Search found 679 matches

by FreeTrav
Sat Nov 12, 2016 12:11 am
Forum: Traveller
Topic: Adventures during character creation
Replies: 14
Views: 2550

Re: Adventures during character creation

@DanDare2050 - Would you please be so kind as to write up your 'faction system' as a potential article for Freelance Traveller (Doing It My Way section)?
by FreeTrav
Wed Nov 09, 2016 1:50 am
Forum: Traveller
Topic: [Freelance Traveller] Nov/Dec 2016 posted!
Replies: 2
Views: 1164

[Freelance Traveller] Nov/Dec 2016 posted!

The November/December 2016 issue of Freelance Traveller is posted for download! This issue features Your Humble Editor's after-action report on TravellerCON/USA 2016. Traveller was played, fun was had, and I'm already looking forward to next year. This issue introduces The Freelance Traveller Cookbo...
by FreeTrav
Sun Oct 02, 2016 2:13 am
Forum: Traveller
Topic: Feedback requested: Starship Illustration format.
Replies: 11
Views: 1767

Re: Feedback requested: Starship Illustration format.

I like the sample page, except that for the stats, you want the text to be black and the grey background to be somewhat lighter. Separately, I'd like to see deck plans, and not isometric ones, either - plain black-and-white line drawings are ideal.
by FreeTrav
Mon Sep 05, 2016 8:33 pm
Forum: Traveller
Topic: [Freelance Traveller] September/October 2016 is up!
Replies: 1
Views: 686

[Freelance Traveller] September/October 2016 is up!

The September/October 2016 issue of Freelance Traveller is available for download! This issue's feature is Joe Webb's adventure, The Petrified Forest. An abandoned Naval/Scout base has become an active pirate base, and there are political ramifications to doing something about the pirates using off...
by FreeTrav
Sat Jul 30, 2016 1:13 am
Forum: Traveller
Topic: Art:200 Ton Free trader
Replies: 59
Views: 5938

Re: Art:200 Ton Free trader

Please, wbnc, contact me by email, editor@freelancetraveller.com. I think that if you can do some scenes that fit nicely in 8.3x11, with 'bleed' to go out to 8.5x11.7, you can have some Freelance Traveller covers.
by FreeTrav
Mon Jul 25, 2016 12:05 am
Forum: Traveller
Topic: Ideas For New Psi Powers
Replies: 12
Views: 2134

Re: Ideas For New Psi Powers

I've never particularly liked the idea of psi at all, and certain of the powers just strain credulity a bit too much for me. Also, I tend to be a "fellow traveller" with respect to the idea of Old School Roleplaying, where you don't have a skill for everything; you make do with what you do have, and...
by FreeTrav
Sun Jul 24, 2016 10:37 pm
Forum: Traveller
Topic: Online resources for traveller
Replies: 8
Views: 2373

Re: Online resources for traveller

May I suggest that the Moderators make this thread a Sticky?
by FreeTrav
Sun Jul 24, 2016 10:35 pm
Forum: Traveller
Topic: High Skill Rollers 2: Persuade
Replies: 3
Views: 627

Re: High Skill Rollers 2: Persuade

I could also see a not-quite-top persuader being a salesman - he wouldn't need to necessarily have both Belief and Empathy, though it's likely that he does have one or the other. Consistency, as described here, isn't really necessary for the salesman , though it would be for the account manager - wh...
by FreeTrav
Sat Jul 09, 2016 9:21 pm
Forum: Traveller
Topic: Lots of Dice and a little Cepheus Engine, too
Replies: 200
Views: 23839

Re: Cepheus Engine

Jeff, maybe you haven’t noticed, but I actually have been making my case; you just never bothered to read; that, or maybe you just don’t know your dice distributions. I don't make it a practice to memorize distributions; when I need specifics, I can look them up. Generally, for gaming, I don't need...
by FreeTrav
Sat Jul 09, 2016 7:50 pm
Forum: Traveller
Topic: Lots of Dice and a little Cepheus Engine, too
Replies: 200
Views: 23839

Re: Cepheus Engine

I think T20 failed more because it was simply a bad implementation of d20 rules with Traveller - possibly because it came out rather early in the d20 era, before D20 Modern was released, and it was trying to fit D&D-style rules into Traveller when it could have been a lot more original about it (as...
by FreeTrav
Fri Jul 08, 2016 11:31 pm
Forum: Traveller
Topic: Lots of Dice and a little Cepheus Engine, too
Replies: 200
Views: 23839

Re: Cepheus Engine

So, yeah, polydice Traveller has been tried. It wasn't the only possibility for polydice, but it was the most likely one to be looked at, and the memory is going to make the old hands a bit leery of anything like it. I have to admit that I doubt that the epic fail of Traveller 20 has much to do wit...
by FreeTrav
Fri Jul 08, 2016 10:03 pm
Forum: Traveller
Topic: Blacklisted Spaceships?
Replies: 27
Views: 2604

Re: Blacklisted Spaceships?

Ok, that does it. Someone's got to take some of the ideas from this thread and write a full-length feature adventure for Freelance Traveller. Press deadline is three days ago, but I'll let it slide if you get it to me by yesterday...
by FreeTrav
Fri Jul 08, 2016 9:57 pm
Forum: Traveller
Topic: Lots of Dice and a little Cepheus Engine, too
Replies: 200
Views: 23839

Re: Cepheus Engine

What dice would make Traveller a better game , regardless of “economics and convenience” ? A well-stated question. The first answer that comes to my mind is for backwards compatibility with MgT 1e material. Then again, that may fall under the "economics and convenience" umbrella. As far as probabil...
by FreeTrav
Fri Jul 08, 2016 4:44 am
Forum: Traveller
Topic: Blacklisted Spaceships?
Replies: 27
Views: 2604

Re: Blacklisted Spaceships?

You know, responses to this in terms of a used ship are easier, but for a new ship seem more difficult... The Power Plant for this production year of ship is known for... exploding... dangerously. Your ship has been successfully recalled and had that unit replaced with a much more reliable model, b...
by FreeTrav
Fri Jul 08, 2016 4:36 am
Forum: Traveller
Topic: Lots of Dice and a little Cepheus Engine, too
Replies: 200
Views: 23839

Re: Cepheus Engine

Again, I’m not advocating for anything, other than the best , by whatever mutually agreeable metric. I’m simply stating that an argument based on availability has no real merit. Suppose, for instance, the d6es were each labeled -3, -2, -1, 0, 1, 2; that would eliminate that pesky -8, wouldn’t it? D...
by FreeTrav
Fri Jul 08, 2016 2:47 am
Forum: Traveller
Topic: Blacklisted Spaceships?
Replies: 27
Views: 2604

Re: Blacklisted Spaceships?

Its listed as the ship would be impounded in several systems with a -1DM to Broker checks so how would you explain that? Idea lifted from the Liaden Universe: The owner of the ship - or the group that the PCs with the ship are contractors for - is banned from trading at those worlds, and is conside...
by FreeTrav
Fri Jul 08, 2016 2:37 am
Forum: Traveller
Topic: Lots of Dice and a little Cepheus Engine, too
Replies: 200
Views: 23839

Re: Cepheus Engine

You’re assuming too much about what I said, instead of taking it at face-value. Dice with different sides are neither more convenient nor more simple. Plenty of people have played board games that relied on custom dice. The niche that the d6 has occupied as “the ubiquitous one”, or “the cheapest on...
by FreeTrav
Fri Jul 08, 2016 12:28 am
Forum: Traveller
Topic: Lots of Dice and a little Cepheus Engine, too
Replies: 200
Views: 23839

Re: Cepheus Engine

I don’t think the price of dice is a serious consideration here. It would be better if Traveller used the polyhedral set as a basis of what is available, and used the genuinely most appropriate dice from those available polyhedrons. Gameplay should trump financial reasons over which dice to use. Pe...
by FreeTrav
Thu Jul 07, 2016 10:15 pm
Forum: Traveller
Topic: Lots of Dice and a little Cepheus Engine, too
Replies: 200
Views: 23839

Re: Cepheus Engine

What so great about using 2d6 as your main selling point? Why not do a science fiction game that uses d4s, d6s, d8s, d10s, d12s, and d20s? What is the big deal about using only d6s? Dungeons and Dragons has enough market saturation that just about anybody can get those dice, its not like you have t...
by FreeTrav
Thu Jul 07, 2016 9:11 pm
Forum: Traveller
Topic: [TravellerCON/USA 2016] Registration is Open!
Replies: 1
Views: 432

[TravellerCON/USA 2016] Registration is Open!

TravellerCON/USA 2016 is planned for the weekend of 7—9 October, at the Lancaster Host Resort and Conference Center in Lancaster, PA (same place as last year). Registration is open; the full weekend is $30 for referees or participants (age 12+ only) and may be paid at the door; vendor registration i...