Search found 142 matches

by RogerMc
Wed Apr 04, 2018 7:34 am
Forum: Traveller
Topic: Dichotomy of maintenance
Replies: 40
Views: 3859

Re: Dichotomy of maintenance

Except even under the original trading rules you could get rich very quickly even if you had quite a small stake to start trading with. And original little blacks and early supplements only Traveller was also such a small ship universe that a 1,250 ton Kinunir was a battle cruiser and a 5,000 ton tr...
by RogerMc
Tue Apr 03, 2018 11:17 pm
Forum: Traveller
Topic: Navy/Marine records across different systems.
Replies: 8
Views: 1154

Re: Navy/Marine records across different systems.

At a high enough TL there is surely no practical limit on how much personnel data you can hold on a big enough computer. So any navy ship of any size would probably have full records of all living current and past personnel from at least the sector fleet and probably the latest available Imperium Ga...
by RogerMc
Tue Apr 03, 2018 7:55 pm
Forum: Traveller
Topic: Hydrogen to water
Replies: 22
Views: 3124

Re: Hydrogen to water

Something I've been contemplating is the practicality of just hauling ice in a jump cargo net and reducing it to water while in deep space. Doing this pretty much any ship with J2+ could slowly and painfully cross The Great Rift in J1 hops - and it is surely much cheaper if more laborious and risky ...
by RogerMc
Tue Apr 03, 2018 7:33 pm
Forum: Traveller
Topic: Sword Worlds Rewrite?
Replies: 8
Views: 1163

Re: Sword Worlds Rewrite?

Indeed.

And Loren was not only the editor who saw GURPS SW into publication but the author of the original JTAS article that made them canon.
by RogerMc
Tue Apr 03, 2018 7:29 pm
Forum: Traveller
Topic: [GK Games] Grand Safari
Replies: 7
Views: 1147

Re: [GK Games] Grand Safari

Absolutely cool.
by RogerMc
Tue Apr 03, 2018 5:31 pm
Forum: Traveller
Topic: Arguments for & against point-buy chargen
Replies: 42
Views: 5716

Re: Arguments for & against point-buy chargen

Also remember science and art and performer and profession skills are very open-ended - you just have to have a character who is an opera singing courtesan with a doctorate in xenoarchaeology you just write Performer (opera singer), Profession (courtesan) and Science (xenoarcheaology) down between t...
by RogerMc
Tue Apr 03, 2018 5:19 pm
Forum: Traveller
Topic: Arguments for & against point-buy chargen
Replies: 42
Views: 5716

Re: Arguments for & against point-buy chargen

And back to the OP you really don't need a whole GURPS-like points buy system in a game where characters are defined as simply as they are in Traveller. You simply ask your GM if he'll let you assign values to your characteristics within a particular set of limits and to let you pick your skills aga...
by RogerMc
Tue Apr 03, 2018 5:06 pm
Forum: Traveller
Topic: Arguments for & against point-buy chargen
Replies: 42
Views: 5716

Re: Arguments for & against point-buy chargen

On that false roll play vs role play dichotomy you roll a hell of a lot of dice in to get anything done in Warhammer and in Runequest and in Call of Cthulhu - and yet it is those very games that broke with the D&D go from room to room killing monsters and taking their stuff model and had campaigns w...
by RogerMc
Tue Apr 03, 2018 4:58 pm
Forum: Traveller
Topic: Arguments for & against point-buy chargen
Replies: 42
Views: 5716

Re: Arguments for & against point-buy chargen

A great example is the german rpg "Das schwarze Auge" ("the dark eye") that allows you to have skills like "mathematics", "agriculture", "cartography" or "carpenter". They are great skills to give your character some kind of background but you are playing a hero in a fantasy world. Your typical adv...
by RogerMc
Tue Apr 03, 2018 4:45 pm
Forum: Traveller
Topic: [GK Games] Grand Safari
Replies: 7
Views: 1147

Re: [GK Games] Grand Safari

I have bought Clement sector stuff an dthis looks great but still prefer our dear old Spinward marches - where did the first edition situate the Grand Safari and would it still be possible to buy it separate from 2nd?
by RogerMc
Tue Apr 03, 2018 4:30 pm
Forum: Traveller
Topic: Dichotomy of maintenance
Replies: 40
Views: 3859

Re: Dichotomy of maintenance

I also in that thread suggested a simple fix which is to divide available freight by the jump distance to destination. Although even this rules change doesn't make a J6 freighter truly uneconomic to run as that Mora-Palique run will still generate an average of 157 tons of J6 freight and Cr13.6 mill...
by RogerMc
Tue Apr 03, 2018 4:08 pm
Forum: Traveller
Topic: Dichotomy of maintenance
Replies: 40
Views: 3859

Re: Dichotomy of maintenance

I can't remember what thread it is here but I calculated that on average there is 943 tons of freight available between any two hi-pop, hi-tech and Starport A worlds and used the example of Mora and Palique as they are J6 apart. And no the rules don't give any effect to jump distance other than mass...
by RogerMc
Tue Apr 03, 2018 1:29 pm
Forum: Traveller
Topic: Dichotomy of maintenance
Replies: 40
Views: 3859

Re: Dichotomy of maintenance

All we have to go on for freight volumes are the rules as written - and if you find yourself a couple of high tech, high pop, starport A or B worlds within jump-range to shuttle between (which is what most freighters will be doing) you can even fill a J-6 freighter's hold. And re maintenance costs t...
by RogerMc
Tue Apr 03, 2018 12:18 pm
Forum: Traveller
Topic: Thinking of getting rid of Astrogation, Medic...and ship computers in general
Replies: 36
Views: 3481

Re: Thinking of getting rid of Astrogation, Medic...and ship computers in general

As someone mentioned UBI, in my Traveller the pension fulfils part of that function. By the rules everyone who completes 20 years in a career other than rogue, scout or drifter gets a pension of Cr10,000 p.a. which by the rules will guarantee a frugal but perfectly liveable standard of living for th...
by RogerMc
Thu Mar 29, 2018 11:53 pm
Forum: Traveller
Topic: Is there a place that is culturally cybernetic?
Replies: 30
Views: 3784

Re: Is there a place that is culturally cybernetic?

And yet a huge amount of excellent SF has been written about civilisations that have AI's and nanobots and augmentation and where humans still live recognisably human lives...
by RogerMc
Thu Mar 29, 2018 1:13 pm
Forum: Traveller
Topic: Arguments for & against point-buy chargen
Replies: 42
Views: 5716

Re: Arguments for & against point-buy chargen

This really only applies to Classic Traveller and is addressed by both basic training and background and connection skill packages in MGT2 So every Scout has at least Pilot-0 and every party should have at least one Pilot-1 or whatever however they roll. And your average 4 term MGT character should ...
by RogerMc
Thu Mar 29, 2018 12:57 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 570
Views: 141484

Re: Ship's Locker: Out of the Closet

Just checked my copy of Revelation Space and mis-remembered - the Warchive does have a database of every weapon available and can nano-fabricate any item you want but also has a very large room warehousing thousands of ready-made weapons. as well as an annoyingly obsequious robot shop assistant. Exc...
by RogerMc
Thu Mar 29, 2018 12:51 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 570
Views: 141484

Re: Ship's Locker: Out of the Closet

There's battlefield threat level and then there is general security threats to personnel who don't stomp around in full combat armour or battledress all day every day... And the absence of a hit location system elides that probably not even TL15 police tac squads will be wearing full body armour and...
by RogerMc
Thu Mar 29, 2018 12:44 pm
Forum: Traveller
Topic: So if I got a smuggling container in my body what could I realistically smuggle into prison using it?
Replies: 15
Views: 1338

Re: So if I got a smuggling container in my body what could I realistically smuggle into prison using it?

Maybe the eight-inch diameter object is a flat disk? Its the 5 kg weight limit that makes my eyes water... Next time you are in the supermarket contemplate five 1 kg bags of sugar or flour and where they might be fitted inside your own body. (you may say guns or communicators are denser than sugar ...
by RogerMc
Thu Mar 29, 2018 12:38 pm
Forum: Traveller
Topic: Effect and Blast weapons?
Replies: 9
Views: 909

Re: Effect and Blast weapons?

It depends on how abstract your combats are. If you are using a full battlemap and figures/tokens you can say exactly where the grenade is being aimed and the effect should just tell you whether it hits that spot or misses it by a short distance in a random direction (and if you fail the roll then t...