Search found 1672 matches

by soltakss
Sat Jul 23, 2016 9:06 am
Forum: Legend
Topic: Historia Rodentia
Replies: 7
Views: 4022

Re: Historia Rodentia

No, it's one of the few Legend supplements that I have no interest in, so I have not bought it.
by soltakss
Sun Jul 17, 2016 4:39 pm
Forum: Legend
Topic: Gigas Monstrum now out!
Replies: 6
Views: 3920

Re: Gigas Monstrum now out!

Nice to see something new for Legend. I'll probably buy it next month.
by soltakss
Sun Jul 10, 2016 3:14 pm
Forum: Legend
Topic: Adventure ideas
Replies: 5
Views: 4351

Re: Adventure ideas

Sorry, been a bit busy and we haven't been ignoring you. :) Personally, I am not that keen on mixing post-apocalypse and straight fantasy genres. So, a ruined modern city and a dragon wouldn't be something that I would choose to run. As a player, it might be OK, though. The third one is more interes...
by soltakss
Wed Apr 20, 2016 8:50 am
Forum: Legend
Topic: Confusion runs rampent.
Replies: 11
Views: 5759

Re: Confusion runs rampent.

Legend is a good system and should be fine for anything Gloranthan.
by soltakss
Fri Apr 15, 2016 11:24 am
Forum: Legend
Topic: Confusion runs rampent.
Replies: 11
Views: 5759

Re: Confusion runs rampent.

The Second Age stuff is definitely usable with legend and can provide a lot of good background. You can pretty much use anything from Second Age Glorantha with Legend with very few, if any, changes. Early Second Age material is compatible with RQM1 and is slightly different to Legend, later suppleme...
by soltakss
Wed Mar 23, 2016 11:43 am
Forum: Legend
Topic: Complete List of Heroic Abilities
Replies: 4
Views: 2713

Re: Complete List of Heroic Abilities

There was a list on MR Qwiki, but that is no longer available. It was probably out of date anyway.
by soltakss
Sun Mar 13, 2016 9:33 pm
Forum: Legend
Topic: Gamesmaster: Coercion Of Adventurers
Replies: 3
Views: 2770

Re: Gamesmaster: Coercion Of Adventurers

Sure, if they resist they break the spell. If they don't they can try again the next round by spending a Hero Point.

I wasn't suggesting spending a hero point every round to see if they stay free from the compulsion. Instead this gives them multiple chances to break free rather than just one.
by soltakss
Sun Mar 13, 2016 5:30 pm
Forum: Legend
Topic: Gamesmaster: Coercion Of Adventurers
Replies: 3
Views: 2770

Re: Gamesmaster: Coercion Of Adventurers

Coercion can be a tricky thing as most players don;t want to lose control of their Adventurers. The way I play it is that the Sorcerer has to cast Dominate and overcome the Adventurer with Persistence vs Persistence/Resilience or whatever. Then, each round the Adventurer can spend a Hero Point to at...
by soltakss
Fri Feb 19, 2016 6:26 pm
Forum: Legend
Topic: Falling Damage, Some Questions
Replies: 3
Views: 2330

Re: Falling Damage, Some Questions

I have just rechecked the Legend rules. Falling 12m should do 3D6 damage to 3 random locations, so that means you roll 3D6 against 3 locations. Whether you roll each roll separately or roll once and apply to all locations is up to you. So, Soltak Stormspear falls 12m and takes 3D6 to his right arm, ...
by soltakss
Fri Feb 19, 2016 3:56 pm
Forum: Legend
Topic: new to legend
Replies: 14
Views: 4860

Re: new to legend

I get the same message, with Office 2010, seems as though some XML is referred to but missing.
by soltakss
Mon Feb 15, 2016 3:59 pm
Forum: Legend
Topic: new to legend
Replies: 14
Views: 4860

Re: new to legend

Beowulf is pretty good as a Dark Ages Fantasy series. Yes, you can use Vikings of Legend and Legend to run a Beowulf campaign really easily. PCs should use the Vikings of Legend character generation. They don't seem to use Shields much, but you can have whatever Combat Styles you prefer, Sword, Swor...
by soltakss
Mon Feb 15, 2016 3:54 pm
Forum: Legend
Topic: Falling Damage, Some Questions
Replies: 3
Views: 2330

Re: Falling Damage, Some Questions

1. The 4D6 is from the fall, the 4 hit locations determine what parts are hurt by the fall 2. Falling 50m does 2D6 to the head etc? That's way too low. Don't forget that Legend has no concept of General Hit Points, so you can take lots of damage to all locations and survive. I read it as +1D6 damage...
by soltakss
Mon Feb 08, 2016 6:20 pm
Forum: Legend
Topic: Parry, Evade and SpellCasting "at any time"
Replies: 1
Views: 2069

Re: Parry, Evade and SpellCasting "at any time"

I don't play that all events happen simultaneously. If someone has 3 CRs and parries 3 opponents, then unless they all attack at exactly the same Strike Rank, he can attempt 3 parries. If they attacked at the same SR, I'd impose a penalty rather than disallowing it. With spells, you cast one spell, ...
by soltakss
Tue Dec 08, 2015 9:55 am
Forum: Legend
Topic: Grandeur
Replies: 1
Views: 1271

Re: Grandeur

Jean has very kindly pointed out that this is in the MRQ1 Spells List.

Thanks, Jean.
by soltakss
Sat Dec 05, 2015 11:39 pm
Forum: Legend
Topic: Grandeur
Replies: 1
Views: 1271

Grandeur

I have found some references to the Grandeur Blessing in Merrie England and cannot remember where it came from.

I can't seem to find the spell in MRQ1, MRQ2, Legend, BRP or Merrie England.

Perhaps I am going mad.

Does anyone know where the Grandeur spell is described?
by soltakss
Mon Nov 16, 2015 3:46 pm
Forum: Legend
Topic: New Books, Please?
Replies: 59
Views: 21034

Re: New Books, Please?

Just curious, with so many people saying they want new books, but no one saying what they want to see in these books they want. So.... What do you hope these new books in the pipeline cover? There's not much point saying what you want books that are already written to cover. Far better to say what ...
by soltakss
Thu Nov 12, 2015 7:20 am
Forum: Legend
Topic: Creating Realistic Cults
Replies: 10
Views: 3758

Re: Creating Realistic Cults

I find that if you approach cults as worshipping deities that are real and provide tangible benefits then you have won half the battle. Cults are support mechanisms for people, ways to give professions an identity, ways to gain magic and to provide a structure to life. In game terms, sure, they prov...
by soltakss
Tue Nov 10, 2015 9:06 am
Forum: Legend
Topic: Recommended Reading?
Replies: 55
Views: 10221

Re: Recommended Reading?

Like all popular genres, fantasy goes occasionally through the doldrums where there is little interesting work being produced. The last decade was a fallow period where the crass commercialism of the big fantasy blockbusters of the 80's and 90's finally played out. I find that even bad fantasy can ...
by soltakss
Sun Nov 01, 2015 3:55 pm
Forum: Legend
Topic: The Last Witch Hunter
Replies: 3
Views: 1580

Re: The Last Witch Hunter

Has anyone watched this movie yet? Watching a clip and a discussion about it left me wondering how to handle this using Legend and more importantly different enough to actually be worth playing or running it. I read an interview with Vin Diesel and this is based on his old D&D character, so it shou...
by soltakss
Sun Oct 25, 2015 5:30 pm
Forum: Legend
Topic: Heroic Abilities for Sovereignty/Healing Cults
Replies: 7
Views: 1896

Re: Heroic Abilities for Sovereignty/Healing Cults

Thanks - I have already submitted what I was working on, but the ideas are good and useful.