Search found 1549 matches

by wbnc
Thu Jul 23, 2015 3:10 am
Forum: Traveller
Topic: [GK Games] Berlin-class Colonial Destroyer Now Available!
Replies: 15
Views: 1325

Re: [GK Games] Berlin-class Colonial Destroyer Now Available

Nice look, and the description and thought that went into the design seems to be just what I like. A multi role light warship, well compared to cruisers and dreadnoughts...that cna handle a wide range of jobs is ideal for any military. Especially where you may have a small number of ships to spread...
by wbnc
Wed Jul 22, 2015 10:48 pm
Forum: Traveller
Topic: [GK Games] Berlin-class Colonial Destroyer Now Available!
Replies: 15
Views: 1325

Re: [GK Games] Berlin-class Colonial Destroyer Now Available

Nice look, and the description and thought that went into the design seems to be just what I like. A multi role light warship, well compared to cruisers and dreadnoughts...that cna handle a wide range of jobs is ideal for any military. Especially where you may have a small number of ships to spread ...
by wbnc
Wed Jul 22, 2015 10:38 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

Spaceships: Armaments and Canistered Missiles in Sandcaster Launchers Giving sandcasters a missile capability is rather more difficult, as standard missiles missiles are larger than standard canisters. However, the smallest missile takes up only seventy five percent of a canister volume, by my reck...
by wbnc
Wed Jul 22, 2015 7:28 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

it would make missiles Less useless as they are viewed by some folk. and streamline a military vessels weapons load out.

If multi-role missile launchers were designated as new military hardware, with an increased cost it would avoid having to rework older designs.
by wbnc
Wed Jul 22, 2015 4:49 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

interesting idea...I could see a few problems from a mechanical view but nothing a clever engineer couldn't fix. how about a combination launcher, the gunner can select from missile sand or other launched payloads. Using containers of the same size and shape the launcher loads the selected container...
by wbnc
Tue Jul 21, 2015 9:33 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

I guess we could excuse a smaller than optimum number of lasers (I'd say nine times three) by overheating. a good angle on that idea. Going by spinal mounts, capacitors might allow you a double shot in lieu of a smaller number of lasers, but don't see an advantage there. Got nothing on this one.......
by wbnc
Tue Jul 21, 2015 8:49 pm
Forum: Traveller
Topic: Anti-missile weapons
Replies: 93
Views: 10292

Re: Anti-missile weapons

I've always mainatined that the sandcaster is under utilzed and not shown to full potential. Pulse lasers had a potential for CIWS, if you multiplied the number of lenses, which I think was at one time mentioned as upto sixteen. sandcasters are a quick easy way to launch a payload. if you can figur...
by wbnc
Tue Jul 21, 2015 6:08 pm
Forum: Traveller
Topic: Anti-missile weapons
Replies: 93
Views: 10292

Re: Anti-missile weapons

Condottiere wrote:Caster cluster concussion charge.
yeah something like that....a lot of times you dont have to invent entirely new systems or mechanics..you just add a new twist to an older system/mechanic :D
by wbnc
Tue Jul 21, 2015 5:02 pm
Forum: Traveller
Topic: Anti-missile weapons
Replies: 93
Views: 10292

Re: Anti-missile weapons

The Vehicle books cover weaponry intended to intercept missiles, artillery shells and other related incoming fire, using both lasers and projectile weapons. Plus things like chaff and decoys. There's really no reason why this can't be translated into starship weapons too. Hmm something like a laser...
by wbnc
Tue Jul 21, 2015 4:51 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

I was considering the other option of lasers that are fivefold in size. They might not be able to be used as point defence, but they should do more than just boil the paint off a battleship's hull. Which brings up the issue of power usage, if there's some minimum power plant requirement. If you go ...
by wbnc
Tue Jul 21, 2015 8:50 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

I'm sure there's lot's of interesting stuff we could do with the turreted beam laser, though it probably requires a more refined degree over the output. How about lasers upgraded to barbette size? How much more effective will they be in terms of damage and range? Or if your really trying to make so...
by wbnc
Tue Jul 21, 2015 6:58 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

How about this idea..Set one of you lasers to low output continuous beam, the paint a ship fitted with a black Globe....that would let you detect it's flicker rate, and patterns giving you a chance to punch a well timed laser, or directed energy weapon into the target ship by matching its flicker ra...
by wbnc
Tue Jul 21, 2015 4:39 am
Forum: Traveller
Topic: ship design: skimp on sensors yet pay much more for weapons?
Replies: 7
Views: 981

Re: ship design: skimp on sensors yet pay much more for weap

I hate to say it, without knowing which module, or vessel, your talking about but sometimes you design pregen ships at less than perfect levels. Sometimes ships are left at less than optimal load out so the players have something to upgrade/spend money on.Or, in the case of an opposition vessel in a...
by wbnc
Thu Jul 16, 2015 10:40 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

Spaceships: Configurations A small craft may have any of three configurations – standard (a wedge , cone , sphere or cylinder ) , streamlined (a wing , disc or other lifting body allowing it to enter the atmosphere easily) , or distributed (made up of several sections, and incapable of entering an ...
by wbnc
Sat Jul 11, 2015 3:17 pm
Forum: Traveller
Topic: Pluto the only world whose moon doesn't orbit around it!
Replies: 25
Views: 2287

Re: Pluto the only world whose moon doesn't orbit around it!

And Dont confuse me with scientific facts....I wanna call it a planet Fun fact for you. Less than 4% of the IAU attending in 2006 voted for Pluto to be demoted. 96% of astronomers - 96% of the vested scientific community - had no say in this, and still consider Pluto to be a planet. Imagine if 4% o...
by wbnc
Fri Jul 10, 2015 7:54 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

Space Stations: Mix and Match and Armaments 1. As an ortillery platform, it should be enough to cow the grounders. 2. Fighting a highly mobile enemy battle squadron, the chances of getting hits seem unlikely. 3. You may want to demount the weapon system from the spinal portion of the hull, and allo...
by wbnc
Fri Jul 10, 2015 4:51 pm
Forum: Traveller
Topic: Pluto the only world whose moon doesn't orbit around it!
Replies: 25
Views: 2287

Re: Pluto the only world whose moon doesn't orbit around it!

The centerpoint of the Earth-Moon system is still inside the Earth's crust, so it is still reasonable to say that the Moon orbits the Earth. Not the same with Pluto-Charon, the epicenter is above the surface of Pluto, so they both orbit a central point. Pluto is not a planet - get over it ( :D ). W...
by wbnc
Fri Jul 10, 2015 4:40 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

The use of commandos to take out major guns is an old and tested approach....However it sometimes goes wrong. and Yep the primary asset of a big shore battery is in keeping the bigger targets out of gun range. I recall that duRing the invasion of north Africa a french battleship was moored in harbor...
by wbnc
Fri Jul 10, 2015 1:21 pm
Forum: Traveller
Topic: Pluto the only world whose moon doesn't orbit around it!
Replies: 25
Views: 2287

Re: Pluto the only world whose moon doesn't orbit around it!

Technically earths Moon doesn't orbit it..The moon and earth orbit a common point which is not the center of the earths mass... Just saying :D The planets strange orbit is enough of a curiosity to go and have a look...and yes I did say planet...it was a planet when I was in school, no good astronome...
by wbnc
Fri Jul 10, 2015 1:09 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2956
Views: 342049

Re: Ship Design Philosophy

Space Stations: Mix and Match and Armaments If you're a sitting duck, you should have some way to defend yourself. Anything factor one and above power plant energized weaponry would be covered in High Guard, but what about sub factor one? Minimal tonnage per bay is mentioned, but since space statio...