever and jump drives.
by Old School
Tue Aug 28, 2018 11:40 am
Forum: Traveller
Topic: Boarding actions
Replies: 13
Views: 3971

Re: Boarding actions

Dont remember seeing any, no. There is some expanded material on pirating, negotiating surrender, etc. most of this is very close or identical to what is in the Scoundrel career book.
by Old School
Mon Aug 27, 2018 5:51 pm
Forum: Traveller
Topic: Boarding actions
Replies: 13
Views: 3971

Re: Boarding actions

Perhaps the upcoming naval campaigns?
by Old School
Mon Aug 27, 2018 3:21 pm
Forum: Traveller
Topic: Particle beam radiation damage
Replies: 53
Views: 9153

Re: Particle beam radiation damage

Absolutely. The harrier is just badass. If you really want to be psychopathic about it, the combination of the particle beam and the military grade countermeasures means you can kill a ship's crew with 1-2 long range shots, while they never even get a distress call out - or perhaps never even see yo...
by Old School
Mon Aug 27, 2018 2:18 pm
Forum: Traveller
Topic: Boarding actions
Replies: 13
Views: 3971

Re: Boarding actions

I don't think there is anything else, and don't know what the core Rulebook note that you quote was supposed to refer to.

I'm not sure what else needs to be included, either. Conducting boarding actions on a personal scale simply means using the personal combat rules.