Search found 21 matches

by Travire
Wed Dec 26, 2007 3:06 pm
Forum: Paranoia
Topic: Clearance T-Shirts...
Replies: 10
Views: 6747

You can usually get hold of some plain, coloured, non-printed t-shirts pretty cheaply. I've bought them before for things like five a side football. It would be excellent to see people wearing clothing in their correct security clearance around the table, especially if promotion involves the ceremon...
by Travire
Mon May 14, 2007 1:26 pm
Forum: Paranoia
Topic: You Can't Take It With You
Replies: 3
Views: 2893

Thanks Allen !

I especially like the idea of insurance, now if there was an area of real life designed to cause paranoia that would be it ! Might play around with that idea and see if I can use it to make my troubleshooters lives any harder.
by Travire
Sun May 13, 2007 1:11 pm
Forum: Paranoia
Topic: You Can't Take It With You
Replies: 3
Views: 2893

You Can't Take It With You

I seem to have hit upon a small problem with my players, who after years of D&D brainwashing have begun the annoying tactic of "I'll search his body". This brings up two equipment-related questions which I've been puzzling over, and I hope someone might be able to help with. Firstly how can I stop p...
by Travire
Sun May 13, 2007 12:51 pm
Forum: Paranoia
Topic: The Little RED Book - Is it any good?
Replies: 6
Views: 5139

I've just finished writing a little red review of this for RPGnet, which should appear there shortly. Essentially it is a copy of the players section of the rules, but its more convenient to have it in a seperate booklet. It explains the background, character creation and what the skills mean. Altho...
by Travire
Wed Mar 14, 2007 9:11 pm
Forum: Paranoia
Topic: Debriefings
Replies: 1
Views: 2228

Debriefings

I'm still confused about these after many years of playing Paranoia in one version or another. As a GM I tend to deal with them differently depending on how much time I have left and how many clones the players have left. But are debriefings supposed to cover the actions of earlier clones, or just t...
by Travire
Wed Mar 14, 2007 9:00 pm
Forum: Paranoia
Topic: Who is running Paranoia?
Replies: 10
Views: 5966

I am ! At the moment I've a group of mature gamers who find it hard to commit to a regular game of anything due to life commitments ( jobs, family, etc ). Paranoia is perfect at providing a great evenings entertainment for all concerned and works excellently as a one off every now and then. As exper...
by Travire
Sun Dec 10, 2006 12:30 pm
Forum: Other Roleplaying Games
Topic: Gary Chalk Artwork
Replies: 1
Views: 2103

Gary Chalk Artwork

So far I have not bought the Lonewolf RPG simply because of what I have heard and seen of the artwork, even though I love the game world. I've now heard that Gary Chalk has been commisioned to do the artwork for the French version of the Lonewolf RPG. Unfortunately my French isn't good enough to mak...
by Travire
Sun Nov 12, 2006 11:53 am
Forum: Mongoose General Discussion
Topic: Sin City RPG
Replies: 7
Views: 3820

Sin City RPG

With R Talsorian shooting themselves in the foot with Cyberpunk 3rd Edition changing the setting, and Shadowrun 4th Edition being badly received by fans there is a gap in the market for a decent noir style RPG. A few small independant games companies have made an effort ( Corporation and Haven sprin...
by Travire
Sat Nov 04, 2006 10:12 am
Forum: Mongoose General Discussion
Topic: Doctor Who/Torchwood
Replies: 99
Views: 31942

There was a Doctor Who RPG, once. It came out in a normal paperback size format, and was about as popular as a randy dog at a Miss Lovely Legs competition. I can't remember who published it but the game allowed you to play the existing doctors and their companions up to Sylvester McCoy's Doctor and ...
by Travire
Tue Aug 15, 2006 9:44 pm
Forum: Paranoia
Topic: dealbarbiepaysfast
Replies: 5
Views: 4180

Can WMD be converted from a Straight mission into a Classic mission ?

If so, would it take much work and would the end result be worth it. Reading reviews of WMD it sounds like the setup could work well for a Classic style game, and I'm always on the lookout for new adventures.
by Travire
Tue Aug 15, 2006 9:39 pm
Forum: Paranoia
Topic: Another Sector Zero Question ....
Replies: 1
Views: 2393

Another Sector Zero Question ....

I've read through the descriptions I can find about Sector Zero but it doesn't seem to mention anywhere what style the adventures are written in. They sound like Classic adventures to me, but unless I'm being really unobservant it doesn't say this anywhere :roll: Are they Classic, Straight or Zap ad...
by Travire
Fri Aug 11, 2006 6:44 pm
Forum: Paranoia
Topic: Do Troubleshooters Dream of Electric Sheep ?
Replies: 3
Views: 3235

I had a dream in which I ate my pillow, and when I woke up my giant marshmallow was gone.......

Sorry ! Couldn't resist :D
by Travire
Tue Aug 08, 2006 9:54 pm
Forum: Paranoia
Topic: Do Troubleshooters Dream of Electric Sheep ?
Replies: 3
Views: 3235

Do Troubleshooters Dream of Electric Sheep ?

Actually an old White Dwarf adventure for Paranoia, the title does present an interesting question though. In a recent foray into Alpha Complex my groups party of troubleshooters were due to be interrupted from their sleep once again to serve the Computer. Just out of curiousity I asked each player ...
by Travire
Fri Jul 28, 2006 3:17 pm
Forum: Mongoose General Discussion
Topic: MAD MAX
Replies: 20
Views: 11423

Does anyone remember "Dark Future" I loved Dark Future! Was that the Games Workshop version of Mad Max ? I always remember being put off that by the cheap plastic models Games Workshop produced for it. You had to be quite a skilled modeller to get them to look any good. Loved the idea, hated Games ...
by Travire
Thu Jul 27, 2006 7:25 pm
Forum: Paranoia
Topic: Phys Rep
Replies: 12
Views: 8444

Another brave troubleshooter bites the dust....

Image
by Travire
Sun Jul 23, 2006 2:14 pm
Forum: Paranoia
Topic: Phys Rep
Replies: 12
Views: 8444

Thanks, I like the photo, just another day in Alpha Complex. I also followed your link to the Wikipedia entry and found the following... A school experiment (see screaming jelly babies) is to put them in a strong oxidising agent, and see the resulting spectacular reaction. I might have to try this f...
by Travire
Sun Jul 23, 2006 8:47 am
Forum: Paranoia
Topic: Phys Rep
Replies: 12
Views: 8444

Phys Rep

Having my ex-D&D players question why I was not using miniatures in my Paranoia game has given me an evil idea I thought I'd share. Next game I plan to dish out some red clearance jelly babies ! ( That's probably jello babies to our friends in the US ). Packets of jelly babies are full of clones of ...
by Travire
Sun Jul 23, 2006 8:23 am
Forum: Other Roleplaying Games
Topic: Armour Depletion
Replies: 1
Views: 1837

Armour Depletion

Are there any rules in Judge Dredd for armour depletion ? I've looked through the main rulebook but can't seem to find any. Is this simply to avoid making the combat system too complicated ? My own house rule at the moment is that every time armour is hit and penetrated by a normal or AP round the v...
by Travire
Sun Jul 23, 2006 8:10 am
Forum: Other Roleplaying Games
Topic: Judge Dredd - More Damage
Replies: 4
Views: 2869

Always one of the least realistic aspects of the D20 system, going way back to First Edition D&D has to be Hit Points. The standard arguement is that they do not represent just physical damage but also exhaustion and the ability to turn a blow into a less serious one. It gets harder to justify thoug...
by Travire
Sun Jul 23, 2006 7:44 am
Forum: Other Roleplaying Games
Topic: Judge Dredd NPC Statistics
Replies: 1
Views: 2042

Judge Dredd NPC Statistics

In the D&D DMG, and in several other supplements, there are a number of tables detailing average NPC statistics for each class at each level. Is there anything like this for Judge Dredd RPG ? It would be very useful to have so you could quickly look up scores for a lvl 5 juve, a lvl 1 punk or whatev...