Search found 2202 matches

by Infojunky
Thu Feb 02, 2017 8:41 am
Forum: Traveller
Topic: Real world subsidized liners?
Replies: 49
Views: 2995

Re: Real world subsidized liners?

Ok, another point or two. A liner in in steamship parlance is largely a cargo ship. with maybe a third of it's payload volume dedicated to the Passenger trade. Especially on the Subsidy. Frequently the ports they serve have small transient populations, Inj traveller terms they probably will be servi...
by Infojunky
Thu Feb 02, 2017 6:14 am
Forum: Traveller
Topic: Cargo Lifter aka Exoskeleton
Replies: 13
Views: 991

Re: Cargo Lifter aka Exoskeleton

In general It probably won't be able to lift more than it weighs. Now install grav Lifters and then your max lift will be the max the Grav drive can lift.

Lift Trucks usually mass more than their maximum lift capability.

I assumed a max Endurance score for robot encumbrances...
by Infojunky
Tue Jan 31, 2017 8:31 am
Forum: Traveller
Topic: Lock Picking Skill?
Replies: 10
Views: 1076

Re: Lock Picking Skill?

Average mechanical skill check seems wrong to me should be higher. Locks have a purpose to stop people getting in. I suppose if its a high security lock it might get a boon to the roll as opposed to a standard lock. But still seems a bit strange. Most lock just require the right set of tools. They ...
by Infojunky
Tue Jan 31, 2017 3:37 am
Forum: Traveller
Topic: Real world subsidized liners?
Replies: 49
Views: 2995

Re: Real world subsidized liners?

In the early 20th century various trade routes were established by the American Maritime authority, shipping lines could apply for a Operation offset Subsidy serving the ports on said trade route. Generally is one line per trade route.

Now remember this the age of Steam, everything moved by ship
by Infojunky
Mon Jan 30, 2017 11:08 pm
Forum: Traveller
Topic: Character Sheet w/ "Skill Buckets"
Replies: 11
Views: 1585

Re: Character Sheet w/ "Skill Buckets"

Heck I still use just a Index card....
by Infojunky
Sun Jan 29, 2017 9:12 pm
Forum: Traveller
Topic: illustrtion: Air raft reworked
Replies: 31
Views: 2841

Re: illustrtion: Air raft reworked

Works....
by Infojunky
Sun Jan 29, 2017 8:41 am
Forum: Traveller
Topic: illustrtion: Air raft reworked
Replies: 31
Views: 2841

Re: illustrtion: Air raft reworked

Works by me...

A hardtop would be cool as well...
by Infojunky
Sun Jan 29, 2017 8:37 am
Forum: Traveller
Topic: Art: Starship Grade Missiles/Torpedoes
Replies: 40
Views: 3078

Re: Art: Starship Grade Missiles/Torpedoes

Condottiere wrote:A cruiser is a cruiser, some are just optimized for specific missions or tasks.
Still not making your point...
by Infojunky
Sun Jan 29, 2017 1:17 am
Forum: Traveller
Topic: Art: Starship Grade Missiles/Torpedoes
Replies: 40
Views: 3078

Re: Art: Starship Grade Missiles/Torpedoes

Condottiere wrote:Cruise missiles are actually suicide drones, that exchange speed for range, stealth and endurance.
Still describing a Missile there.
by Infojunky
Sat Jan 28, 2017 8:29 pm
Forum: Traveller
Topic: Art: Starship Grade Missiles/Torpedoes
Replies: 40
Views: 3078

Re: Art: Starship Grade Missiles/Torpedoes

Condottiere wrote:You utilize cruise missiles differently, otherwise why bother putting in a more expensive propulsion system.
Still not seeing you objection. Cruise missiles thrust all the way to their targets.
by Infojunky
Fri Jan 27, 2017 8:57 pm
Forum: Traveller
Topic: Art: Starship Grade Missiles/Torpedoes
Replies: 40
Views: 3078

Re: Art: Starship Grade Missiles/Torpedoes

Condottiere wrote: But having a gravitic motor tends to make it more a cruise missile.
So what is the problem? It's still a missile...
by Infojunky
Thu Jan 26, 2017 10:40 pm
Forum: Traveller
Topic: Art: Starship Grade Missiles/Torpedoes
Replies: 40
Views: 3078

Re: Art: Starship Grade Missiles/Torpedoes

I like the Vanes..... I have been toying with the idea of adding Vanes to all of my freeflight Grav vehicles... Yeah but vanes make sense in a atmosphere where they act as air brakes to change direction as they do on a plane. They make no sense in space where there is nothing for them to react with...
by Infojunky
Thu Jan 26, 2017 2:08 am
Forum: Traveller
Topic: Art: Starship Grade Missiles/Torpedoes
Replies: 40
Views: 3078

Re: Art: Starship Grade Missiles/Torpedoes

I like the Vanes.....

I have been toying with the idea of adding Vanes to all of my freeflight Grav vehicles...
by Infojunky
Wed Jan 25, 2017 12:20 am
Forum: Traveller
Topic: Art: Starship Grade Missiles/Torpedoes
Replies: 40
Views: 3078

Re: Art: Starship Grade Missiles/Torpedoes

Condottiere wrote: And round missiles should have a larger magazine capacity.
Methinks someone failed geometry.....
by Infojunky
Tue Jan 24, 2017 12:32 am
Forum: Traveller
Topic: Art: Starship Grade Missiles/Torpedoes
Replies: 40
Views: 3078

Re: Art: Starship Grade Missiles/Torpedoes

Space missiles..... Why are they round?
by Infojunky
Thu Jan 19, 2017 9:56 pm
Forum: Traveller
Topic: Chair size on deckplans
Replies: 12
Views: 1128

Re: Chair size on deckplans

Because it's traditional.... 1.5 meter square are pretty much 5 foot squares, and as we all know from another largely available RPG it is the standard. But, you are free to draw deckplans in any scale you wish with any grid you wish and One meter grid isn't all that bad a starting point. Though with...
by Infojunky
Thu Jan 19, 2017 7:26 am
Forum: Traveller
Topic: Illustration: G-carrier
Replies: 6
Views: 532

Re: Illustration: G-carrier

I like it, not sure I would call it a G-Carrier, but I like it....

G-Carrier like Air/Raft leads me to visions of more Automotive based/inspired craft.

Actually I think this is much closer to the Infamous Grav Gunship...
by Infojunky
Tue Jan 17, 2017 10:20 pm
Forum: Traveller
Topic: Illustration: Guass Pistol and Snub Pistol
Replies: 15
Views: 1304

Re: Illustration: Guass Pistol and Snub Pistol

The 7 gram, 10mm HE round is going to look a lot like a nerf dart, when you take the density of Plastic explosive into account. Just from the math, I knew that it would be a small stick of boom, but the Nerf dart image is a much more amusing and memorable description. Working out the math, I find t...
by Infojunky
Tue Jan 17, 2017 7:52 am
Forum: Traveller
Topic: Illustration: Guass Pistol and Snub Pistol
Replies: 15
Views: 1304

Re: Illustration: Guass Pistol and Snub Pistol

A quick note on Snub pistols: At 100 to 150 m/s the fired round is in the same speed range as a Paintball Marker The 7 gram, 10mm HE round is going to look a lot like a nerf dart, when you take the density of Plastic explosive into account. Snub ammunition is traditionally single stage. Though I hav...
by Infojunky
Thu Jan 12, 2017 6:50 am
Forum: Traveller
Topic: Art: Grave Gunship (WIP)
Replies: 9
Views: 721

Re: Art: Grave Gunship (WIP)

wbnc wrote:
Infojunky wrote:DUDE! Outstanding!....
I liked the suggestion :D
Glad I could help...