Search found 8210 matches

by Condottiere
Sat Jun 07, 2014 10:22 am
Forum: Traveller
Topic: Standard Missiles - Why Even Bother?
Replies: 57
Views: 7928

Re: Standard Missiles - Why Even Bother?

The thing about a very high speed missile is that it takes quite a while to change direction, so once they spot it, they'll blow it to pieces.
by Condottiere
Sat Jun 07, 2014 10:19 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 3046
Views: 374596

Re: Ship Design Philosophy

Currently need an approximately thousand ton TL14 spinal mount; possibly upto 1400 tons rapid fire.
by Condottiere
Sat Jun 07, 2014 10:17 am
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 786
Views: 139539

Re: Solomani Confederation (Military)

Solomani Flight Branch 1. If the IJN taught us anything, is that you never can have enough pilots. 2. The Solomani Navy should subsidize planetary flight schools. 3. The most promising ones should be offered a scholarship at the subsector Pilot Academy. 4. Those that graduate should be offered a Sol...
by Condottiere
Sat Jun 07, 2014 4:01 am
Forum: Traveller
Topic: Interplanetary Travel
Replies: 41
Views: 4951

Re: Interplanetary Travel

I must have, since I only note the design sequence for the Reaction Drive. In both books.

Smallcraft seems to have a design sequence for both reaction and grav drives.
by Condottiere
Sat Jun 07, 2014 3:59 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 3046
Views: 374596

Re: Ship Design Philosophy

Jump Capsule Launch Facility

Part of the facility must have a push mechanism, since you couldn't rely on gravity to do that for you, since you'd want to use any onboard fuel for manoeuvring and landing.
by Condottiere
Sat Jun 07, 2014 3:46 am
Forum: Traveller
Topic: Interplanetary Travel
Replies: 41
Views: 4951

Re: Interplanetary Travel

Dizzying, to be sure.

As for Adventure and Capital class design sequences, I may have missed the relevant tables; if you could be so kind as to mention page and paragraph?
by Condottiere
Sat Jun 07, 2014 3:43 am
Forum: Traveller
Topic: Imperial Law and Governance
Replies: 33
Views: 3403

Re: Imperial Law and Governance

Impact could be simulated, but I resurrected this piece of information that suitcase nukes may now be tablet nukes.
by Condottiere
Sat Jun 07, 2014 3:40 am
Forum: Traveller
Topic: Justifying Starport Class
Replies: 59
Views: 5459

Re: Justifying Starport Class

Should have some interesting religious rituals, commandments, taboos and fetishes.

Always close the door behind you.
by Condottiere
Sat Jun 07, 2014 3:37 am
Forum: Traveller
Topic: Limiting size of Jump capable ships
Replies: 85
Views: 10092

Re: Limiting size of Jump capable ships

Stealth torpedoes and drones, courtesy of HMS Weber.
by Condottiere
Fri Jun 06, 2014 11:06 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 3046
Views: 374596

Re: Ship Design Philosophy

True, and I don't think they vary much from the original material.

The point to take from this, is that you can launch, from a spaceship, something from a facility that occupies twice the mass in question.
by Condottiere
Fri Jun 06, 2014 11:03 pm
Forum: Traveller
Topic: Imperial Law and Governance
Replies: 33
Views: 3403

Re: Imperial Law and Governance

1. Striker had californium rounds, or is it collapsing rounds?

2. Merc companies probably could get away with anything that could be vaguely defined as an armed merchantman, even one specifically built for an active military role. Patrol ships ...
by Condottiere
Fri Jun 06, 2014 10:43 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 3046
Views: 374596

Re: Ship Design Philosophy

Considering the date, and if I remember the Longest Day correctly, the Allies copied that principle.
by Condottiere
Fri Jun 06, 2014 10:39 pm
Forum: Traveller
Topic: Interplanetary Travel
Replies: 41
Views: 4951

Re: Interplanetary Travel

1. I get mixed messages on this issue. 2. I'm told that acceleration is limited by the drive's gee factor, which means that once it hits a certain threshold, your velocity won't increase. Not being a physicist, not quite sure what to make of that. 3. With a normal reaction drive, you either accelera...
by Condottiere
Fri Jun 06, 2014 10:25 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 3046
Views: 374596

Re: Ship Design Philosophy

Jump Capsules and Launch Facilities

1. Jump capsule launchers are double the size of the capsules.

2. Seems a good reference for dumping mines, and perhaps torpedoes and drones.

3. With smallcraft, it would depend on how streamlined they were.
by Condottiere
Fri Jun 06, 2014 10:22 am
Forum: Traveller
Topic: Drive rating changes
Replies: 14
Views: 1622

Re: Drive rating changes

It gets more interesting with capital class ships, since thrust is based on fixed percentages, and you can only pro rata the sub gees.
by Condottiere
Fri Jun 06, 2014 9:51 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 3046
Views: 374596

Re: Ship Design Philosophy

Any gateway is a weak point, but it's not so much that the hatches aren't armoured, but more a case to prevent the doors from getting hit and while not breached, damaged enough to become non-operational.
by Condottiere
Thu Jun 05, 2014 6:25 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 3046
Views: 374596

Re: Ship Design Philosophy

1. Launch facilities - In a battleship, I would expect that the launch facilities would be a little recessed, so to place a little more armour plating between it and the enemy, or I believe it's in the rear of the Tigresses. 2. I'm guessing that that more frontline orientated ships follow the above,...
by Condottiere
Thu Jun 05, 2014 6:08 pm
Forum: Traveller
Topic: routes and starports
Replies: 15
Views: 1674

Re: routes and starports

Turns out the villagers have Stingers, ATGWs and combat armour that they picked up from nearby battlefields.
by Condottiere
Thu Jun 05, 2014 6:04 pm
Forum: Traveller
Topic: Imperial Law and Governance
Replies: 33
Views: 3403

Re: Imperial Law and Governance

Construction companies, probably under Imperial supervision, could use nuclear detonation charges for approved projects where there aren't any viable alternatives.
by Condottiere
Thu Jun 05, 2014 6:00 pm
Forum: Traveller
Topic: Is The K'kree Navy A Threat - I Think Not! / Virus
Replies: 210
Views: 22126

Re: Is The K'kree Navy A Threat - I Think Not! / Virus

Lasers are illegal in the Hierate.