Search found 229 matches

by AlphaStrike
Tue Feb 15, 2011 11:44 am
Forum: Mongoose General Discussion
Topic: Dead Space
Replies: 1
Views: 1019

Sounds interesting - both the RPG and minis game. :)

I guess a big part of the Dead Space IP is the isolation of the lead character, but this could be replicated to a certain extent with a group of PCs.
by AlphaStrike
Thu Dec 30, 2010 12:16 pm
Forum: Mongoose General Discussion
Topic: Minatures support for RQ2
Replies: 6
Views: 1579

I'd like to see some monkish miniatures for Deus Vult. Perhaps with a selection of other medieval types - templars, pilgrims, saracens, gypsies, peasants and so forth.
by AlphaStrike
Wed Dec 29, 2010 9:43 am
Forum: Mongoose General Discussion
Topic: S&P 88 Feedback
Replies: 12
Views: 4985

Looks like a really good issue - chock full of variety. :D
by AlphaStrike
Wed Dec 29, 2010 9:29 am
Forum: Mongoose General Discussion
Topic: S&P 88 - Contents List
Replies: 3
Views: 2474

Looks like an excellent issue - superb range of articles, I must say. :)
by AlphaStrike
Sun Dec 26, 2010 10:41 am
Forum: Traveller
Topic: Damaging inanimate objects
Replies: 19
Views: 1471

Damaging inanimate objects

Are there rules for this sort of thing - the 'HP/AP' of a door, wall, etc...?
by AlphaStrike
Thu Dec 23, 2010 1:12 pm
Forum: Traveller
Topic: Advancement in Traveller?
Replies: 102
Views: 10117

No, no - don't feel old, feel experienced. :D
by AlphaStrike
Thu Dec 23, 2010 11:25 am
Forum: Traveller
Topic: Advancement in Traveller?
Replies: 102
Views: 10117

Advancement in Traveller?

Just curious really - how do people handle advancement and character development in their Traveller campaigns?
by AlphaStrike
Mon Dec 13, 2010 2:06 pm
Forum: Traveller
Topic: Rules on picking locks, cracking door keypads, etc.
Replies: 16
Views: 1917

Thanks - d'oh! Don't know how I missed that. :roll:
by AlphaStrike
Mon Dec 13, 2010 1:24 pm
Forum: Traveller
Topic: Rules on picking locks, cracking door keypads, etc.
Replies: 16
Views: 1917

Some interesting ideas, for sure. But I'm thinking specifically of PCs who want to get into a room protected by a keypad lock, a retinal scanner, or suchlike. What do they do to rewire the lock and get the door open. Is it Computers? Electronics?...
by AlphaStrike
Mon Dec 13, 2010 11:28 am
Forum: Traveller
Topic: Rules on picking locks, cracking door keypads, etc.
Replies: 16
Views: 1917

Thanks. As I thought...don't have that book :?

Seems it's the kind of thing that all PCs get up to - rather than being restricted to just the sneaky 'agent' types. Should have been in the Core Rulebook, I say.
by AlphaStrike
Mon Dec 13, 2010 9:46 am
Forum: Traveller
Topic: Rules on picking locks, cracking door keypads, etc.
Replies: 16
Views: 1917

Rules on picking locks, cracking door keypads, etc.

Anyone know where I might find these - along with a list of different lock types for differnt TLs...I'm guessing they're probably in a book I haven't got.
by AlphaStrike
Mon Dec 06, 2010 12:56 pm
Forum: Traveller
Topic: Flamers in Traveller?
Replies: 18
Views: 2074

Thanks, Alex. That helps.
by AlphaStrike
Sun Dec 05, 2010 12:25 pm
Forum: Traveller
Topic: Flamers in Traveller?
Replies: 18
Views: 2074

Bugger - don't have them. Any chance you could summarise? :D
by AlphaStrike
Sun Dec 05, 2010 10:07 am
Forum: Traveller
Topic: Flamers in Traveller?
Replies: 18
Views: 2074

Flamers in Traveller?

Are there any rules for flame-thrower type weapons in Traveller?

Thanks :)
by AlphaStrike
Sun Dec 05, 2010 10:02 am
Forum: Mongoose General Discussion
Topic: S&P 87 Feedback
Replies: 12
Views: 4450

It was great to see S&P back up to its full length. The last few issues felt a little under-cooked - which is not intended as a slur on Charlie's editor-ship. She certainly moved the magazine on in terms of layout and design when she took over. I thought the mix of articles was good: making the maga...
by AlphaStrike
Fri Sep 24, 2010 10:14 am
Forum: Traveller
Topic: Security in Traveller?
Replies: 3
Views: 653

Security in Traveller?

Which book provides the best info on security measures (cameras, scanners, lock-picks, etc.) for Traveller?

All advice greatly appreciated :)
by AlphaStrike
Tue Sep 07, 2010 2:28 pm
Forum: Mongoose General Discussion
Topic: A Dogs Life S&P 83
Replies: 10
Views: 4806

I have e-mailed them directly to four people. If you'd like them too, PM me with an e-mail address and I'll forward them to you.
by AlphaStrike
Mon Aug 30, 2010 5:11 pm
Forum: Mongoose General Discussion
Topic: More support for Deus Vult
Replies: 2
Views: 1039

More support for Deus Vult

I picked this up recently and am very impressed. It's a great idea for a setting, and offers a nice range of adventure types for players to experience.

I shall certainly write some material for S&P myself, but some more official products that expand the world would be great.
by AlphaStrike
Tue Aug 10, 2010 10:29 am
Forum: Mongoose General Discussion
Topic: A Dogs Life S&P 83
Replies: 10
Views: 4806

No reply from Charlie, so anyone who wants the maps please private message me your e-mail and I'll send them through.

Adammar, the wild dogs and Alpha Male should be treated as wolves in combat (core rulebook, page 181). The Alpha Male has +1D2 Damage Modifier.
by AlphaStrike
Mon Aug 09, 2010 8:53 am
Forum: Mongoose General Discussion
Topic: A Dogs Life S&P 83
Replies: 10
Views: 4806

I know that Charlie has been having problems with access to her e-mail account, so this might be why she hasn't replied to my message about the maps. She is also very busy, I understand! If I don't hear from her in the next day or so, I can e-mail out copies of the maps. :)