Search found 792 matches

by steve98052
Sun Sep 16, 2018 4:01 pm
Forum: Traveller
Topic: [Pirates of Drinax] Powerful psions or errata?
Replies: 5
Views: 577

Re: [Pirates of Drinax] Powerful psions or errata?

Note that the 15-power psionic still has to train for skills, and might end up with hardly any skills with which to use that exceptional power, unless they take up the psionic career path, which (if I remember correctly) allows acquisition of additional skills. With that hypothetical 16 power, I mig...
by steve98052
Sun Sep 16, 2018 3:51 pm
Forum: Traveller
Topic: Aslan, Samurai and other allegories
Replies: 8
Views: 695

Re: Aslan, Samurai and other allegories

I think the language was constructed with the idea of, "What sounds could most readily be pronounced with a mouth full of big, sharp teeth?" I think the best description is that the Aslan are unlike any human culture, and as diverse as one might expect of beings scattered throughout thousands of wor...
by steve98052
Sun Sep 16, 2018 3:27 pm
Forum: Traveller
Topic: Suggest a suitable end for her
Replies: 7
Views: 714

Re: Suggest a suitable end for her

If we're looking for a suitable end, have the emperor abdicate in favor of the super-character, and just as the coronation ceremony concludes, have a popular duke who opposes the super-character assassinate the super-character and invoke the Rite of Assassination. https://wiki.travellerrpg.com/Rite_...
by steve98052
Fri Sep 14, 2018 6:28 pm
Forum: Traveller
Topic: "any DM from the supplier"?
Replies: 14
Views: 853

Re: "any DM from the supplier"?

It would be nice if Mongoose had a standard way to find errata for its publications, such as a downloadable errata sheet for each book on the web page describing the book. That would eliminate a lot of confusion, and save their staff the trouble of repeatedly answering questions that would be answer...
by steve98052
Thu Sep 13, 2018 4:47 pm
Forum: Traveller
Topic: detection rules
Replies: 13
Views: 861

Re: detection rules

HalC wrote:
Thu Sep 13, 2018 3:35 pm
. . . Thing is - using active communications like that shows up on the screens of anyone with a sensor.
. . .
Laser communicators are undetected anywhere except along the line of sight, unless a speck of dust passes through the beam by odd chance.

Nice work overall, however.
by steve98052
Thu Sep 13, 2018 3:22 pm
Forum: Traveller
Topic: detection rules
Replies: 13
Views: 861

Re: detection rules

That's pretty much what Aegis does, so it should be possible with any combination of far future military ships, and probably also civilian ships with appropriate software. Given that commercial ships are typically subject to being activated as Merchant Marine in the event of war, such software would...
by steve98052
Thu Sep 13, 2018 4:47 am
Forum: Traveller
Topic: Particle beam radiation damage
Replies: 53
Views: 3319

Re: Particle beam radiation damage

Radiatoon summary: Laser: no ionizing radiation, just the heat generated by intense light, and possible explosive force of the sudden vaporization of matter struck by the laser. X-ray laser: immediate ionizing radiation; no lingering radiation. Particle beam (including meson gun): immediate ionizing...
by steve98052
Thu Sep 13, 2018 3:42 am
Forum: Traveller
Topic: "any DM from the supplier"?
Replies: 14
Views: 853

Re: "any DM from the supplier"?

When a ship arrives at a new port, I'd make a few rolls. The first would be the number of brokers, but only for worlds with a World Trade Number large enough to justify any brokers and small enough that the number of brokers isn't effectively unlimited. The additional rolls would be for the honesty ...
by steve98052
Thu Sep 13, 2018 2:16 am
Forum: Traveller
Topic: detection rules
Replies: 13
Views: 861

Re: detection rules

If it's so many rolls that it's approximately automatic, sure, don't bother rolling. A giant defense force might as well detect a massive invasion force automatically. But a free trader that jumps into a backwater system might search for hours and not have any meaningful chance to detect a corsair h...
by steve98052
Thu Sep 13, 2018 1:46 am
Forum: Traveller
Topic: What does it take to test a character for Psionics?
Replies: 14
Views: 750

Re: What does it take to test a character for Psionics?

Here's how I imagine psionic testing would be done at a Psionics Institute: 1. A tester with a reasonably high power level in Telepathy would test Telepathy power by entering the mind of the student at a moderate depth to explain how to relax any reflexive shield that the student may have developed,...
by steve98052
Wed Sep 12, 2018 11:20 pm
Forum: Traveller
Topic: detection rules
Replies: 13
Views: 861

detection rules

Quoting lots from another thread: Even the simple sensors reach to Distant range. We can mix in a few fighters with better sensors and the whole squadron can see better. Ah yes, from High Guard : "However, in terms of sensors, always use the highest quality (taking into account both actual sensors a...
by steve98052
Wed Sep 12, 2018 2:31 pm
Forum: Traveller
Topic: The Traveller Companion - It Exists!
Replies: 33
Views: 4703

Re: The Traveller Companion - It Exists!

An official proofreading program might be a good idea. The way it worked at Steve Jackson Games was that subscribers to Pyramid and JTAS had access to a private bulletin board section that included access to some draft books. I have a credit in GURPS Modern Firepower because I had a lot of free time...
by steve98052
Tue Sep 11, 2018 8:59 pm
Forum: Traveller
Topic: Who are the aliens in DA01 ‘Shadows’?
Replies: 9
Views: 672

Re: Who are the aliens in DA01 ‘Shadows’?

The first Traveller adventure, The Kinunir , was published in 1979. Buy look how many Traveller adventurers were published in 1980: Adventure 2-Research Station Gamma Adventure 3-Twilight's Peak Adventure 4-Leviathan Double Adventure 1-Shadows/Annic Nova Double Adventure 2-Mission on Mithril/Across ...
by steve98052
Tue Sep 11, 2018 5:46 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 2062

Re: What skills have you dropped?

. . . I don’t think I’d agree with a broad Starship skill, at least not without a high level required that would increase the complication of the game. . . . Docking a starship, fixing a jump drive, and plotting a course through the stars are very different skills. . . . I wasn't advocating a Stars...
by steve98052
Fri Sep 07, 2018 5:19 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 2062

Re: What skills have you dropped?

. . . If we have jack of all trades, why don't the cascade skills also add a form of Cascade jack of all trades like effect? . . . Good point! I know that some people find Jack of All Trades too powerful. Maybe a solution there would be a diminished Jack of Some Trades skill for various categories:...
by steve98052
Fri Sep 07, 2018 5:05 pm
Forum: Traveller
Topic: Packing heat on Theev
Replies: 10
Views: 1300

Re: Packing heat on Theev

How stout are the seals? Can you blow through with a pistol? (Even if you can, it would be a small hole, not catastrophic.) A snub pistol with a high explosive armor piercing round? (Again, small hole, if any.) A strategically placed thrust with an épée with a bonded superdense piercing tip? Using a...
by steve98052
Fri Sep 07, 2018 4:38 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 2062

Re: What skills have you dropped?

I have almost always dropped the Navigation skill for space travel. It is not needed for normal-space travel as we can do it now with computers, so it is trivial and does not need to be a skill. Jump travel isn't about Navigation it is about Engineering and knowledge of the gravity wells at the tar...
by steve98052
Thu Sep 06, 2018 5:43 pm
Forum: Traveller
Topic: Packing heat on Theev
Replies: 10
Views: 1300

Re: Packing heat on Theev

Law 0 means no formal law enforcement. Maybe the take is that if someone takes a potentially destructive device out of the packaging, a lynch mob will enforce mob "justice".
by steve98052
Thu Sep 06, 2018 4:21 pm
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 2062

Re: What skills have you dropped?

Old School wrote:
Thu Sep 06, 2018 3:02 am
The rules on page 16 clearly state that you pick a table and roll once for evey term. The flow chart on page 10 indicates that in your first career you get basic training but no skill roll.
I guess I have an excuse to be confused. Sounds like something that deserves to be addressed to the writers.
by steve98052
Thu Sep 06, 2018 4:17 pm
Forum: Traveller
Topic: MgT2 Ship Design Speadsheet Walk-through
Replies: 43
Views: 3106

Re: MgT2 Ship Design Speadsheet Walk-through

Cool stuff! If only my computer were functional.