Search found 84 matches

by kustenjaeger
Sat Aug 26, 2017 2:36 pm
Forum: Traveller
Topic: Subsidised Merchant: docking space or docking clamp?
Replies: 21
Views: 1294

Re: Subsidised Merchant: docking space or docking clamp?

I happened to have TNE beside me: p374 says "10-ton Launch and External Grapples".

Edward
by kustenjaeger
Tue Aug 22, 2017 4:31 pm
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 309
Views: 19425

Re: New Paizo SF RPG: Competitor with Traveller?

As Starfinder was only $10 in PDF I picked it up as a curiosity. I'll report back when I have read more but from my initial glance through it does not really seem to address the same target audience as Traveller.

Edward
by kustenjaeger
Sat Aug 19, 2017 10:32 am
Forum: Traveller
Topic: Uncertain Tasks
Replies: 24
Views: 2205

Re: Uncertain Tasks

In the example, I think the GM is rolling the bane dice in secret, so is hiding part of the roll in the options presented earlier in the thread.

In MegaTraveller uncertain tasks had both player and GM rolling the task.

Edward
by kustenjaeger
Sun Aug 06, 2017 9:35 pm
Forum: Traveller
Topic: Damage from auto trait
Replies: 3
Views: 395

Re: Damage from auto trait

Greetings Firing 3 rounds for an Auto 3 weapon is certainly a Burst with the rules you indicate. If the player wants full extra attacks go for full Auto - technically uses Auto# x3 rounds (and the RAM GL (at least in the core) only has a 6 round capacity). Either allow the 3 full attacks or make the...
by kustenjaeger
Sun Aug 06, 2017 9:26 pm
Forum: Traveller
Topic: Telepathy duration
Replies: 8
Views: 606

Re: Telepathy duration

Greetings

Some have a duration e.g. Mind link. I imagine the rest last their casting time - as this e.g. Assault is 1D seconds while Probe is 1D minutes.

Regards

Edward
by kustenjaeger
Sun Jun 17, 2012 6:52 pm
Forum: Traveller
Topic: 2300AD is Back!
Replies: 96
Views: 15609

Re: 2300AD is Back!

Greetings

Is there an intention to create an errata sheet? Currently in my read through I've mainly come across editing irritations (many of which are mentioned in the errata thread).

Regards
by kustenjaeger
Sun Jun 17, 2012 11:50 am
Forum: Traveller
Topic: 2300AD is Back!
Replies: 96
Views: 15609

Re: 2300AD is Back!

Greetings I decided to wait until I could see a copy in person before picking this up. However I was at the Valhalla wargame show in Farnborough UK today and there was a small Mongoose stand with a copy. So I perused it and purchased a copy. I'm now aiming to sit down and have an initial read. Regar...
by kustenjaeger
Sat Feb 11, 2012 7:40 pm
Forum: Legend
Topic: Are magic points lost if spell casting fails
Replies: 9
Views: 944

Re: Are magic points lost if spell casting fails

Greetings 1. Sorcery: failure loses 1 MP only: p194 2. Divine: falure means spell does not work but may attempt to cast it again later (there are no MPs expended as such in Divine magic): p174 3. Common: not express but as p48 notes that a fumble expends all MPs but the spell still fails it may be i...
by kustenjaeger
Wed Sep 21, 2011 11:08 am
Forum: Traveller
Topic: Retrofit Times
Replies: 11
Views: 819

Re: Retrofit Times

Greetings HMS Cottesmore and HMS Dulverton (originally Hunt Class Mine Counter-Measure Vessels (MCMVs) then converted to patrol vessels in 1997 were converted back to full minehunting capability for use by the Lithuanian Navy (as Skalvis and Kursis) - this was asserted to be an 18-month, multi-milli...
by kustenjaeger
Fri Jun 10, 2011 6:28 pm
Forum: Traveller
Topic: Mongoose 2300AD Progress Report
Replies: 291
Views: 29701

Greetings

I always liked 2300AD in spite of the rules. I've kept all the supplments I bought years ago. All the things that Colin mentions sound good - this is going on my books to buy list.

Regards

Edward
by kustenjaeger
Sun May 03, 2009 5:58 pm
Forum: Legend
Topic: Replacing the Armour Skills penalty
Replies: 36
Views: 5571

Greetings Based on an old post I utilise an 'Armour Use' skill. For each 1% the character has in the skill he or she negates 1% of the Armour Penalty. The full armour penalty remains for Athletics checks for Swimming or Jumping or for Fatigue tests and some uses of Acrobatics. Characters without the...
by kustenjaeger
Sat Mar 28, 2009 11:14 pm
Forum: Traveller
Topic: Traveller Generations
Replies: 105
Views: 11725

Greetings I can categorize myself by what I did with each Traveller edition. CT - I remember playing it probably in the early '80s. I then bought it but didn't really use it. MT - much as CT - liked reading it, never really played it. TNE - ran a few times but struggled with the system. Didn't reall...
by kustenjaeger
Sat Mar 28, 2009 11:03 pm
Forum: Traveller
Topic: Staterooms and suffocation?
Replies: 22
Views: 2580

Greetings You're talking TL 7.5, I'm talking TL12. The air might smell or have other not life-threatening problems after a year without refreshing, no problem with that. But a ship that needs venting every other week for pure survival? Seriously? I would call that a very bad Idea in hard SF, and we'...
by kustenjaeger
Sat Dec 20, 2008 7:57 pm
Forum: Traveller
Topic: Tell me about your Traveller campaign
Replies: 38
Views: 5217

Greetings Started last night by running a prequel to the 1983 (?) Traveller Adventure (having bought MGT last Saturday under pressure from my 17 year old son). May run the first session proper before Christmas. Some details are being altered from the original. Setting for those who don't know it is ...
by kustenjaeger
Sun Aug 24, 2008 8:40 pm
Forum: Traveller
Topic: Book 0 - just found some copies
Replies: 22
Views: 3412

Greetings There is some merit in having an intro booklet - that way people don't waste UKP20 on a book if they don't like it. I'd agree, however, that a free pdf taster might be better but maybe a mini adventure with pre-gen PCs and rules only for skills and weapons that they and their opponents hav...
by kustenjaeger
Sat Jun 21, 2008 3:51 pm
Forum: Traveller
Topic: Introduction to Traveller
Replies: 18
Views: 2955

Greetings I picked up a copy of Book 0 this morning from our local game shop (as well as a variety of other things). Looks good although I haven't settled down to read it yet. 32 pages with a blank character sheet at the back. Sections are character creation (Navy and Army careers) skills, combat, a...
by kustenjaeger
Thu Mar 27, 2008 12:04 am
Forum: Legend
Topic: Combat opposed tests?
Replies: 28
Views: 6694

Greetings From memory it may take a few minutes to get the eye and swing in with a wood axe or two handed hammer (used in my youth from time to time) but not all that long. If you pick up a weapon without being familiar with the weight and balance then you could well miss pretty badly first time - a...
by kustenjaeger
Sat Feb 09, 2008 5:18 pm
Forum: Traveller
Topic: Care to post a combat example?
Replies: 24
Views: 5546

Greetings This is a combat I ran to test 3.1 - I probably got some of it wrong but gives an idea. **************** THUGS Petty Thug 1 Rogue (enforcer) 2 9 (+1) 8 7 7 6 5 Stealth 2, Melee (brawling 1), Gun (slug pistol) 1, Athletics 1 Body Pistol (x1+2), C X1+2 (3-8) No – 6rds reload 1 recoil 1 Cosh,...
by kustenjaeger
Sat Feb 09, 2008 3:31 pm
Forum: Traveller
Topic: Will you buy Mongoose Traveller when released?
Replies: 176
Views: 27818

Greetings

For me it is a wait and see, so I haven't answered the poll.

MGT is interesting and I made a number of comments on v3.1 in playtest. I've never been wild about any Traveller mechanics but like many of the settings.

Regards
by kustenjaeger
Thu Jan 31, 2008 3:49 pm
Forum: Legend
Topic: Divine Magic
Replies: 20
Views: 3310

Greetings I don't run a Glorantha campaign and - as divine magic starts to become relevant - I am house ruling divine magic in three ways: 1. Initiates can sacrifice POW to put into a pool which can used for any divine spells of that deity - the individual spells are lost when used but the dedicatd ...