Search found 126 matches
- Sun Jan 03, 2016 12:50 pm
- Forum: Mongoose General Discussion
- Topic: RPG Suite
- Replies: 32
- Views: 21118
Re: RPG Suite
I finally got the thing to work after a week of trying to figure it out. There are some major issues that definitely should have been addressed before it was put out with a price tag. Unless it is very well hidden, there is absolutely no documentation to assist with using any of this software. TCG: ...
- Sat Jan 02, 2016 5:21 pm
- Forum: Traveller
- Topic: University Graduation Benefit, Qualification Rolls
- Replies: 0
- Views: 1232
University Graduation Benefit, Qualification Rolls
Do the DM's for Qualifcation rolls apply to ALL future applicable Qualification Rolls, or just the one that immediately follows Graduation? From the way it's written. Graduation grants DM+1 (DM+2 if graduation was with honours) to qualify for the following careers; Agent, Army, Citizen (corporate), ...
- Sat Jan 02, 2016 10:50 am
- Forum: Traveller
- Topic: Future Traveller - Suggestions Appreciated
- Replies: 121
- Views: 26079
Re: Future Traveller - Suggestions Appreciated
Are we still talking about this? Why has the topic come back? Is someone planning on computerising Trav 2.0? I'd say it's come back because an early version of RPGsuite just launched a few weeks ago. Which seems like it's what this topic fed a lot of feature ideas into. The version that is up now i...
- Fri Jan 01, 2016 12:04 pm
- Forum: Traveller
- Topic: Starport Facilities
- Replies: 8
- Views: 858
Re: Starport Facilities
The December update of High Guard's Space Station Chapter (6) lists 'minimum' specifications for classes of star ports with regards to space stations. It also points out that just because a station meets the requirements to a specific class of star port, it doesn't mean that it will necessarily be r...
- Sat Dec 26, 2015 6:19 pm
- Forum: Traveller
- Topic: Free Trader and Far Trader Can't Jump
- Replies: 37
- Views: 4074
Re: Free Trader and Far Trader Can't Jump
I see where Allanimal is coming from. It's a matter of if the Jump Drive is required to be active to maintain the integrity of the Jump bubble for the duration of the jump. But as Nerhesi puts it, the rules as written have it set up as the Jump Drive being a Catapult. Once you're in jimpspace, you'r...
- Fri Dec 25, 2015 7:23 am
- Forum: Mongoose General Discussion
- Topic: RPG Suite
- Replies: 32
- Views: 21118
Re: RPG Suite
I've been trying to have a look at it with little success. I'm hoping that it's going to be something worth while. I'm fond of digital tools for rpgs and I'm getting involved with an ongoing remote play game. plus it looks like it's planning on being a pretty robust tool for GM's. Once I get the thi...
- Mon Dec 21, 2015 8:42 am
- Forum: Traveller
- Topic: [[[ Playtest Question ]]] Chicken Soup Machine Technician
- Replies: 16
- Views: 1733
Re: [[[ Playtest Question ]]] Chicken Soup Machine Technicia
Not anymore. In the early 2300's a lot of concerned crewmembers complained. So in 2363 it was decided that to make them feel safer they'd be issued gold instead. As a result Command were stuck in red. Boy were they surprised.phavoc wrote:Are general crewman issued red shirts upon arrival?
- Sun Dec 20, 2015 1:42 pm
- Forum: Traveller
- Topic: Primitive & Advanced Tech options
- Replies: 16
- Views: 1216
Re: Primitive & Advanced Tech options
Just to confirm, and something that could be specifically stated in the rules. There are only 3 advantages that can be applied to a single component at any one time right? Not that you can take say for the jump drive 3 x fuel efficient and 3 x size reduction. This has yet to be stated in either dir...
- Thu Dec 17, 2015 11:32 am
- Forum: Traveller
- Topic: Traveller Player Locator
- Replies: 366
- Views: 337698
Re: Traveller Player Locator
Australia Australia - NSW - Sydney - krontekag Australia - SA - Adelaide - Imeanunoharm Australia - VIC - Melbourne - Melbourne Accords Australia - QLD - Brisbane - flyamanito Australia - QLD - Townsville - Ronnke Belgium Belgium - Brussels - Trojan Points (http://trojanpoints.blogspot.com/) Canada ...
- Wed Dec 16, 2015 4:29 pm
- Forum: Traveller
- Topic: Advanced Drives, Size and TL
- Replies: 3
- Views: 403
Re: Advanced Drives, Size and TL
Thanks for the update. Really appreciate the answer.
- Tue Dec 15, 2015 10:56 am
- Forum: Traveller
- Topic: Pirates of Drinax - the Complete Campaign
- Replies: 3
- Views: 1354
Re: Pirates of Drinax - the Complete Campaign
So can we get an update on when the hardback will be out? :P :wink: :mrgreen: :lol: I kid, I kid. Thanks so much for the update I'm just a player in this campaign, so I won't see this for a long time. But it's nice to know that it's all done. We've been loving the setting and it's what got me into T...
- Tue Dec 15, 2015 10:47 am
- Forum: Traveller
- Topic: Where did half the aliens go?
- Replies: 20
- Views: 3040
Re: Where did half the aliens go?
They are off hiding in their own supplements waiting to be released when the rules on the current more easily handled races are nailed down.
- Tue Dec 15, 2015 10:36 am
- Forum: Traveller
- Topic: All this money and nothing to buy
- Replies: 7
- Views: 824
Re: All this money and nothing to buy
It does contain reference to the thier money and starter gear. It's just not nearly as much as you want it to be. Cash Benefits A Traveller with the Gambler skill gains DM+1 to all rolls on Cash columns. If the Traveller has any money left, they may purchase personal equipment worth up to Cr2000 bef...
- Tue Dec 15, 2015 5:33 am
- Forum: Traveller
- Topic: Ow, my eyes
- Replies: 7
- Views: 1753
Re: Ow, my eyes
I'm afraid I feel exactly the opposite. I prefer the high contrast. It makes it much easier to read.
This is coming from a reader with <6% standard eyesight. a
This is coming from a reader with <6% standard eyesight. a
- Sun Dec 13, 2015 9:48 am
- Forum: Traveller
- Topic: Energy Shields, simple and modular
- Replies: 8
- Views: 2277
Re: Energy Shields, simple and modular
It's noted in the ' Weapons and Screens' Chapter of High Guard, that Shields will be part of the 'High Technology' chapter at some point.
- Fri Dec 11, 2015 1:40 pm
- Forum: Traveller
- Topic: Things I don't like about 2e missiles
- Replies: 45
- Views: 3606
Re: Things I don't like about 2e missiles
Capacity: Per the current rules, a 1 dton hardpoint can magically 1 dton of missiles, a missile launcher, and potentially 2 more weapons. You do realize this means that a triple missile turret effectively holds 3 dtons of missiles in 1 dton of space, yeah? And this doesn't seem broken or illogical ...
- Fri Dec 11, 2015 1:27 pm
- Forum: Traveller
- Topic: TL9 Shipyards cannot build TL9 Spacecraft.
- Replies: 16
- Views: 1896
Re: TL9 Shipyards cannot build TL9 Spacecraft.
Now, what I actually think. The table is only a starting point and a guideline you can go beyond the 2 TL change just add more disadvantages/advantages respectively. Mongoose should really make clear when a technology chart is topping or bottoming out due to technical constraints or instead due to ...
- Thu Dec 10, 2015 1:08 pm
- Forum: Traveller
- Topic: TL9 Shipyards cannot build TL9 Spacecraft.
- Replies: 16
- Views: 1896
Re: TL9 Shipyards cannot build TL9 Spacecraft.
Before I explain my point, there is always rule 0, GM can overrule that line in the book. Now, what I actually think. The table is only a starting point and a guideline you can go beyond the 2 TL change just add more disadvantages/advantages respectively. TL-12 is only stated as the Norm because tha...
- Tue Dec 08, 2015 11:35 am
- Forum: Traveller
- Topic: [[[ Playtest Question ]]] Chicken Soup Machine Technician
- Replies: 16
- Views: 1733
Re: [[[ Playtest Question ]]] Chicken Soup Machine Technicia
Not really. I'd always just kind of assumed that those roles just fell under a general crewman band. Your Dave Listers and Arnold Rimmers are just lower tier mechanics.
- Thu Dec 03, 2015 3:30 pm
- Forum: Traveller
- Topic: High Technology - Hyper Drive/ Warp Drive.
- Replies: 2
- Views: 369
Re: High Technology - Hyper Drive/ Warp Drive.
Awesome, thanks for the clarificationmsprange wrote:Fixed. The Rating serves as a maximum Thrust that can be used from the M-Drive (so, if you have a big M-Drive, you need a big warp drive too).