Search found 911 matches

by steve98052
Sat Dec 29, 2018 6:39 pm
Forum: Traveller
Topic: Vehicle Handbook
Replies: 12
Views: 699

Re: Vehicle Handbook

For the people who are really into the crunchy details (you guys know who you are), can a certain set of assumptions with the more crunchy first edition rules produce the same results as the less crunchy second edition rules? As a point of comparison with another game system, the much simplified (bu...
by steve98052
Sat Dec 29, 2018 5:07 pm
Forum: Traveller
Topic: errata book?
Replies: 15
Views: 1116

Re: errata book?

Thanks, arcador . It's easier to make something people want when people say what they want. And of course this whole project is planned as a free thing. The whole idea is to put the errata where people can find them easily, and it's a lot easier to find something when one doesn't have to ask one's s...
by steve98052
Fri Dec 28, 2018 9:03 pm
Forum: Traveller
Topic: errata book?
Replies: 15
Views: 1116

Re: errata book?

Questions for people who might want an errata book: How would you use the errata? Print it and keep it with your print books. Keep the PDF book with your other PDF books. Print individual errata items and slip them into the appropriate pages of your print books. Copy and paste them into annotations ...
by steve98052
Fri Dec 28, 2018 7:54 pm
Forum: Traveller
Topic: SITREP MJD
Replies: 37
Views: 4771

Re: SITREP MJD

. . . A poor crew will tend to respond more slowly or incorrectly to events, whereas a crack crew will be sharp and on the ball, leaving little margin of error to be exploited by any potential enemies. Something as simple as an Admin roll to insure that when the flag goes up, the crews are on hand ...
by steve98052
Thu Dec 27, 2018 1:56 pm
Forum: Traveller
Topic: Setting up a skimming operation in a system
Replies: 49
Views: 1859

Re: Setting up a skimming operation in a system

A world without significant geological activity would eventually erode to a worldwide ocean, except for scattered islands raised by meteorite impacts. If the world started with abundant water, the world ocean would be deep; if the world started out short of water, or lost a lot of it due to photo-di...
by steve98052
Wed Dec 26, 2018 4:15 pm
Forum: Traveller
Topic: Megafreighters
Replies: 115
Views: 6114

Re: Megafreighters

When it comes to container standardization, history tends to matter. For example, there's a traceable line of history that ties the diameter of the Space Shuttle's solid rocket boosters to roads built by the Roman Empire. The Romans built roads for a certain number of soldiers marching abreast, whic...
by steve98052
Wed Dec 26, 2018 1:45 am
Forum: Traveller
Topic: How to ensure the villain escapes no matter what
Replies: 6
Views: 667

Re: How to ensure the villain escapes no matter what

Back in the early 1980s, I had a big bad that was a ship commanded by an artificial intelligence. The player characters disabled the ship and carried away the valuable parts of it for salvage. A few years later, the big bad was back -- in the form of a new ship created from a back-up of the artifici...
by steve98052
Tue Dec 25, 2018 2:44 pm
Forum: Traveller
Topic: [Traveller Art]Solomani Trader
Replies: 12
Views: 1318

Re: [Traveller Art]Solomani Trader

I showed my wife the errata book discussion , and she suggested that I ask Traveller artists for donations to make the errata book look cool. Would you like to contribute an illustration (or a few) to the errata book, assuming you have an illustration that's a thematic fit for the text? If yes, that...
by steve98052
Tue Dec 25, 2018 2:42 pm
Forum: Traveller
Topic: More Free Trader
Replies: 46
Views: 7032

Re: More Free Trader

I showed my wife the errata book discussion , and she suggested that I ask Traveller artists for donations to make the errata book look cool. Would you like to contribute an illustration (or a few) to the errata book, assuming you have an illustration that's a thematic fit for the text? If yes, that...
by steve98052
Tue Dec 25, 2018 2:34 pm
Forum: Traveller
Topic: errata book?
Replies: 15
Views: 1116

Re: errata book?

. . . We would be happy to put weight behind this, and I will happily answer any questions you deem related. Thanks. It's good to know that this is something you want, that it has publisher support, and that it will help the product line. I mentioned the idea of doing the layout in Scribus. If I ha...
by steve98052
Sat Dec 22, 2018 2:58 pm
Forum: Traveller
Topic: Traveller french line
Replies: 23
Views: 4180

Re: Traveller french line

We have had a bottleneck on layout - but it looks like that might have been resolved. I am hoping we can get the ebook done of the French edition within the next 2-3 months. This reminds me of something that I learned in a software localization class ages ago. The class advised that software develo...
by steve98052
Sat Dec 22, 2018 6:14 am
Forum: Traveller
Topic: Megafreighters
Replies: 115
Views: 6114

Re: Megafreighters

On the matter of jump efficiency over longer, but still busy routes -- Mora to Glisten, maybe -- I would think that the shipping is optimized by having several carriers that relay cargo barges along the route. Suppose there's a route that consists of jumps of 1, 3, 2, 3, 2, 4, and 1, between worlds ...
by steve98052
Fri Dec 21, 2018 3:54 pm
Forum: Traveller
Topic: errata book?
Replies: 15
Views: 1116

Re: errata book?

The Google document is nice. I would have thought that it would be a lot longer, given the amount of discussion of errors, but if the errors frequently discussed are mostly questionable design decisions rather than actual errors it makes sense. When I get home I'll schedule some time to package it i...
by steve98052
Thu Dec 20, 2018 7:06 pm
Forum: Traveller
Topic: errata book?
Replies: 15
Views: 1116

errata book?

Their update mechanism would be useful for errata too. There appears to be no interest on Mongoose's part in correcting Errata in the PDF versions of their products. A comprehensive errata book might be a good TAS project for industrious fans, if Mongoose doesn't want to do it. I converted the inDe...
by steve98052
Wed Dec 19, 2018 11:03 pm
Forum: Traveller
Topic: [Deneb Sector] 2000 dT Huscarle Cruisers
Replies: 125
Views: 7261

Re: [Deneb Sector] 2000 dT Huscarle Cruisers

. . . I think having 1% of tonnage per armor point seems fair rule of thumb. Maybe as the TL increases you might get 1% per two pts armor, but you don't want to be too generous because you want ship designers to have to pay the piper when it comes to maximizing armor. Something has to give. Don't t...
by steve98052
Wed Dec 19, 2018 8:42 pm
Forum: Traveller
Topic: [Deneb Sector] 2000 dT Huscarle Cruisers
Replies: 125
Views: 7261

Re: [Deneb Sector] 2000 dT Huscarle Cruisers

. . . Bow < > Aft (grid is standard 1.5m x 1.5m, assume 3m deck height with actual ceiling height of 2.5m) . . . Very nice work so far. One point that you don't have to worry about in a deck plan buy will have to consider in a 3D render is deck height. My understanding is that canon said -- darned ...
by steve98052
Wed Dec 19, 2018 8:01 pm
Forum: Traveller
Topic: PSION detection
Replies: 12
Views: 888

Re: PSION detection

I'd rule that even a solidly TL16 world isn't going to have psionic equipment unless it has either some openly psionic people, a significant covert psionic population supported by research, or some trade with worlds where psionics. I'd also rule that the gadget only detects psionic effects in.use, u...
by steve98052
Wed Dec 19, 2018 7:26 pm
Forum: Traveller
Topic: [GK Games] Artificial: Robots in Clement Sector
Replies: 11
Views: 1216

Re: [GK Games] Artificial: Robots in Clement Sector

. . . I would not knowingly inflict a FF&S style tome on anyone (well some maybe). . . . It seems that Fire, Fusion, and Steel is the Traveller exemplar of crunchy gearhead rules. How does it compare with GURPS Vehicles second edition? I don't have the former, but building a spreadsheet for just th...
by steve98052
Tue Dec 18, 2018 8:17 pm
Forum: Traveller
Topic: Ship is destroyed, now what?
Replies: 49
Views: 2173

Re: Ship is destroyed, now what?

Some systems say that there is a distinction between completely disabled and completely destroyed. For example, one might say that zero hull means armor is destroyed and bits of the ship's surface are drifting away in assorted directions, and atmosphere is leaking fast enough that everyone has one t...
by steve98052
Tue Dec 18, 2018 7:05 pm
Forum: Traveller
Topic: Armor Factors
Replies: 44
Views: 2074

Re: Armor Factors

Battery fire I would say that battery fire should be selectable for various spreads: - Broad spread (a grid about one ship width spacing), maximum chance to hit, but only one hit possible - Moderate spread (a grid that spans one ship width total), some improvement in chance to hit, variable number ...