Search found 39 matches

by Matt_H
Tue Aug 21, 2012 4:07 pm
Forum: Legend
Topic: Android Support & Legend Character Generator
Replies: 8
Views: 1499

Re: Android Support & Legend Character Generator

danskmacabre wrote:Once I've settled down in Australia (I'm moving there soon) I'm going to make a serious effort to make an Android based character generator for Legend, but that won;t be anytine soon, probably early 2013.
Pull your finger out dansk!
It's bad enough you're running of to Oz to avoid GMing for us!
by Matt_H
Fri Jul 27, 2012 7:00 pm
Forum: Legend
Topic: Lowest Roll, Autmatic Levels of Success
Replies: 15
Views: 2176

Re: Lowest Roll, Autmatic Levels of Success

The problem i see with this, and this is just IMO, is that if lowest roll counts for opposed rolls, this seems to favour the less skilled character, which is not the intent of the RAW i believe. Higher skilled characters have a much better chance in the RAW, which in my opinion seems fairer, and is...
by Matt_H
Mon Jul 02, 2012 1:58 pm
Forum: Legend
Topic: MRQ Wiki - new
Replies: 124
Views: 48752

Re: MRQ Wiki - new

Delegate the task of maintenance to a few reliable souls from this forum.
Any modifications or additions to the WIKI will have to go through them.
Disable all other accounts.
by Matt_H
Sun Jun 24, 2012 11:32 am
Forum: Legend
Topic: Malware Alert
Replies: 9
Views: 1444

Re: Malware Alert

No malware warning from firefox on Ubuntu or chrome on Win7.

BRP did have some a while back, perhaps you picked it up then?
by Matt_H
Sat Jun 09, 2012 9:40 pm
Forum: Legend
Topic: Anyone want to do a group Legend project?
Replies: 43
Views: 5203

Re: Anyone want to do a group Legend project?

Like the title says, does anyone want to do a group project for Legend. It could be a co-operative thing here on the forum. I like the idea of doing an 'Arabian Night's Legend if anyone wants to join together to do such a thing. I think you should define your goals more clearly Mage, exactly what b...
by Matt_H
Sun Jun 03, 2012 11:13 am
Forum: Other Roleplaying Games
Topic: [CONAN] Raids into Cimmeria?
Replies: 5
Views: 1865

Re: [CONAN] Raids into Cimmeria?

Great justifications from Luca. I would also like to add that geography will play a part in how far raiders penetrate. A handy river course gets you deep into enemy territory, but a mountain pass is bound to have at least a hunting/trading party passing through on a regular basis meaning raiders wil...
by Matt_H
Fri May 25, 2012 11:55 am
Forum: Legend
Topic: Legend Compatible
Replies: 12
Views: 2369

Re: Legend Compatible

Big problem for me has actually been artwork. Now I am just going to leave artwork out ... I'm sure if you say what you need here someone will step up and contribute or you could sign up to deviantArt or Elfwood and ask for contributions (artists LOVE to have their work shown off after all). Altern...
by Matt_H
Sun Apr 22, 2012 2:02 pm
Forum: Legend
Topic: Statistics for a Whip
Replies: 15
Views: 1375

Re: Statistics for a Whip

Kesendeja wrote: Thank you for the response, it has been greatly appreciated. Do you think you could disarm with the weapon?
It has been the stock move in many a western, hero or villain whips a knife or pistol from out of his opponents hand.
by Matt_H
Sun Apr 22, 2012 11:36 am
Forum: Legend
Topic: Statistics for a Whip
Replies: 15
Views: 1375

Re: Statistics for a Whip

This is going to come down to how the players (and their GM) design and use the whip. For a normal whip 1 damage seems plenty, any armour will defend against it, but its the CM's that make it worthwhile. Grapple limbs (also neck), stun location (requires damage), disarm (one handed weapons only). Tw...
by Matt_H
Sat Apr 14, 2012 1:29 pm
Forum: Legend
Topic: Statistics for a Whip
Replies: 15
Views: 1375

Re: Statistics for a Whip

What sort of whip? The traditional cowboy bull whip is a poor weapon at best, mostly good for noise making to scare cattle or against bound victims. I'm not saying its impossible to do damage or entangle etc, but the whip is mainly to cause pain on bare skin even when tipped with metal. What setting...
by Matt_H
Sat Apr 14, 2012 1:14 pm
Forum: Legend
Topic: Overextend
Replies: 8
Views: 1139

Re: Overextend

An overextended person is off balance and wrong footed so they lose their ability to attack next CA whilst they regain balance, composure and a position from which they can attack, but can feasibly still evade and parry.
by Matt_H
Tue Apr 10, 2012 2:44 pm
Forum: Legend
Topic: Am I misremembering?
Replies: 11
Views: 986

Re: Am I misremembering?

I've never been impressed with the whole 'plucking from the deck' routine. Squid are fantastic creatures in the water, almost the pinnacle of predatory perfection, but out of water they're reduced to impotent water squirting jelly. That aside, as the players are basically engaged with tentacles only...
by Matt_H
Tue Apr 10, 2012 10:25 am
Forum: Legend
Topic: Am I misremembering?
Replies: 11
Views: 986

Re: Am I misremembering?

How big of a Kraken are you after? (I'm assuming squid type here after various movies) The largest giant squid is about a metric ton and 60/70feet long. A ship wrecker like Verne's must be several hundred feet and 7+ tons.(SIZ 65-70 ish) Its mantle would be 75/85 feet, head 20 feet across, 8 main ar...
by Matt_H
Sun Apr 08, 2012 8:08 am
Forum: Legend
Topic: Magical Weapons and Players
Replies: 25
Views: 3881

Re: Magical Weapons and Players

If you decide to make the blades some long forgotten, overlooked artifact you have the basis for a whole campaign that may take years to gradually unlock their history and powers, but this is a major game changer. A more mundane option is to give the weapons a minimal bonus to damage (+1) with the o...
by Matt_H
Sun Mar 18, 2012 9:02 pm
Forum: Other Roleplaying Games
Topic: [CONAN] PC Paycheck
Replies: 6
Views: 1007

Re: [CONAN] PC Paycheck

I haven't been stocking my adventures with lots of loot. I've gone "realistic" with that. People are basically poor. Doing the calculations, a good smith or trapper can make a better living than pure adventuring (in my game, so far....everything changes). They're not mercenaries being paid anything...
by Matt_H
Sun Mar 18, 2012 6:06 pm
Forum: Other Roleplaying Games
Topic: [CONAN] PC Paycheck
Replies: 6
Views: 1007

Re: [CONAN] PC Paycheck

Surely the whole reason they're adventurers is because the returns will always be better raiding and looting, its a free an easy life and you don't have the grind of peasant life! Have you considered how your weapon smith will even set up a forge for just three months? Tools, a forge, a customer bas...
by Matt_H
Sat Mar 10, 2012 1:00 pm
Forum: Legend
Topic: Precise Attacks in Legend?
Replies: 16
Views: 1892

Re: Precise Attacks in Legend?

This was one of the first things I debated when I came back to gaming recently, but using half your current skill + modifiers rather than a fixed reduction in chance. However I don't think it sits very well the the CM system, because as you show, you can apply whatever CM you want, where you want (a...
by Matt_H
Fri Mar 09, 2012 12:06 am
Forum: Legend
Topic: Single Weapon Style vs Dual Weapon or Weapon and Shield
Replies: 85
Views: 10516

Re: Single Weapon Style vs Dual Weapon or Weapon and Shield

But until a game system can effectively allow your mastery of the single blade to undo the huge advantage that an offhand weapon and that extra CA confer, then character optimisation and even possible survival may require dropping fashion and taking up another weapon :) And after all, aren't most pl...
by Matt_H
Thu Mar 08, 2012 3:24 pm
Forum: Legend
Topic: Single Weapon Style vs Dual Weapon or Weapon and Shield
Replies: 85
Views: 10516

Re: Single Weapon Style vs Dual Weapon or Weapon and Shield

One of the players is using a single rapier which is why this thread caught my interest as I'm wondering if my suggestion would work Now this I cant understand :) Why would they not use a main gauche or sword breaker dagger which, like the Eshmirian Falchion of Elric, can count as one size larger f...