Search found 6236 matches

by Condottiere
Mon Nov 04, 2013 7:05 am
Forum: Traveller
Topic: Launch Tubes
Replies: 35
Views: 3212

Re: Launch Tubes

Same reason you have CVNs today, in the long run you have strategic mobility on a very large platform that can support large numbers of aircraft and their requisite launch facilities. It's once you start deconstructing some underlying game mechanics and assumptions that it starts looking shaky. You ...
by Condottiere
Mon Nov 04, 2013 12:40 am
Forum: Traveller
Topic: Launch Tubes
Replies: 35
Views: 3212

Re: Launch Tubes

At some point, like their twenty first century forebears, naval policy makers have to ask themselves at what point are the tubes no longer viable as launch facilities.
by Condottiere
Sun Nov 03, 2013 11:52 pm
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5953

Re: Carrier Deck Crews

Delaying action with a gradual withdrawal, or at least that's why the Imperium started balancing out their preponderance of battle tender squadrons with battleship ones. While I used to think that fleet carriers were supposed to fulfill the role I ascribed to light carriers, but from Sector Fleet I ...
by Condottiere
Sun Nov 03, 2013 8:59 pm
Forum: Traveller
Topic: Traveller Writers Wanted!
Replies: 118
Views: 26892

Re: Traveller Writers Wanted!

My concern with the legalese would be more if I wanted to recycle the characters, the subject, or the themes somewhere else.
by Condottiere
Sun Nov 03, 2013 8:53 pm
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5953

Re: Carrier Deck Crews

It comes down to semantics and historical perspective. Through deck cruisers was a political sleight of hand to retain any form of fixed wing capability in the Royal Navy past a budget-conscientious tight-fisted Ministry of Defence. They had the air group of an escort carrier but the performance of ...
by Condottiere
Sun Nov 03, 2013 6:57 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2482
Views: 139169

Re: Ship Design Philosophy

Actually, I just had an idea for an article, the development of launch chutes. The major difference between a barrier/arrestor wire carrier landing, which is described as scary to begin with and takes years of training and trying to perfectly align yourself in a rather long tube that your craft does...
by Condottiere
Sat Nov 02, 2013 12:55 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2482
Views: 139169

Re: Ship Design Philosophy

You've got to ensure that you won't hit the armoured hull while making your approach, or that meatball that you're looking at will be you splattered on the forecastle. You have two ships both on a fast collision course, with the next fighter half a minute behind. The approach will likely be on autop...
by Condottiere
Sat Nov 02, 2013 12:46 pm
Forum: Traveller
Topic: Zumwalt class DD Comparison to Imperial Navy
Replies: 9
Views: 1162

Re: Zumwalt class DD Comparison to Imperial Navy

Maintenance manuals; I think that most naval depots only construct battleships after a generation has passed. Or at least, that's the policy I would follow, since it ensures that top secret systems and construction methods remain within a restricted circle as long as possible, and that outsourcing i...
by Condottiere
Sat Nov 02, 2013 12:40 pm
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5953

Re: Carrier Deck Crews

That's really a light carrier. Escort carriers act more as mobile platforms in the cheapest, smallest hull that is practical to manufacture. Mileage varies.
by Condottiere
Fri Nov 01, 2013 9:26 am
Forum: Traveller
Topic: Rethinking ship shares for MTU
Replies: 20
Views: 2288

Re: Rethinking ship shares for MTU

At this point you call in a cost accountant and a business consultant.
by Condottiere
Fri Nov 01, 2013 9:22 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2482
Views: 139169

Re: Ship Design Philosophy

Another interesting aspect is the exact dimensions of launchtubes, since even for a given tonnage, craft come in all shapes and structures. Personally, I envisioned my range of generic smallcraft to be cylinderical, which meant they would fit snugly into the tube, and actually may allow some reducti...
by Condottiere
Fri Nov 01, 2013 9:00 am
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5953

Re: Carrier Deck Crews

Flight staff size would also depend on the mission(s) the air group would be expected to perform the thirty quoted would be for mixed wing capable of planetary/deep space strikes, task group space patrol, forward recon, SAR and whatever the equivalent of mine clearing and ASW is. The staff is probab...
by Condottiere
Thu Oct 31, 2013 5:35 pm
Forum: Traveller
Topic: Traveller Writers Wanted!
Replies: 118
Views: 26892

Re: Traveller Writers Wanted!

Sounds like fun. When is the deadline? What categories does the publication still need filling?
by Condottiere
Thu Oct 31, 2013 5:31 pm
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5953

Re: Carrier Deck Crews

I think you're looking at a Carrier Air Group (CAG) staff of around thirty, half officers.
by Condottiere
Thu Oct 31, 2013 5:24 pm
Forum: Traveller
Topic: Standard Seating for small craft
Replies: 8
Views: 959

Re: Standard Seating for small craft

Image
by Condottiere
Thu Oct 31, 2013 5:21 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2482
Views: 139169

Re: Ship Design Philosophy

Recovery via launchtube; unless the tube was built for at least double that tonnage, it would like threading through the eye of a needle if you have the rest of the squadron right behind you. I don't think it's ever really been thought out. BSG seems the most logical, with a recovery dock in the rea...
by Condottiere
Thu Oct 31, 2013 7:36 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2482
Views: 139169

Re: Ship Design Philosophy

Can't find any mention of ordinary launch facilities, though Classic mentions one per ten thousand tons, outside of launch tubes. GURPS mentions airlock/spacedock.
by Condottiere
Thu Oct 31, 2013 7:32 am
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5953

Re: Carrier Deck Crews

I can't fault it, but most crews are probably based on pragmatic experience. Maintenance teams are probably larger for heavy fighters, compared to medium or light fighters, flight operations would be connected to activity, maintenance of facilities tonnage of launch tubes and hangars, and you might ...
by Condottiere
Thu Oct 31, 2013 6:14 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2482
Views: 139169

Re: Ship Design Philosophy

Speaking of Grav drives, they seem to be the game's equivalent to diesels, since they require no extra fuel besides that of the power plant. The CEO of RyanSpace will have all reaction drives replaced by smallcraft Grav drives in order to cut down on fuel usage, besides the fact that a constant acce...
by Condottiere
Thu Oct 31, 2013 6:00 am
Forum: Traveller
Topic: Carrier Deck Crews
Replies: 69
Views: 5953

Re: Carrier Deck Crews

Real life or Traveller?

I don't think the Imperium Navy has escort carriers, nor do I suspect do they plan to build any. Wouldn't know about subsector ones (though I would have thought that they were responsible for convoy protection), and planetary ones probably have fighters based on stations.