Search found 838 matches

by Egil Skallagrimsson
Mon Jan 13, 2014 9:49 pm
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 766
Views: 113274

Re: Solomani Confederation (Military)

Scouts are military, or paramilitary (and militarized during war time) Ok, you can get drafted into the scouts, so perhaps that makes them military, oh, you can get drafted into law enforcement and the merchant marine as well, neither really very military (though law enforcers might well have bette...
by Egil Skallagrimsson
Sun Jan 12, 2014 6:25 pm
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 766
Views: 113274

Re: Solomani Confederation (Military)

This exemplifies why I say carrying the "age of sail" theme too far is sub-optimal. IMO, it isn't the exploration duties of the IISS being replaced by the Navy, it is the survey and other duties that seem more problematic. I could see at least there being some bureau of standards to replicate those...
by Egil Skallagrimsson
Sun Jan 12, 2014 6:18 pm
Forum: Traveller
Topic: Capped Zhodani education level
Replies: 17
Views: 1744

Re: Capped Zhodani education level

In looking the paragraph over, I'd probably write it like this today: "For all classes of Zhodani society, initial Education cannot be higher than initial Social Standing. If Education is higher than Social Standing initially, reduce Education to be equal to Social Standing. On the other hand, chil...
by Egil Skallagrimsson
Sat Jan 11, 2014 12:32 pm
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 766
Views: 113274

Re: Solomani Confederation (Military)

In regard to finessing combat abilities, the main fleet units are not going to be exploring ... Indeed, many of the famous exploration ships were actually modified merchant ships in naval service, like the Astrolabe of La Perouse (a fluyt), the Astrolabe of Dumont d'Urville (a horse carrier) or the...
by Egil Skallagrimsson
Sat Jan 11, 2014 12:29 pm
Forum: Traveller
Topic: Capped Zhodani education level
Replies: 17
Views: 1744

Re: Capped Zhodani education level

A prole with EDU 10 and SOC 5 is either allowed, or it is not. Hmmm..... I think the answer is not allowed, the book says " the effect is that initial Education cannot be higher than initial social standing", so in your example the prole will be limited to Edu 5. But the book doesn't say who it app...
by Egil Skallagrimsson
Sat Jan 11, 2014 9:38 am
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 766
Views: 113274

Re: Solomani Confederation (Military)

4. The problem with the Navy taking responsibility for what we think are traditional Scouting activities, is that they are less focussed in finessing their combat abilities. This tends to work in order to find employment for their less occupied officers during peacetime, and pushes them into the te...
by Egil Skallagrimsson
Sat Jan 11, 2014 9:25 am
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 766
Views: 113274

Re: Solomani Confederation (Military)

Noticed something dragoner spoke about. I absolutely agree with you on the misconception of the Age of Sail. Literally any ship coming in to harbour, commonly merchants, had to take on an allotment of mail, if the declared their destination. Most ports enforced that merchants must as well. And thus...
by Egil Skallagrimsson
Sat Jan 11, 2014 9:16 am
Forum: Traveller
Topic: Capped Zhodani education level
Replies: 17
Views: 1744

Re: Capped Zhodani education level

A prole with EDU 10 and SOC 5 is either allowed, or it is not. Hmmm..... I think the answer is not allowed, the book says " the effect is that initial Education cannot be higher than initial social standing", so in your example the prole will be limited to Edu 5. There is clearly provision for inte...
by Egil Skallagrimsson
Mon Dec 16, 2013 9:16 pm
Forum: Traveller
Topic: Suggested (Unoffical) CSC Erratta and Amendments
Replies: 41
Views: 7399

Re: Suggested (Unoffical) CSC Erratta and Amendments

I think the CSC really needs to concentrate on stuff like food, clothing, sensors, scientific instruments, measuring and recording devices, survival gear, drugs and medicines and tools, rather than almost exclusively on weapons. Perhaps, but in that case we would need a separate weapon supplement! ...
by Egil Skallagrimsson
Sun Dec 15, 2013 11:37 pm
Forum: Traveller
Topic: Suggested (Unoffical) CSC Erratta and Amendments
Replies: 41
Views: 7399

Re: Suggested (Unoffical) CSC Erratta and Amendments

Actually, I think that's backwards. The automatic rifle is correct, it's the self-loading rifle that is wrong and needs its damage upped to 3d6+3 SAP. apoc527 I think you are right :D , and that the 3d6+3 SAP can be applied to weapons using "7mm" rounds, without unbalancing relative small arms dama...
by Egil Skallagrimsson
Sun Dec 15, 2013 11:16 pm
Forum: Traveller
Topic: Massive Traveller Reprint - Any Changes?
Replies: 26
Views: 3717

Re: Massive Traveller Reprint - Any Changes?

Much of the CRB ....

viewtopic.php?f=89&t=50272

Egil
by Egil Skallagrimsson
Sat Nov 30, 2013 1:25 pm
Forum: Traveller
Topic: Why is software included in ship maintainance cost?
Replies: 24
Views: 2708

Re: Why is software included in ship maintainance cost?

Hi Francisco, welcome to the forums! On your question, ship maintainance costs are a game mechanic, and will necessarily represent a simplification. Leave out software costs if you like, but why not leave out the costs of other systems which may not have been used in the last month? Or used less oft...
by Egil Skallagrimsson
Sat Nov 30, 2013 11:04 am
Forum: Traveller
Topic: advice for a new traveller GM
Replies: 8
Views: 1566

Re: advice for a new traveller GM

For the first game, run a one off, probably using characters you have pre-created, with some combat, to familiarise everyone with the system, not just what the rolls mean, but also to get an understanding of the best tactics to use. Scenerios like a police investigation leading to a shoot out would ...
by Egil Skallagrimsson
Sat Nov 23, 2013 1:35 pm
Forum: Traveller
Topic: Robotic ships
Replies: 63
Views: 7993

Re: Robotic ships

There's nothing in the rules about using completely computerised ships, and no need for a "sophant" or (intelligent?) biological entity to be on a ship for it to jump. Similarly, no rules problem for in system ships being computerised. As other posts have pointed out, the issues are cultural, and to...
by Egil Skallagrimsson
Wed Nov 13, 2013 10:29 pm
Forum: Traveller
Topic: SDB's vs. Warships
Replies: 131
Views: 13014

Re: SDB's vs. Warships

Somewhat surprisingly, the economics of refuelling like this don't really add up, for a merchant ship at least. GGs are usually some distance from the main world, which is where you want to go, and what you save in fuel costs are lost in the transit time to the destination where you intend to off-l...
by Egil Skallagrimsson
Tue Nov 12, 2013 8:13 pm
Forum: Traveller
Topic: SDB's vs. Warships
Replies: 131
Views: 13014

Re: SDB's vs. Warships

I'd say SDBs also patrol their gas giants from poachers. Why let moochers just help themselves to free hydrogen? I'd be very skeptical any system with enough population, port facilities and the commerce to afford those cutters would allow ships free fuel. The system should be crawling with dozens o...
by Egil Skallagrimsson
Tue Nov 12, 2013 8:05 pm
Forum: Traveller
Topic: SDB's vs. Warships
Replies: 131
Views: 13014

Re: SDB's vs. Warships

The other ships, being mostly a TL behind at 13 have lower jump and often a not much better (M3) accelleration. So basically the Solomanie need a 250.000dt Dreadnaught (J4/M4) to deal with a 60.000dt heavy cruiser. I don't really follow this, there will be no need for defending ships to chase aroun...
by Egil Skallagrimsson
Sun Nov 10, 2013 3:31 pm
Forum: Traveller
Topic: SDB's vs. Warships
Replies: 131
Views: 13014

Re: SDB's vs. Warships

A while ago we ran a game pitching one "Destroyer Escort (patrol variant)" (1000dt, two particle beam bays, plus 8 turrets, 8pt armour, 752.81MCr) from p 108 of Traders and Gunboats, against two of the SBDs (200 dt, one particle beam bay, 12pt armour, 134.25MCr each)from p92. The destroyer "won", ju...
by Egil Skallagrimsson
Tue Sep 24, 2013 6:55 pm
Forum: Traveller
Topic: Jump Bubble diameter and location of Jump Drive
Replies: 69
Views: 8886

Re: Jump Bubble diameter and location of Jump Drive

Reynard wrote:Is a rabbit hole a form of jump space?
Dunno, you will have to ask Alice that one.
by Egil Skallagrimsson
Fri Sep 20, 2013 4:45 pm
Forum: Traveller
Topic: AD2300, N00B, Is this game really that deadly?
Replies: 31
Views: 3772

Re: AD2300, N00B, Is this game really that deadly?

Now, there is another interesting rule variation, do you, in your game, apply the dex bonus to each shot in a burst, or just one? We use the latter. How about the slug rifle 1, if applicable? Again, we only apply it once, but the rules don't give a clear ruling. Yeah, if you can get 3 hits off an A...