Search found 180 matches

by daryen
Thu Jun 07, 2012 3:07 pm
Forum: Traveller
Topic: Traveller 5th Edition
Replies: 149
Views: 37799

Re: Traveller 5th Edition

Reducing physical and mental attributes to 0 results in death. Your clone is activated upon news of your death if you have life insurance. Whoa! Let's pause a moment on this item ... You mean to tell me that T5 stole Gold Cross from Car Wars!? Really? [Clarification: 'Stealing' ideas from other sys...
by daryen
Tue Sep 27, 2011 8:56 pm
Forum: Traveller
Topic: Matter Disintegrators
Replies: 43
Views: 5281

Re: Matter Disintegrators

I don't know. As the OP for this thread, I am happy with the result. I asked a question and got my answer. The side discussions were still on topic. And I got a couple laughs out of it. And the issues around the disintegrator weapons isn't the normal 'realistic' or similar issue. It is purely a 'tru...
by daryen
Tue Sep 27, 2011 7:52 pm
Forum: Traveller
Topic: Matter Disintegrators
Replies: 43
Views: 5281

Re: Matter Disintegrators

BFalcon wrote:*hands Daryen a miniskirt, a black stocking facemask and a roman-style helmet*

"Where's the kaboom??? There was supposed to be an Earth-shattering kaboom!!!"

:D
LOL!

Yes! That pretty much exactly sums up my feelings on the issue!

(Very nicely done.)
by daryen
Tue Sep 27, 2011 7:51 pm
Forum: Traveller
Topic: OTU date?
Replies: 29
Views: 2571

Re: OTU date?

Just to be clear, I was just answering the query about OTU dates. Obviously, what you do in YTU is up to you. When talking about moving a campaign into TNE, the two main suggestions in the rulebook (aside from "start over") was to have the present characters' children (or grandchildren) be the new h...
by daryen
Tue Sep 27, 2011 7:46 pm
Forum: Traveller
Topic: Matter Disintegrators
Replies: 43
Views: 5281

Re: Matter Disintegrators

OK, let me try again: Disintegrators are pretty pointless as disintegrators. They are a spiffy weapons system if you want an 'armor avoiding blaster' or something. But as a 'disintegrator' they are unimpressive.

I mean, come on, where is the disintegration?
by daryen
Tue Sep 27, 2011 6:59 pm
Forum: Traveller
Topic: Matter Disintegrators
Replies: 43
Views: 5281

Re: Matter Disintegrators

OK, that was the reference I missed. Sorry. Thanks for the explanation.

So, I think we are all in agreement that, regardless of how it should work, the disintegrators in CSC are pretty pointless.
by daryen
Tue Sep 27, 2011 3:52 pm
Forum: Traveller
Topic: OTU date?
Replies: 29
Views: 2571

Re: OTU date?

TNE was set in 1201 (1202 for the Regency).

Important dates to keep in mind:
1107: Start of 5FW
1110: End of 5FW
1116: Strephon Assassinated
1130: Release of Virus, Deneb warned
1197: Hivers help form Dawn League/Reformation Coalition
1248: Fourth Imperium
by daryen
Tue Sep 27, 2011 3:25 pm
Forum: Traveller
Topic: Matter Disintegrators
Replies: 43
Views: 5281

Re: Matter Disintegrators

I still say you guys are reading the descriptions wrong. First, the weapon description simply says, "Instead [of basing Effect on to hit] the weapon is considered to have an Effect equal to the target's armour rating." Note that there is nothing in here that says the armor is bypassed. It simply say...
by daryen
Tue Sep 27, 2011 1:15 am
Forum: Traveller
Topic: Matter Disintegrators
Replies: 43
Views: 5281

Re: Matter Disintegrators

Oh, I can make up my own rules if I have to. However, before I do that, I want to understand what the intended operation of the disintegrators are before I discard them. Maybe the idea doesn't work (for me). Or, maybe I just didn't properly understand the intent.
by daryen
Mon Sep 26, 2011 8:32 pm
Forum: Traveller
Topic: Darrian scouts or traders?
Replies: 5
Views: 991

Re: Darrian scouts or traders?

Besides which, if the ship (and its PCs) are being actively hunted, they will need something to disguise it. I have to imagine most Darrian TL16 ships pretty much visually scream out, "LOOK AT ME!! I AM A DARRIAN TL16 SHIP!!"
by daryen
Mon Sep 26, 2011 3:39 pm
Forum: Traveller
Topic: Matter Disintegrators
Replies: 43
Views: 5281

Matter Disintegrators

I have a question on the Matter Disintegrators presented in the Supply Catalog on pp102-103. These weapons are given extremely low (at least for *disintegrators*) damage dice. And the description says that the Effect of a disintegrator attack is not determined by the roll, but rather by the armor ra...
by daryen
Thu Sep 22, 2011 7:10 pm
Forum: Traveller
Topic: High Guard irregularity...
Replies: 12
Views: 1710

Re: High Guard irregularity...

I seriously doubt the intended definitions of 'Navigation' and 'Astrogation' have changed. I have what looks to be a first/first core rulebook, and the definitions are what we would expect. What I imagine happened is that whomever is writing the book occasionally has a brain-fart and puts Navigation...
by daryen
Tue Sep 20, 2011 8:23 pm
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 92155

Re: Prime Directive Traveller

Quick update. Jean is still working through her backlog. Hopefully, she will be able to start reviewing TPD relatively soon. Most of the first draft of character creation has been done. Including some templates for the Federation, Klingons, Romulans, and a pirate career for the Orions. Also mention ...
by daryen
Thu Aug 11, 2011 2:24 am
Forum: Traveller
Topic: Sword Worlds
Replies: 18
Views: 2792

I would be extremely surprised if there was much overlap. The GURPS Sword Worlds book add a lot of information, and that is all "owned" by SJG. I figure Mongoose would be walking on some potentially thin ice to use the added material. So, I would very much expect the Mongoose Sword Worlds to be very...
by daryen
Wed Aug 03, 2011 1:20 am
Forum: Traveller
Topic: Darrian Confederation questions
Replies: 60
Views: 7072

True. MGT is dated for 1105, whereas AM8 was dated 1110. (Which, of course, means that the adventure as not "undated", but rather dated for 1110.) But it is more than that. I got the distinct impression that, assuming Mongoose ever does cover the 5FW, the Darrians would still not be getting a functi...
by daryen
Wed Aug 03, 2011 12:58 am
Forum: Traveller
Topic: Darrian Confederation questions
Replies: 60
Views: 7072

I got the distinct impression that the adventure from AM8 (where the secret of the Star Trigger is rediscovered) never happens in Mongoose Traveller. So, not only is the Star Trigger still a bluff in "current" Mongoose Traveller, it likely will remain so forever. (I.e. this is a canon change.) Anoth...
by daryen
Wed Aug 03, 2011 12:48 am
Forum: Traveller
Topic: Darrians and Sword Worlders
Replies: 25
Views: 2152

1) The "new" Darrians do not actually get the Star Trigger back. Unlike the results of the AM8 adventure, the Darrians in Mongoose Traveller do not have the Star Trigger. In fact, they are likely to never actually get it. 2) As mentioned before, the Star Trigger (assuming it worked) is only to be us...
by daryen
Wed Jul 20, 2011 11:52 pm
Forum: Traveller
Topic: Deneb Sector
Replies: 99
Views: 11786

The bad thing about Deneb is that it is 90% controlled by the Imperium, and has been for centuries. But, then you can always turn that around and make it a good thing. Deneb is directly adjacent to the Spinward Marches, but it is, for all intents and purposes, and established Imperial sector. That m...
by daryen
Sat Jul 16, 2011 5:18 pm
Forum: Traveller
Topic: Andre Norton
Replies: 16
Views: 3168

Another place to get free old books is Many Books. They have a section with works by both Andre Norton and H. Beam Piper.
by daryen
Wed Jul 13, 2011 5:39 pm
Forum: Traveller
Topic: PBG Help
Replies: 58
Views: 5968

Well, considering that populations of 1-9 people should be so rare and (generally) so transient, I would recommend their placement be purely by GM fiat. In other words, you can't roll up a world with 1-9 inhabitants. Rather, it is up to the GM to designated such worlds (presumably primarily choosing...