Search found 81 matches

by Saladman
Wed Apr 19, 2017 4:36 am
Forum: Traveller
Topic: Items 1 tech higher
Replies: 19
Views: 2823

Re: Items 1 tech higher

1e CSC suggests imported gear may be available near a class C or better starport, but away from the starport the local tech level prevails. Suggested price increases are 25% higher than list for 1 TL difference, 50% higher for 2 TL, and double the price for 3 TL higher. Gear with a higher TL differe...
by Saladman
Tue Apr 18, 2017 9:27 am
Forum: Traveller
Topic: Thoughts on Making Traveller Psi Slightly More Important & Powerful
Replies: 7
Views: 1124

Re: Thoughts on Making Traveller Psi Slightly More Important & Powerful

I like it. Psionics is probably the first thing I'd house rule in a custom setting. (Somewhere I have some custom psionic careers, though I've never actually had an opportunity to put them in play.) And I think mentat-type powers are under-represented in rpgs, though in fairness they're harder to pu...
by Saladman
Sat Mar 25, 2017 2:57 pm
Forum: Traveller
Topic: MgT Ursa - First Draft
Replies: 6
Views: 948

Re: MgT Ursa - First Draft

So per the older MgT1 rules, Large creatures have 3d6 for physical stats? For Str and End yes, but Dex is 1d6. One more thing. Natural weapons. On page 116 (a long way from the combat rules) I finally found how much damage you do in unarmed combat. 1D6 Even though I used "brawling" in my opening pa...
by Saladman
Thu Mar 23, 2017 4:01 am
Forum: Traveller
Topic: MgT Ursa - First Draft
Replies: 6
Views: 948

Re: MgT Ursa - First Draft

Disclaimer: I have not seen T20, so I'm working solely off the 1e Mongoose book. A key question is whether they are Large or not (as the mechanical tag, not simply a bit tall). If Large, they qualify for 3d6 Str, 1d6 Dex, and 3d6 End, replacing any +'s and -'s. It sounds to me like they qualify, but...
by Saladman
Wed Mar 22, 2017 11:25 am
Forum: Traveller
Topic: Starliner
Replies: 21
Views: 2211

Re: Starliner

It would need a theme song. I'm not making fun either; I think security/troubleshooters on a large passenger liner could make a good campaign frame.
by Saladman
Wed Mar 22, 2017 10:09 am
Forum: Traveller
Topic: Interstellar law in non-aligned space
Replies: 27
Views: 2636

Re: Interstellar law in non-aligned space

When it comes to areas of chartered space outside the Imperium or other empires, confederations and so on (like District 268 or much of the Trojan Reach), how are things like red-zone interdicts enforced? Ships on station from whoever red-zoned it. If that's sensitive politically then gunships not ...
by Saladman
Tue Mar 14, 2017 11:54 am
Forum: Traveller
Topic: Monthly Maintenance
Replies: 17
Views: 1542

Re: Monthly Maintenance

I'm tempted to count the base wages of extra, above required crew number, mechanics and engineers against monthly maintenance costs. Or maybe only up to a % if you want to require parts purchases as well.
by Saladman
Mon Jul 27, 2015 5:39 pm
Forum: Traveller
Topic: Wagon Train to the Stars
Replies: 29
Views: 2063

Re: Wagon Train to the Stars

There needs to be a reason to colonize a planet. If it's an earth-like, which the OP stipulated, that's the reason. Get in on the ground floor and their grandchildren will be major land owners or stake holders (they believe) of a garden world. Also, there's a lot of room between TL1 and TL12. You d...
by Saladman
Sun Jul 26, 2015 6:56 am
Forum: Traveller
Topic: Wagon Train to the Stars
Replies: 29
Views: 2063

Re: Wagon Train to the Stars

It's an interesting source of surplus (thus PC owned) ships. But I can see a lot of them being used as the core of the new community... i.e. as the village power plant and shelter the first few winters. If you know you're doing this you could try to get away with skimping on maintenance on the way ...
by Saladman
Tue Jul 14, 2015 6:22 pm
Forum: Traveller
Topic: Cheap ships, expensive to run.
Replies: 52
Views: 3832

Re: Cheap ships, expensive to run.

I handled this a bit differently - make the ships cheap to buy and cheap-ish to run, but keep the total amount of money available to the PCs low. I've assumed a market for secondhand starships such as free traders, the price of which is largely driven by the condition of the ship and the revenue ge...
by Saladman
Thu Jul 09, 2015 11:49 am
Forum: Traveller
Topic: Cheap ships, expensive to run.
Replies: 52
Views: 3832

Re: Cheap ships, expensive to run.

Tolcreator, I think this is awesome and I plan to try it out at my next opportunity. Although that might be a solo play trading game, since I'm running something else entirely at the moment. What I like about it for campaign play though is it's a lot easier to just give out a ship without instantly ...
by Saladman
Mon Dec 08, 2014 10:12 pm
Forum: Traveller
Topic: Kickstarting Traveller Products
Replies: 13
Views: 1563

Re: Kickstarting Traveller Products

I think Kickstarter was originally conceived as a funding mechanism, not a pre-order service. In principle, you're an investor, not a customer. Its fair to say that's not how either the backers or the creators are using it anymore, but that was the original pitch. The market's still settling around ...
by Saladman
Wed Nov 12, 2014 2:21 am
Forum: Traveller
Topic: Do you homebrew careers?
Replies: 30
Views: 4308

Re: Do you homebrew careers?

I went back to GDW's the New Era in order to make characters. No stupid rolling a Army guy who has Sensors 2, navigation 5 and Advocate 3 and no combat skills but that which his rank gives him. The New Era let you choose your skills (within a limit) and not have it 100% random like MGT. Fair enough...
by Saladman
Wed Nov 12, 2014 2:10 am
Forum: Traveller
Topic: Traveller Wishlists for 2015
Replies: 82
Views: 10478

Re: Traveller Wishlists for 2015

2) Official Traveller App(s) to generate characters, worlds, ships, etc. This is kind of all I want. I've done a single sub-sector by hand (rolled, then written up and rationalized), which is actually a useful exercise to learn the system and the world codes. But man, that first one takes a while! ...
by Saladman
Tue Oct 28, 2014 1:10 am
Forum: Traveller
Topic: Traveller Movie
Replies: 17
Views: 2102

Re: Traveller Movie

Here is a Traveller movie: https://www.youtube.com/watch?v=hyeYs8JPqdY

Well, could/should have been. It apparently never got past this stage. :(
by Saladman
Sun Oct 26, 2014 4:43 am
Forum: Traveller
Topic: Do you homebrew careers?
Replies: 30
Views: 4308

Re: Do you homebrew careers?

Speaking for myself and not DickTurpin, Take a look at page 9 of the core rules and you will see that for most careers, the combined target numbers for survival and advancement are a 12. 6 and 6, 5 and 7, a few 8 and 4. There are a couple exceptions, but they don't stray far. The scouts seam to be ...
by Saladman
Thu Oct 23, 2014 9:45 pm
Forum: Traveller
Topic: Do you homebrew careers?
Replies: 30
Views: 4308

Re: Do you homebrew careers?

JRoss wrote:Does it count as homebrew if Mongoose has published the Careers that you wrote?
Touche. Well, if you're asking me, then which came first, using the careers or having them published?
by Saladman
Wed Oct 22, 2014 9:30 pm
Forum: Traveller
Topic: Do you homebrew careers?
Replies: 30
Views: 4308

Do you homebrew careers?

Or do you prefer published ones? I ask because a question in the Cosmopolite thread reminded me of an attitude I've seen elsewhere, of what looks like people waiting for an official resource. For myself, careers are pretty easy to knock out. The greater labor would be in a custom life events list, a...
by Saladman
Wed Oct 22, 2014 9:19 pm
Forum: Traveller
Topic: Book 10: Cosmopolite - Now on Drivethru
Replies: 48
Views: 7530

Re: Book 10: Cosmopolite - Now on Drivethru

OK, I have read through the careers and I have a couple of questions related to how a certain type of citizen would fit into this system. 1. A Cab Driver (ala Die Hard 4) ... 1. Drive (any) or Flyer (grav) 2. Mechanic 3. Navigation 4. Streetwise 5. Persuade 6. Drive (any) or Flyer (grav) At rank 1,...
by Saladman
Sat Oct 18, 2014 3:06 pm
Forum: Traveller
Topic: A Guide to the Third Imperium?
Replies: 20
Views: 2112

Re: A Guide to the Third Imperium?

So how about producing an epic sized, full colour, high production standards, comprehensive and systemless Guide to the Third Imperium in a manner similar to The Guide to Glorantha produced by Moon Design/Issaries recently? But is there a Barnes & Noble audience-kickstarter-never-played-Traveller-b...