Search found 126 matches

by Belisknar
Sun Jan 03, 2016 12:50 pm
Forum: Mongoose General Discussion
Topic: RPG Suite
Replies: 32
Views: 20217

Re: RPG Suite

I finally got the thing to work after a week of trying to figure it out. There are some major issues that definitely should have been addressed before it was put out with a price tag. Unless it is very well hidden, there is absolutely no documentation to assist with using any of this software. TCG: ...
by Belisknar
Sat Jan 02, 2016 5:21 pm
Forum: Traveller
Topic: University Graduation Benefit, Qualification Rolls
Replies: 0
Views: 1214

University Graduation Benefit, Qualification Rolls

Do the DM's for Qualifcation rolls apply to ALL future applicable Qualification Rolls, or just the one that immediately follows Graduation? From the way it's written. Graduation grants DM+1 (DM+2 if graduation was with honours) to qualify for the following careers; Agent, Army, Citizen (corporate), ...
by Belisknar
Sat Jan 02, 2016 10:50 am
Forum: Traveller
Topic: Future Traveller - Suggestions Appreciated
Replies: 121
Views: 23988

Re: Future Traveller - Suggestions Appreciated

Are we still talking about this? Why has the topic come back? Is someone planning on computerising Trav 2.0? I'd say it's come back because an early version of RPGsuite just launched a few weeks ago. Which seems like it's what this topic fed a lot of feature ideas into. The version that is up now i...
by Belisknar
Fri Jan 01, 2016 12:04 pm
Forum: Traveller
Topic: Starport Facilities
Replies: 8
Views: 740

Re: Starport Facilities

The December update of High Guard's Space Station Chapter (6) lists 'minimum' specifications for classes of star ports with regards to space stations. It also points out that just because a station meets the requirements to a specific class of star port, it doesn't mean that it will necessarily be r...
by Belisknar
Sat Dec 26, 2015 6:19 pm
Forum: Traveller
Topic: Free Trader and Far Trader Can't Jump
Replies: 37
Views: 3684

Re: Free Trader and Far Trader Can't Jump

I see where Allanimal is coming from. It's a matter of if the Jump Drive is required to be active to maintain the integrity of the Jump bubble for the duration of the jump. But as Nerhesi puts it, the rules as written have it set up as the Jump Drive being a Catapult. Once you're in jimpspace, you'r...
by Belisknar
Fri Dec 25, 2015 7:23 am
Forum: Mongoose General Discussion
Topic: RPG Suite
Replies: 32
Views: 20217

Re: RPG Suite

I've been trying to have a look at it with little success. I'm hoping that it's going to be something worth while. I'm fond of digital tools for rpgs and I'm getting involved with an ongoing remote play game. plus it looks like it's planning on being a pretty robust tool for GM's. Once I get the thi...
by Belisknar
Mon Dec 21, 2015 8:42 am
Forum: Traveller
Topic: [[[ Playtest Question ]]] Chicken Soup Machine Technician
Replies: 16
Views: 1510

Re: [[[ Playtest Question ]]] Chicken Soup Machine Technicia

phavoc wrote:Are general crewman issued red shirts upon arrival?
Not anymore. In the early 2300's a lot of concerned crewmembers complained. So in 2363 it was decided that to make them feel safer they'd be issued gold instead. As a result Command were stuck in red. Boy were they surprised.
by Belisknar
Sun Dec 20, 2015 1:42 pm
Forum: Traveller
Topic: Primitive & Advanced Tech options
Replies: 16
Views: 1059

Re: Primitive & Advanced Tech options

Just to confirm, and something that could be specifically stated in the rules. There are only 3 advantages that can be applied to a single component at any one time right? Not that you can take say for the jump drive 3 x fuel efficient and 3 x size reduction. This has yet to be stated in either dir...
by Belisknar
Thu Dec 17, 2015 11:32 am
Forum: Traveller
Topic: Traveller Player Locator
Replies: 358
Views: 275644

Re: Traveller Player Locator

Australia Australia - NSW - Sydney - krontekag Australia - SA - Adelaide - Imeanunoharm Australia - VIC - Melbourne - Melbourne Accords Australia - QLD - Brisbane - flyamanito Australia - QLD - Townsville - Ronnke Belgium Belgium - Brussels - Trojan Points (http://trojanpoints.blogspot.com/) Canada ...
by Belisknar
Wed Dec 16, 2015 4:29 pm
Forum: Traveller
Topic: Advanced Drives, Size and TL
Replies: 3
Views: 357

Re: Advanced Drives, Size and TL

Thanks for the update. Really appreciate the answer.
by Belisknar
Tue Dec 15, 2015 10:56 am
Forum: Traveller
Topic: Pirates of Drinax - the Complete Campaign
Replies: 3
Views: 1285

Re: Pirates of Drinax - the Complete Campaign

So can we get an update on when the hardback will be out? :P :wink: :mrgreen: :lol: I kid, I kid. Thanks so much for the update I'm just a player in this campaign, so I won't see this for a long time. But it's nice to know that it's all done. We've been loving the setting and it's what got me into T...
by Belisknar
Tue Dec 15, 2015 10:47 am
Forum: Traveller
Topic: Where did half the aliens go?
Replies: 20
Views: 2803

Re: Where did half the aliens go?

They are off hiding in their own supplements waiting to be released when the rules on the current more easily handled races are nailed down.
by Belisknar
Tue Dec 15, 2015 10:36 am
Forum: Traveller
Topic: All this money and nothing to buy
Replies: 7
Views: 725

Re: All this money and nothing to buy

It does contain reference to the thier money and starter gear. It's just not nearly as much as you want it to be. Cash Benefits A Traveller with the Gambler skill gains DM+1 to all rolls on Cash columns. If the Traveller has any money left, they may purchase personal equipment worth up to Cr2000 bef...
by Belisknar
Tue Dec 15, 2015 5:33 am
Forum: Traveller
Topic: Ow, my eyes
Replies: 7
Views: 1495

Re: Ow, my eyes

I'm afraid I feel exactly the opposite. I prefer the high contrast. It makes it much easier to read.

This is coming from a reader with <6% standard eyesight. a
by Belisknar
Sun Dec 13, 2015 9:48 am
Forum: Traveller
Topic: Energy Shields, simple and modular
Replies: 8
Views: 2174

Re: Energy Shields, simple and modular

It's noted in the ' Weapons and Screens' Chapter of High Guard, that Shields will be part of the 'High Technology' chapter at some point.
by Belisknar
Fri Dec 11, 2015 1:40 pm
Forum: Traveller
Topic: Things I don't like about 2e missiles
Replies: 45
Views: 3181

Re: Things I don't like about 2e missiles

Capacity: Per the current rules, a 1 dton hardpoint can magically 1 dton of missiles, a missile launcher, and potentially 2 more weapons. You do realize this means that a triple missile turret effectively holds 3 dtons of missiles in 1 dton of space, yeah? And this doesn't seem broken or illogical ...
by Belisknar
Fri Dec 11, 2015 1:27 pm
Forum: Traveller
Topic: TL9 Shipyards cannot build TL9 Spacecraft.
Replies: 16
Views: 1467

Re: TL9 Shipyards cannot build TL9 Spacecraft.

Now, what I actually think. The table is only a starting point and a guideline you can go beyond the 2 TL change just add more disadvantages/advantages respectively. Mongoose should really make clear when a technology chart is topping or bottoming out due to technical constraints or instead due to ...
by Belisknar
Thu Dec 10, 2015 1:08 pm
Forum: Traveller
Topic: TL9 Shipyards cannot build TL9 Spacecraft.
Replies: 16
Views: 1467

Re: TL9 Shipyards cannot build TL9 Spacecraft.

Before I explain my point, there is always rule 0, GM can overrule that line in the book. Now, what I actually think. The table is only a starting point and a guideline you can go beyond the 2 TL change just add more disadvantages/advantages respectively. TL-12 is only stated as the Norm because tha...
by Belisknar
Tue Dec 08, 2015 11:35 am
Forum: Traveller
Topic: [[[ Playtest Question ]]] Chicken Soup Machine Technician
Replies: 16
Views: 1510

Re: [[[ Playtest Question ]]] Chicken Soup Machine Technicia

Not really. I'd always just kind of assumed that those roles just fell under a general crewman band. Your Dave Listers and Arnold Rimmers are just lower tier mechanics.
by Belisknar
Thu Dec 03, 2015 3:30 pm
Forum: Traveller
Topic: High Technology - Hyper Drive/ Warp Drive.
Replies: 2
Views: 339

Re: High Technology - Hyper Drive/ Warp Drive.

msprange wrote:Fixed. The Rating serves as a maximum Thrust that can be used from the M-Drive (so, if you have a big M-Drive, you need a big warp drive too).
Awesome, thanks for the clarification