Search found 166 matches

by Zowy
Fri May 30, 2008 1:10 am
Forum: Traveller
Topic: What was your 1st edition of Traveller?
Replies: 80
Views: 12679

Re: What was your 1st edition of Traveller?

Infojunky wrote:Hey am almost as old as dirt... My 1st edition was the black boxed set in 78 or so. Been hooked ever since.
Me allso :?
by Zowy
Thu May 29, 2008 4:28 am
Forum: Traveller
Topic: Forming a Play by Post Forum Game
Replies: 144
Views: 37099

Starting Stat rolls: {6 x 2d} 9, 10, 8, 9, 9, 7 Str: 8, Dex: 9 (+1), End: 10 (+1), Int: 9 (+1), Edu: 9 (+1), Soc: 7 Home World: Sanoet C96A843-9 (Water World) 1915 ~ 9 parseces coreward of Antares. Background Skills: Seafarer 0, Medic 0, Social Science 0, Space Science 0 Career: Scout: Survey: Enlis...
by Zowy
Tue May 27, 2008 6:08 am
Forum: Traveller
Topic: Forming a Play by Post Forum Game
Replies: 144
Views: 37099

http://traveller.wikia.com/wiki/Antares_%28system%29 An interesting pick. Long insystem flight time with a 2g or 3g drive. Need to use extra space for more fuel, what does the system have worth the extra time? How did it become the capital of the sector? I am willing to give it a try, free trader / ...
by Zowy
Mon May 12, 2008 12:34 pm
Forum: Traveller
Topic: Character advancement???
Replies: 59
Views: 9390

I use a skill cap of INT + EDU = total max skill levels.
by Zowy
Sat May 10, 2008 9:48 pm
Forum: Traveller
Topic: Hiver Area
Replies: 35
Views: 5067

It's a trick!!!
by Zowy
Sat May 10, 2008 4:50 am
Forum: Traveller
Topic: Sturn's Deck Plans (previously named 'May I post a.....')
Replies: 78
Views: 12795

I like your plans, they are not at all like the simple ones I do. It is nice to see someone go the extra step and think outside the box.
by Zowy
Fri May 09, 2008 12:45 am
Forum: Traveller
Topic: Basic Training clarrification
Replies: 9
Views: 1992

0 + 0 = 0 :P
by Zowy
Mon May 05, 2008 3:53 pm
Forum: Traveller
Topic: So, the Traveller art thread is gone, too?
Replies: 80
Views: 13109

My cat sure does and she lets me know it allmost every day :wink:
by Zowy
Thu May 01, 2008 5:29 pm
Forum: Traveller
Topic: A question on ship design...
Replies: 33
Views: 5663

In CT High Guard, one weapon bay could be installed per 1,000 tons of hull. You allso had to pay 10,000 Cr per ton of bay size on top of the weapons cost.
by Zowy
Wed Apr 30, 2008 2:32 am
Forum: Traveller
Topic: Impression after a Brief reading
Replies: 23
Views: 5392

Sounds good to me. Unless it is a one off game. I -allways- make my players RP geting their ship. It can take anywhere from 1 to 5+ gameing session before they even make their first outsystem jump depending on what is going on insystem and if it will be their home base or not.
by Zowy
Wed Apr 30, 2008 1:15 am
Forum: Traveller
Topic: Impression after a Brief reading
Replies: 23
Views: 5392

On ships shares being a % where the Mcr value is not fixed. The biger a ship players want, the more their monthy overhead will be. How do they plan to make money? I found in many games, that if the players had the option of a "free" scout service ship vs haveing to come up with the money to cover th...
by Zowy
Fri Apr 25, 2008 6:39 pm
Forum: Traveller
Topic: Sturn's Deck Plans (previously named 'May I post a.....')
Replies: 78
Views: 12795

Nice ships :wink: Could you do a 100dTon cargo/maildrum, packetship. Useing a converted TL 14 surplus scout hull ( bonded superdense armor ). With 1 or 2 weapons and 2 stateroms for the Pilot/Astragator and Eng/Gunner. Dump the air/raft and expand it's bay to 5 dTons, to hold a maildrum or a standar...
by Zowy
Sat Apr 12, 2008 10:31 pm
Forum: Traveller
Topic: Not Impressed with MGT Preview #4
Replies: 114
Views: 20199

The new Scout deckplan is -not- off by 30-40 dTons....... A a dTon here and there maybe, if you take into consideration that the engineering room most like has a height of 4.5m or more. The back of a wedge shaped scout ship is 8m or more tall. Hull armor, landing grear, fittings, most of the fuel pu...
by Zowy
Sat Apr 12, 2008 5:30 pm
Forum: Traveller
Topic: Not Impressed with MGT Preview #4
Replies: 114
Views: 20199

For what it might be worth, the classic wedge shape of the Type S Scout makes it a VERY hard ship to accurately create a deckplan for. The hull slopes in two directions creating naturally wedge shaped decks. The front 20% of the ship is less than 3m tall and the back 20% of the ship is 3 levels tal...
by Zowy
Sat Apr 12, 2008 4:54 pm
Forum: Traveller
Topic: Not Impressed with MGT Preview #4
Replies: 114
Views: 20199

When I draw deck plans, I tend to put staterooms around a open lounge / galley area. In order to get rid of as many space wasteing hallways as I can. People can hide in there staterooms if the want privacy. Security is allso a big part of where I stick the statrooms. I try and segregate the passenge...
by Zowy
Fri Apr 11, 2008 6:01 pm
Forum: Traveller
Topic: Not Impressed with MGT Preview #4
Replies: 114
Views: 20199

Well the Bridge and crew sections seem ok, Air/Raft bay is to small, Engineering seem a bit small ( but it could have more headroom than the liveing spaces ), cargo section is -way- to big and it looks like alot of the fuel is not show as it is above and below the deck plans :?:
by Zowy
Fri Apr 11, 2008 3:19 pm
Forum: Traveller
Topic: Updated Maintenance costs?
Replies: 7
Views: 1630

Your right, on a closer look it is the old CT 1/1000 of the cash price of the ship per year. Just changed to monthly instead, makeing it 1/12000 of the cash price of the ship per month. :oops:
by Zowy
Fri Apr 11, 2008 2:28 pm
Forum: Traveller
Topic: Updated Maintenance costs?
Replies: 7
Views: 1630

Updated Maintenance costs?

I see from the new preview, that monthy maintenance cost is no longer a flat 100cr per ton of ship.

Nor does it seem to be a simple % of ship cost.

So what is a ship monthy maintence cost baised on now and has the annual 2 week year overhaul been put back into the mix?

:?:
by Zowy
Thu Apr 10, 2008 4:01 pm
Forum: Traveller
Topic: Hiver and K'Kree sectors
Replies: 22
Views: 5142

I allways liked the idea of useing a Hiver / 3I buffer area setting, but never got around to fleshing one out.

K'kree on the other hand just do not click for me.
by Zowy
Thu Apr 10, 2008 3:58 pm
Forum: Traveller
Topic: MG Traveller and GDW Traveller
Replies: 15
Views: 4862

I love Belter game setings .... much more fun than silly pirats :P