Search found 3239 matches

by AnotherDilbert
Mon Dec 03, 2018 5:12 pm
Forum: Traveller
Topic: A different take on Fighter design
Replies: 15
Views: 455

Re: A different take on Fighter design

If we are not worried about space, which we apparently are not, we can use a TL-8 power plant costing less than MCr 2. But the small difference in cost is not significant, the difference in size is significant. High severity crits are not much of a problem for fighters that are destroyed by a few hi...
by AnotherDilbert
Mon Dec 03, 2018 12:52 pm
Forum: Traveller
Topic: What tools exist at TL 15 to perform this contemporary hostage rescue mission?
Replies: 48
Views: 937

Re: What tools exist at TL 15 to perform this contemporary hostage rescue mission?

I will agree that my proposed solution, a frontal assault on a prepared fortified position, is the worst possible solution, but it was the only one I could think of. The original parameters are: While the diplomats are trying to negotiate this, you have to plan a military action so it's ready to go ...
by AnotherDilbert
Mon Dec 03, 2018 12:05 am
Forum: Traveller
Topic: fuel-cargo hybrid space
Replies: 49
Views: 1280

Re: fuel-cargo hybrid space

You have obviously looked closer at GT Far Trader than I have, I have only ever looked at the trade volumes.
by AnotherDilbert
Mon Dec 03, 2018 12:03 am
Forum: Traveller
Topic: What tools exist at TL 15 to perform this contemporary hostage rescue mission?
Replies: 48
Views: 937

Re: What tools exist at TL 15 to perform this contemporary hostage rescue mission?

I mostly agree, but... Firing hyper-velocity gauss weapons in atmosphere is hardly quiet or subtle. Getting through a metre thick steel vault door is hardly quiet or subtle. I would guess the whole quiet and subtle thing is over once you reach the bunker, after than you have to rely more on shock an...
by AnotherDilbert
Sun Dec 02, 2018 11:55 pm
Forum: Traveller
Topic: Boarding Craft
Replies: 66
Views: 2164

Re: Boarding Craft

Four crits against power shuts down the ship, and a slow ship can lose its M drive with less, but multiple critical hits at -2 DM short range is quite an accomplishment. Probably only useful to shut down ships that sre already overmatched anyway. Four crits to either power plant or fuel would shut ...
by AnotherDilbert
Sun Dec 02, 2018 11:13 pm
Forum: Traveller
Topic: Boarding Craft
Replies: 66
Views: 2164

Re: Boarding Craft

Condottiere wrote:
Sun Dec 02, 2018 9:10 pm
Large bays can criticalize everyone.
Theoretically yes, but you would need to do at least 150 points of damage to achieve a Severity 1 crit on a small cruiser; no bay can do that, so practically they are immune to crits from bays.
by AnotherDilbert
Sun Dec 02, 2018 11:10 pm
Forum: Traveller
Topic: A different take on Fighter design
Replies: 15
Views: 455

Re: A different take on Fighter design

Old School wrote: Is there any advantage other than the cost reduction?
There is no cost reduction, and no advantage.

The MCr 4.8 batteries in the heavy fighter could be replaced with a MCr 2.6 fusion plant saving more than 20 Dt.
by AnotherDilbert
Sun Dec 02, 2018 9:01 pm
Forum: Traveller
Topic: Boarding Craft
Replies: 66
Views: 2164

Re: Boarding Craft

This opens up possibilities... Eh, not so much. Cruisers and larger are immune to crits from anything but spinals. No joy. Ships of 2000 Dt and less are toast if fighters gets close, but they already are. Ships between 2000 Dt and 20000 Dt can be critted by bays. To get the bays into dogfight we wo...
by AnotherDilbert
Sun Dec 02, 2018 5:35 pm
Forum: Traveller
Topic: What tools exist at TL 15 to perform this contemporary hostage rescue mission?
Replies: 48
Views: 937

Re: What tools exist at TL 15 to perform this contemporary hostage rescue mission?

That does surprise me. It's less than some modern RPGs but this highly depends on what the "equivalent" in "RHA equivalent" means. If we only look at MgT2 a FGMP does 2DD damage (basically the same as a ship's laser), that is enough to penetrate all but the heaviest hitech MBT armour occasionally s...
by AnotherDilbert
Sun Dec 02, 2018 4:52 pm
Forum: Traveller
Topic: What tools exist at TL 15 to perform this contemporary hostage rescue mission?
Replies: 48
Views: 937

Re: What tools exist at TL 15 to perform this contemporary hostage rescue mission?

I was thinking whether they had specialised ones, like something that can do soldier jobs after being fired through solid rock? Not that I know of. Robots or small vehicles are not that robust. They could deorbit if designed to do that, but it would be slow. Typically they would be delivered by sma...
by AnotherDilbert
Sun Dec 02, 2018 3:19 pm
Forum: Traveller
Topic: What tools exist at TL 15 to perform this contemporary hostage rescue mission?
Replies: 48
Views: 937

Re: What tools exist at TL 15 to perform this contemporary hostage rescue mission?

The vault doors are still only a metre of steel. A plasma gun would cut it like butter...
by AnotherDilbert
Sun Dec 02, 2018 3:16 pm
Forum: Traveller
Topic: A different take on Fighter design
Replies: 15
Views: 455

Re: A different take on Fighter design

I thought a fixed missile rack carries 4 not 12 missiles. No autoloader and why military craft have 2 gunners to a turret(firmpoint). Someone has to pass the ammo while the other fires. Yes, 4 missiles for firmpoints, whether fixed or turret. Magazines are in addition to this. Note that weapons can...
by AnotherDilbert
Sun Dec 02, 2018 2:45 pm
Forum: Traveller
Topic: Boarding Craft
Replies: 66
Views: 2164

Re: Boarding Craft

Annatar Giftbringer wrote: Absolute target selection.
This opens up possibilities...

Short range, so basically dogfighting.

Small ships (2000- Dt) should definitely look out for lasers, probably use Reflec. Armoured bulkheads are back in style.
by AnotherDilbert
Sun Dec 02, 2018 2:33 pm
Forum: Traveller
Topic: What tools exist at TL 15 to perform this contemporary hostage rescue mission?
Replies: 48
Views: 937

Re: What tools exist at TL 15 to perform this contemporary hostage rescue mission?

I'm assuming you can't jump a ship into the base? No. How long does it take for a space combat laser to laze through rock, and do you need to prop up the tunnel after it? I guess it would take a while. You would need to prop up the shaft of the material is soft, but perhaps not if you drill through...
by AnotherDilbert
Sun Dec 02, 2018 1:35 pm
Forum: Traveller
Topic: Boarding Craft
Replies: 66
Views: 2164

Re: Boarding Craft

baithammer wrote: Short range, direct fire weapons ( No missiles or torpedoes.) only and -2 dm.
Thank you.

Absolute target selection or a shift in the table?


This might revive crit fisher tactics...
by AnotherDilbert
Sun Dec 02, 2018 5:02 am
Forum: Traveller
Topic: [Deneb Sector] 2000 dT Huscarle Cruisers
Replies: 88
Views: 2361

Re: [Deneb Sector] 2000 dT Huscarle Cruisers

A larger ship should absolutely take advantage of increased bridge size and sensor power with more operators, but I think you get to diminshing returns pretty quickly. You can easily use up a lot of sensor operators. Each operator only gets one action. E.g. a cruiser is fighting 10 destroyers. To e...
by AnotherDilbert
Sun Dec 02, 2018 4:47 am
Forum: Traveller
Topic: Boarding Craft
Replies: 66
Views: 2164

Re: Boarding Craft

The called shot rule is made significantly more appealing in the 2nd Edition Pirates od Drinax Campaign vs what was in scoundrel. Still have to get a critical hit, but if you do, you choose the affected system rather than just improving the roll. I wasn't aware of that possibility, since I don't do...
by AnotherDilbert
Sun Dec 02, 2018 4:40 am
Forum: Traveller
Topic: A different take on Fighter design
Replies: 15
Views: 455

Re: A different take on Fighter design

I don't see any problem with it, but not much point either. In the smaller fighter you use a 2.8 Dt MCr 0.6 battery to replace 1.4 Dt MCr 0.6 PP+fuel, i.e. 1.4 Dt extra, just to limit endurance from a day or so to two hours. Tempted to remove the turret, drop to a single cockpit, add a second fixed ...
by AnotherDilbert
Sun Dec 02, 2018 4:16 am
Forum: Traveller
Topic: Drones (again)
Replies: 2
Views: 200

Re: Drones (again)

I agree, that is way outside what the vehicle system can handle.

At best you can make a perhaps 2 Space flyer (something like total 1000 kg) and divide the result by 1000 to get a 1 kg drone.
by AnotherDilbert
Sat Dec 01, 2018 8:55 pm
Forum: Traveller
Topic: fuel-cargo hybrid space
Replies: 49
Views: 1280

Re: fuel-cargo hybrid space

steve98052 wrote: That's interesting; I'll have to take another look at its numbers. Does that include the translation between GURPS and regular Traveller technology levels?
Price is decreased by 50% per GURPS TL. Since there are more Traveller TLs it might be 33% per Traveller TL?