Search found 856 matches

by Gruffty the Hiver
Thu Nov 15, 2007 9:27 pm
Forum: Traveller
Topic: V1.0 Rules Clarifications Thread
Replies: 61
Views: 24426

No previous version of Traveller had a maximum/limit on the number of terms a character could serve. Sorry Gruffty, but you are wrong. Yup - see my "hands up I goofed" lines in the first post of the re-enlistment thread I started :) CT had a 7 term limit, exceeded only by natural 12 reenlistment ro...
by Gruffty the Hiver
Thu Nov 15, 2007 9:20 pm
Forum: Traveller
Topic: Re-Enlistment Options
Replies: 22
Views: 10449

And, yes, I like Gar's concept, as described above. :)
by Gruffty the Hiver
Thu Nov 15, 2007 9:19 pm
Forum: Traveller
Topic: Re-Enlistment Options
Replies: 22
Views: 10449

CT had a 7 term limit, exceeded only by natural 12 reenlistment rolls. Service beyond the seventh term is normally impossible, and retirement is mandatory for an individual who has completed a seventh term of service. However, persons who throw mandatory reenlistment must instead serve that additio...
by Gruffty the Hiver
Thu Nov 15, 2007 2:08 pm
Forum: Traveller
Topic: Announcing: The Open Playtest!
Replies: 291
Views: 94791

I don't see why Enlisted/NCO characters can't be generated by "compressing" the LBB 4/5/6/7 rules somehow, without having to go down an "extended CharGen sequence for all" approach. MegaTraveller managed to do it...
by Gruffty the Hiver
Thu Nov 15, 2007 1:37 pm
Forum: Traveller
Topic: Re-Enlistment Options
Replies: 22
Views: 10449

I would still like to see the "re-enlist on a natural 12 on 2D" rule kept in, though. Thought: the above table could be combined with the Aging Table... ;) ...like this:... Term Re-Enlist ------------AGING TABLE----------- No. Age Throw STR DEX END INT 1 22 2+ - - - - 2 26 3+ - - - - 3 30 4+ - - - -...
by Gruffty the Hiver
Thu Nov 15, 2007 1:36 pm
Forum: Traveller
Topic: Re-Enlistment Options
Replies: 22
Views: 10449

Aaahhh.... Something like this, you mean? This is based on the Aging Table from LBB 1. Including the age column helps to give an idea of the relationship between the Re-Enlistment throw and how old (i.e. mentally/physically fit or frail) the character is at the time of the Re-Enlistment throw. Term ...
by Gruffty the Hiver
Thu Nov 15, 2007 1:21 pm
Forum: Traveller
Topic: Re-Enlistment Options
Replies: 22
Views: 10449

Re: Re-Enlistment Options

My thoughts: Each career has a Re-Enlistment throw. The re-enlistment throw must be made at the end of each term. You may only attempt to Re-Enlist at the end of a term. You suffer a -DM to Re-Enlistment throws equal to the number of terms already served in that career. If your Re-Enlistment throw r...
by Gruffty the Hiver
Thu Nov 15, 2007 1:05 pm
Forum: Traveller
Topic: Re-Enlistment Options
Replies: 22
Views: 10449

Re-Enlistment Options

OK, as per instructions from Gar, this thread is about working out (what appears to be) a minor tweak to re-enlistment in the draft/playtest rules for CharGen. Mongoose Traveller Advencement Rules (from Playtest file): Each career has an advancement roll. You suffer a negative DM to Advancement roll...
by Gruffty the Hiver
Thu Nov 15, 2007 12:11 pm
Forum: Traveller
Topic: V1.0 Rules Clarifications Thread
Replies: 61
Views: 24426

I think Rank would work well, that way you could have that 20 year rank 0 guy but officers would be less likely to hang around..there are only so many positions to go around. Allen That seems counter-intuitive and backwards to me. Promotion would actually shorten your career.... It's an artefact of...
by Gruffty the Hiver
Fri Nov 02, 2007 8:54 pm
Forum: Traveller
Topic: Alternate Traveller Universe (ATU):
Replies: 66
Views: 16524

TrippyHippy wrote:There's a definite appeal for doing a Hitch-hikers Guide to the Galaxy style campaign.
I get dibbs on playing Marvin the Paranoid Android!...
As there is for Red Dwarf.
...and Kryten, too! :D
by Gruffty the Hiver
Wed Oct 31, 2007 9:45 pm
Forum: Traveller
Topic: Planting a Flag...
Replies: 39
Views: 15686

Re: Planting a Flag...

I Claim This Forum in the Name of the Solomani! ........You do realise, of course, that we Hivers made you say that? ;) "Our Zhodani spies knew you were going to do that." But the Hivers set it all up. ...indeed we did... The Hivers have simply allowed you all to believe you came up with this of yo...
by Gruffty the Hiver
Sun Oct 14, 2007 8:56 am
Forum: Other Roleplaying Games
Topic: Traveler
Replies: 19
Views: 7799

Mongoose Gar wrote:Matt was talking about opening up a Traveller forum in November.
Kewl. Will keep all 6 eyes on the look out for it ;)
by Gruffty the Hiver
Sat Oct 13, 2007 10:13 am
Forum: Other Roleplaying Games
Topic: Traveler
Replies: 19
Views: 7799

Jack of all Trades is changed - now, it reduces the penalty for not having a skill. Normally, if you don't have a skill, you suffer a -3 DM. If you've JoT 1, then that unskilled penalty drops to -2 and so on. So what happens if you have JOT of more than 3? If you had JOT 4 would you get a +1 at eve...
by Gruffty the Hiver
Fri Sep 14, 2007 8:14 pm
Forum: Mongoose General Discussion
Topic: Traveller Forum Request
Replies: 12
Views: 4442

thanks to whoever tricked the Hiver into putting the missing "What is Traveller?" thread back ;)
Ah, the power of Manipulation ;)
by Gruffty the Hiver
Fri Sep 14, 2007 8:12 pm
Forum: Mongoose General Discussion
Topic: Traveller Forum Request
Replies: 12
Views: 4442

Remember to watch out for Hiver-y hijinks and manipulations, too.... ;) I think they made you say that . . . ...are you sure about that? Absolutely, positively sure? ;) I'm with far-trader and pasuuli - Setting up a dedicated Traveller by Mongoose board now would be beneficial, as I'm sure there ar...
by Gruffty the Hiver
Thu Sep 13, 2007 1:19 pm
Forum: Mongoose General Discussion
Topic: Traveller Forum Request
Replies: 12
Views: 4442

Remember to watch out for Hiver-y hijinks and manipulations, too.... ;)