Search found 61 matches

by markus_d
Fri Oct 21, 2016 1:59 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

Adding 1D6 random goods has been implemented.
There is a new switch to turn it on/off in the settings.

Starting page displays cargo hold now if it contains something.
by markus_d
Fri Oct 21, 2016 7:09 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

1. For now you can only delete all things you bought/boarded and sold/unboarded in the cargo list. What you cannot delete is the saved lists which are generated to make sure prices won't change for one week. A delete function for that will be programmed, but it has to be well done, because bought go...
by markus_d
Thu Oct 20, 2016 1:44 pm
Forum: Traveller
Topic: Fuel Bubbles
Replies: 16
Views: 1565

Re: Fuel Bubbles

Great idea to carry water in the bubbles instead of hydrogen as one should not enter the cargo bay when carrying hydrogen as its not safe. I read they are leaking constantly so you even have to carry more of it that you have enough to jump again. Wondering how much hydrogen I get out of water. Is it...
by markus_d
Thu Oct 20, 2016 9:24 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

Taxation rules of "Merchant Prince" have been implemented.
You can turn them on/off in your user settings.
by markus_d
Wed Oct 19, 2016 2:08 pm
Forum: Traveller
Topic: Fuel Bubbles
Replies: 16
Views: 1565

Fuel Bubbles

Last session my players needed fuel bubbles to cover a 4 parsecs jump with a ship only capable of a jump 2. The question that came up is how to get the fuel from the bubbles into the tank of the ship. They have a far trader which can refine its own fuel. The question is if somebody needs to leave th...
by markus_d
Mon Oct 17, 2016 2:44 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

The tool has reached version 1.0.
Thanks again to the people that wrote us and helped us improve it.

We will start working on new features now.
I will keep you posted on new features here.
by markus_d
Wed Oct 12, 2016 1:43 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

Basic passengers of the 2.0 rules have been added
by markus_d
Tue Oct 11, 2016 1:14 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

Good news everyone :) We implemented switches for the different rulesets. To make full use of them there is also a new field in the prefences section for the spaceship thats called "Beds per Cabin" as the new rules have one more passenger type where more than one guest sleeps per room. Freight Price...
by markus_d
Tue Oct 11, 2016 7:20 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

The percentage is always capped somewhere. 400% in the 1.0 rules and 160% in the 2.0 rules. We will implement a switch for 1.0 and 2.0 rules. Are you really playing with the 400% table? We found that one a bit problematic as the players get rich far too fast. The prices for freight und passenger tra...
by markus_d
Mon Oct 10, 2016 2:54 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

Thanks to the test users that sent me bug reports.
We fixed all known bugs today.

Please continue your tests. We will get there :)
by markus_d
Fri Oct 07, 2016 11:24 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

I had a look at the new version of traveller (5) and saw that the trading system is still the same (hopefully).
So I hope our system works for all versions of the game.

Well, the 400% selling price the original had is not used. This would unbalance the game too much imho. Its capped at 160%.
by markus_d
Fri Oct 07, 2016 11:03 am
Forum: Traveller
Topic: Traveller Player Locator
Replies: 354
Views: 248107

Re: Traveller Player Locator

Australia Australia - NSW - Sydney - krontekag Australia - NSW - Captains Flat - MancerBear Australia - SA - Adelaide - Imeanunoharm Australia - VIC - Melbourne - Melbourne Accords Australia - QLD - Brisbane - flyamanito Australia - QLD - Townsville - Ronnke Australia - NSW - Queanbeyan - Captains F...
by markus_d
Fri Oct 07, 2016 10:46 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Re: Finally: Traveller Trading Tool

Yes, its 2nd Editon Rules.
Max. percentage for selling is 160%
Min. percentage for buying is 30%
by markus_d
Fri Oct 07, 2016 10:02 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16493

Finally: Traveller Trading Tool

We are more than happy to present you our traveller trading tool. Took us quite a while to complete it as its a lot more complex than what one might think. It handles the whole process of buying and selling speculative goods, freights, passengers and mail transports. It gives you a list of what you ...
by markus_d
Mon Aug 22, 2016 11:59 am
Forum: Traveller
Topic: Trading System sucks
Replies: 8
Views: 1255

Re: Trading System sucks

Lol. Guess you are right. But nonetheless the system should work better in the long run. I saw that new version of Traveller has a better Modified price table. With 160% max. I will use this one as well. For the money my players already earned they will be able to finally buy some defence for the sh...
by markus_d
Mon Aug 22, 2016 11:30 am
Forum: Traveller
Topic: Trading System sucks
Replies: 8
Views: 1255

Re: Trading System sucks

We use MgT 1. I created a bank and said the players can have a credit for a good percentange. Their spaceship as security. The loan was 2.5 mcr for 3% interest a year. (Maybe I am too influenced by our little planet ;) ) So they can start buying stuff and start their voyage. I want to use the tradin...
by markus_d
Mon Aug 22, 2016 9:34 am
Forum: Traveller
Topic: Trading System sucks
Replies: 8
Views: 1255

Trading System sucks

Its close to impossible to loose money with the speculative trading system. (Traveller Classic Version) My players did 3 Jumps and earned several megacredits. So I decided to change the system radically! On a Type A Downport they say the Modificator is +6 to find a buyer. So this means one can sell ...
by markus_d
Tue Aug 09, 2016 9:57 am
Forum: Traveller
Topic: Ship repair after gas giant dive
Replies: 22
Views: 1809

Ship repair after gas giant dive

We are playing "Trip Wire" and I am a new gamemaster. Questions come up during our gaming sessions. To escape the approaching Zhodani Ship in Ao-Dai my players decided to fly into the gas giant. I decided that this is dangerous but possible. I ruled that the Zhodani will not follow to prevent their ...
by markus_d
Fri Jul 15, 2016 11:41 am
Forum: Traveller
Topic: Our trading tool
Replies: 4
Views: 641

Our trading tool

Hy everybody, I put our trading tool online a few days ago. You can enter the starting planet and destination planet and it calculates available passengers, goods for transport and speculative goods. Saving you a lot of time already. But you still need to write down the goods you actually bought and...
by markus_d
Tue Jun 14, 2016 1:31 pm
Forum: Traveller
Topic: Bunks in ships?
Replies: 14
Views: 1530

Re: Bunks in ships?

I decided to use the Moon Toad "Type A Free Trader" for my players.
It says it has 4 Crew. And it has one room for the captain and 3 for the crew.
So more beds than needed.
Guess we have to figure out in our first session how the remaining beds will be used.