Search found 61 matches

by markus_d
Fri Feb 17, 2017 10:07 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

The bug that the session got lost after changing the password has been fixed.
by markus_d
Fri Feb 17, 2017 9:39 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

Of course the tool handles all that!!!

We even included AI to handle simply everything that could come up in a roleplaying game.
It could replace the gamemaster completely :D
by markus_d
Thu Feb 16, 2017 8:28 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

It also handles freights, passengers and mail transport.
by markus_d
Wed Feb 15, 2017 10:53 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

Not for now.
I will handpick the players I give accounts to.

In the future I maybe write a screen for automatic account registration, but I have to prevent bots and stuff so this is time consuming :(
by markus_d
Wed Feb 15, 2017 8:53 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

I forgot to tell the users one important thing! What the tool does not do is check if you find a buyer/seller. That is what the gamemaster still has to do with all modifiers and roleplaying. And the player has to make the roll. The player has to decide if he looks for an online buyer, black market b...
by markus_d
Tue Feb 14, 2017 10:59 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

We use the tool in our campaign since some months now.
Its not considered beta anymore.
by markus_d
Mon Dec 05, 2016 9:42 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

The tool will not be able to handle the whole time of your campaign, but it remembers the last time you bought and sold wares. This is set as the starting date when entering buying and selling screens. When you need an extra delay you have to adjust the date manually. We have buttons to advance 1 da...
by markus_d
Wed Nov 30, 2016 7:59 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

What I would like to implement is to make everything the tool created editable afterwards.
This would also give the referee and the players the option to roll themselves if they want to.
by markus_d
Fri Nov 25, 2016 3:09 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

No more known bugs left.
Please keep on reporting them.

And new needed features are also welcome.
by markus_d
Thu Nov 24, 2016 8:32 am
Forum: Traveller
Topic: Alertness
Replies: 3
Views: 610

Alertness

In other Roleplaying games I ofter let my players roll a test like Perception + Alertness.
In Traveller there is no perception nor is there alertness as skill.
How do you handle those rolls?
by markus_d
Thu Nov 24, 2016 7:42 am
Forum: Traveller
Topic: Planetary map of Jewell, anyone?
Replies: 1
Views: 949

Planetary map of Jewell, anyone?

My players will land on Jewell in our next session.
I would like to show them a map of the planet as its a central one where they will be a lot more times in the future.
Does somebody already have that?
Or is there a good tool I can create it with rapidly?
by markus_d
Thu Nov 03, 2016 8:19 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

Yes. Eliminates simply everything to one date.
Wording could be changed.
by markus_d
Wed Nov 02, 2016 12:57 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

We added a delete function. The tool creates save tables for wares etc. to make sure you can ask for prices etc. only once a week. All dice rolls needed to create the page are saved in it. So reloading the page will display the same results. This tables could not be deleted so far. In the new screen...
by markus_d
Tue Nov 01, 2016 12:45 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

The Problem with Browsers loosing the session has been fixed.
by markus_d
Fri Oct 28, 2016 7:53 am
Forum: Traveller
Topic: Taxiation in the Traveller Universe
Replies: 14
Views: 1799

Re: Taxiation in the Traveller Universe

Of course, the starport is imperial territory. But for sake of simplicity we assume that the goods we buy are produced at the planet where we buy them. And when we sell goods they are for the planet we shipped them to. (Think about it, it makes no sense you buy goods from another ship for less than ...
by markus_d
Thu Oct 27, 2016 2:06 pm
Forum: Traveller
Topic: Taxiation in the Traveller Universe
Replies: 14
Views: 1799

Re: Taxiation in the Traveller Universe

Yes, we assume it should be value added tax. And the percentage should depend on the planet where you buy your goods.
by markus_d
Thu Oct 27, 2016 8:11 am
Forum: Traveller
Topic: Taxiation in the Traveller Universe
Replies: 14
Views: 1799

Taxiation in the Traveller Universe

The system assumes that a trader pays taxes to the government he is selling the wares only. Thinking about it this is rather unrealistically to us. This would mean the government of the selling planet gets nothing at all for the wares. Or the prices the trader buys the wares for already include this...
by markus_d
Tue Oct 25, 2016 6:47 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

The reloading problem with firefox has been solved
by markus_d
Mon Oct 24, 2016 10:06 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

You can access the page via ssl now as well.

The url would then be:

https://www.lostlabyrinth.com/handel
by markus_d
Mon Oct 24, 2016 8:33 am
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 16262

Re: Finally: Traveller Trading Tool

1. Its should show the potential income per class (high, medium, low). You mean a sum line is missing?
2. We found and fixed this bug. Was caused by the changes we made on friday (Adding 1W6 random goods).
3. We will check that.
4. We will check that.