Search found 779 matches

by rabindranath72
Mon Jun 06, 2011 9:39 am
Forum: Other Roleplaying Games
Topic: Finesse Attacks - Just Checking
Replies: 6
Views: 1455

It adds to damage but not to AP since, by definition, when you are Finesse Fighting you are not piercing armor at all. You are striking at the open spots between armor. I find the whole too much complex, so in my game I have finesse fighters simply use Dex to hit but no Str bonus to damage (of cours...
by rabindranath72
Sun Jun 05, 2011 4:16 pm
Forum: Other Roleplaying Games
Topic: [d20 Conan] Entrance spell
Replies: 5
Views: 1132

Max is 6HD! Then.... He can boost the spell by +2 per Full-round staring at intended victim, plus also as you see it stack also with the +1 MA roll! Example: 1st lvl Sorcerer stares at at 20th lvl Barbarian in a crowded street for 7 full-rounds get +14 HD to the Basic 6HD =total of 20HD, he also ge...
by rabindranath72
Sun Jun 05, 2011 8:30 am
Forum: Other Roleplaying Games
Topic: [d20 Conan] Entrance spell
Replies: 5
Views: 1132

[d20 Conan] Entrance spell

Never used this spell, now one of my players has selected it, and I realised that I cannot understand how it works. I cannot understand whether the 6HD limit is absolute, so that you can cast the spell in increments of +2HD up to 6HD. OR, if 6HD is the limit for the "basic" version, which you can ex...
by rabindranath72
Fri Jun 03, 2011 8:40 am
Forum: Other Roleplaying Games
Topic: Threatened Squares
Replies: 4
Views: 972

That was not really my question. My question was: if Fighter A leaves a threatened square around Fighter B but enters another threatened square (around Fighter B again), does he trigger an attack of oportunity? If he moves more than one square, yes, as S4 said (you are leaving a threatened square a...
by rabindranath72
Wed Jun 01, 2011 2:11 pm
Forum: Other Roleplaying Games
Topic: [CONAN] Don't let the sword hit you om yhe way out.
Replies: 21
Views: 2644

Usually there is no need to move within a threatened area like in the example by S4 before. One of the reasons I use the Flanking Rules is to encourage battlefield movement. Flank and rear attacks give bonuses to your foes. Your shield only protects you from the front and the side you carry your sh...
by rabindranath72
Wed Jun 01, 2011 8:29 am
Forum: Other Roleplaying Games
Topic: [CONAN] Don't let the sword hit you om yhe way out.
Replies: 21
Views: 2644

Just curious, but how do 2 peeps initiate combat (ie: strike w/in the 5 ft square) w/o initiating an AoO? This harkens back to S4's question of the two combatants circling each other. If they don't have reach weapons, they just close and attack. Usually there is no need to move within a threatened ...
by rabindranath72
Wed Jun 01, 2011 8:26 am
Forum: Other Roleplaying Games
Topic: [CONAN] Don't let the sword hit you om yhe way out.
Replies: 21
Views: 2644

He will get attacked in spaces 2 and 3, since he is moving within a threatened area (i.e. he first leaves sq.1 and then sq.2.) Actually, he gets attacked in 1 as he leaves it, 2 as he leaves it, and 3 as he leaves it. Of course, the character in space 5 would have to have Combat Reflexes and a high...
by rabindranath72
Tue May 31, 2011 6:17 pm
Forum: Other Roleplaying Games
Topic: [CONAN] Don't let the sword hit you om yhe way out.
Replies: 21
Views: 2644

Yes, the rule states "when you leave a square." BUT, leaving a square doesn't imply moving away from an enemy. Are you saying that you think a person gets an AoO when he leaves one threatened square into another? 123 456 789 The foe occupies space 5. Spaces 123, 46, and 789 are his threatened squar...
by rabindranath72
Tue May 31, 2011 8:29 am
Forum: Other Roleplaying Games
Topic: [CONAN] Don't let the sword hit you om yhe way out.
Replies: 21
Views: 2644

I just looked at pg. 156 of AE, and I don't see any such rule. In fact, on pg. 155, it is stipulated that if you move out of a threatened square, you draw an AoO (just like the 2E rule). Rabindranath, I think you mis-read the rule. Yes, the rule states "when you leave a square." BUT, leaving a squa...
by rabindranath72
Mon May 30, 2011 9:48 am
Forum: Other Roleplaying Games
Topic: [CONAN] Don't let the sword hit you om yhe way out.
Replies: 21
Views: 2644

But in 3e and d20 Conan (page 156 Atlantean Edition,) you may be subject to an attack of opportunity even when you enter a threatened area, unless you approach the movement cautiously. This is particularly appropriate for weapons with a reach, so if you move within the threatened area and want to cl...
by rabindranath72
Mon May 23, 2011 9:29 am
Forum: Other Roleplaying Games
Topic: [CONAN] Full movie trailer is now available
Replies: 36
Views: 5333

Rabindranath, sorry it's taken a little while to get round to this topic again. :( I would counter your counter( :? ) by saying that the very examples you cite are the reasons why it is highly plausible. He used cultural, geographical and political references for those other two races. My argument ...
by rabindranath72
Thu May 19, 2011 12:39 pm
Forum: Other Roleplaying Games
Topic: Strange Aspect of Conan in Howard's writings
Replies: 4
Views: 1531

In "Beyond the Black River" Howard writes: "I saw it carved in the rock of a cave no human had visited for a million years," muttered Conan, "in the uninhabited mountains beyond the Sea of Vilayet, half a world away from this spot. Later I saw a black witch-finder of Kush scratch it in the sand of a...
by rabindranath72
Wed May 18, 2011 3:07 pm
Forum: Other Roleplaying Games
Topic: [CONAN] Interesting Hit Point model
Replies: 17
Views: 3946

Ok, thanks, now I understand. So you only need to keep track of the amount of Grace you have for the purpose of recovery. You don't have to "keep" track of it. It's easy to figure. If you've got 35 hit points, CON 15 (+2), and are 3rd level, then you know automatically that your Health is 15 + 6 + ...
by rabindranath72
Mon May 16, 2011 8:41 am
Forum: Other Roleplaying Games
Topic: [CONAN] Interesting Hit Point model
Replies: 17
Views: 3946

Ok, thanks, now I understand. So you only need to keep track of the amount of Grace you have for the purpose of recovery.
I have been doing something similar with my Classic/AD&D games, i.e. after each combat you can recover 1HD+level worth of hit points as simply recovering from fatigue, stress etc.
by rabindranath72
Fri May 13, 2011 8:40 am
Forum: Other Roleplaying Games
Topic: [CONAN] Interesting Hit Point model
Replies: 17
Views: 3946

You have to keep track of essentially two pools of points. Also, how does damage type interact with these two pools? If you take a poison, it seems reasonable that only Health is touched. If you are fatigued, perhaps only Grace is touched. Everything becomes more complex (which is added to the tons ...
by rabindranath72
Thu May 12, 2011 9:08 am
Forum: Other Roleplaying Games
Topic: [CONAN] Interesting Hit Point model
Replies: 17
Views: 3946

Ah, so you DON'T roll hit points normally at all. I thought it was a method to split the NORMAL hit points. It makes sense, then. Still, it seems too complex.
by rabindranath72
Thu May 12, 2011 9:04 am
Forum: Other Roleplaying Games
Topic: [CONAN] Full movie trailer is now available
Replies: 36
Views: 5333

As my final offer, I would like to point out that even the purist Howard canon sometimes clashes(Tamar/Tarantia anyone?)and that he clearly invented the evil and highly important Empire of Acheron after he had written the Hyborian age essay. Pheww, if that doesn't convince you......... . :roll: :lo...
by rabindranath72
Wed May 11, 2011 8:53 am
Forum: Other Roleplaying Games
Topic: [CONAN] Interesting Hit Point model
Replies: 17
Views: 3946

Also, the system is strange, at least if I understood what you wrote: The same character as before, CON 15. Let's assume he rolls maximum hit points at each level. 1st level: 10+2=12. In theory, his Health should be 15+2+1=18, but since it's larger than the total, it's just 1. So, at 1st level Healt...
by rabindranath72
Wed May 11, 2011 8:43 am
Forum: Other Roleplaying Games
Topic: [CONAN] Interesting Hit Point model
Replies: 17
Views: 3946

Too complex for my tastes. Either you accept the abstract nature of hit points, and "roll with it" in the game with appropriate descriptions; or just change model entirely. As usual, mixed grounds don't really work.
by rabindranath72
Wed May 11, 2011 8:41 am
Forum: Other Roleplaying Games
Topic: [CONAN] Full movie trailer is now available
Replies: 36
Views: 5333

Kintire seems to have grasped the concept of what I'm saying and so has Rabindranath(though he refuses to let himself accept it's feasibility :? :cry:). Oh I totally get what you suggest; I just happen to think that if it was plausible, besides being feasible (yes, it's definitely feasible) Howard ...