Search found 460 matches

by GbajiTheDeceiver
Wed May 05, 2010 6:31 pm
Forum: Legend
Topic: Monster Coliseum: Got it today, this is an impressive book
Replies: 21
Views: 3552

Just reading through mine and I note that somebody has been watching Life of Brian! :lol:

"Jaguar Earlobes! Wolf's Nipples! Ocelot Spleen!"
by GbajiTheDeceiver
Sun Mar 14, 2010 10:24 pm
Forum: Legend
Topic: how long will this version last? (runequest 2)
Replies: 57
Views: 7048

It seems fair to say that in this case, yes there were major issues with MRQ1, and yes, a new edition was the cleanest way of resolving them (the alternative was a multitude of different rules scattered all over multiple supplements, which would have made people really unhappy). MRQ2 looks to be qui...
by GbajiTheDeceiver
Wed Sep 23, 2009 6:04 pm
Forum: Other Roleplaying Games
Topic: What's the deal with new Dredd rpg?
Replies: 46
Views: 7760

Was also debating whether to penalize some Psi powers judges who wear helmets given that most Psi Judges in the strip usually operate with their head exposed. Thoughts ? There was at least one that wore a turban at one stage. Plus we've got scenes of Anderson wearing a helmet in various stories, al...
by GbajiTheDeceiver
Tue Sep 22, 2009 5:53 pm
Forum: Traveller
Topic: Fantasy Traveller: Adventurer
Replies: 51
Views: 7687

Jon Brazer Enterprises wrote:If it is for publication, answer me this question: why should someone play this over D&D?
For much the same reason(s) as anyone would play any other fantasy game over D&D. ;)

Anyway, I think this is a great idea and am certainly looking forward to seeing how it develops over time.
by GbajiTheDeceiver
Tue Sep 22, 2009 5:46 pm
Forum: Other Roleplaying Games
Topic: Dredd Stats from Gravyard Shift
Replies: 1
Views: 908

2 men in rhino suits. :D
by GbajiTheDeceiver
Sun Sep 20, 2009 7:22 pm
Forum: Other Roleplaying Games
Topic: Dredd: Getting Started!
Replies: 25
Views: 5110

Re: Dredd: Getting Started!

For some reason, I'm seeing a single city block collapsing into the Undercity for some reason - troggies, sewer gators, block-panic cits, maybe even a run in with werewolf Judge Prager? Not to mention tracking down whoever is responsible. Has to be a league of fatties convention in the area. Someth...
by GbajiTheDeceiver
Sat Aug 01, 2009 6:08 pm
Forum: Other Roleplaying Games
Topic: [Dragon Warriors]Any common/popular shield houserules?
Replies: 11
Views: 2118

Not playtested, but I was thinking in terms of the "active defence" remark above, and it struck me that a shield should be something you can actually physically use . One way to model this under DW rules without bending things too much would be almost like an inverse berserk - sacrifice some Attack ...
by GbajiTheDeceiver
Wed Jul 29, 2009 7:48 pm
Forum: Mongoose General Discussion
Topic: RuneQuest with the Middle-earth/Lord of the Rings setting
Replies: 63
Views: 16290

I would introduce an attribute called Corruption - as per the old ICE ME card game. You would start with a small amount and become corrupted by power, magic, wealth etc. You would resist corruption through Persistence and different races would have modifiers to their check. E.g. Hobbits get +40% to...
by GbajiTheDeceiver
Wed Jul 29, 2009 4:58 pm
Forum: Mongoose General Discussion
Topic: RuneQuest with the Middle-earth/Lord of the Rings setting
Replies: 63
Views: 16290

Playing an elf in Middle-Earth is a bit like playing a Melnibonéan in Elric. However it should be easy enough to limit this race. In Lord of the Rings, Gandalf uses Hobbit because they're so small noone care about them, dwarves being too greedy and human too easily corruptible. I would introduce an...
by GbajiTheDeceiver
Tue Jul 28, 2009 9:12 pm
Forum: Mongoose General Discussion
Topic: RuneQuest with the Middle-earth/Lord of the Rings setting
Replies: 63
Views: 16290

The MERP modules (or at least the ones I bought back in the day), IMO, suffered a lot by the fairly heavy inclusion of dungeon crawls. Now, dungeon crawling is quintessentially Tolkien (Mines of Moria/Shelobs Lair/etc) but I mean D&D style dungeon crawls with rooms full of traps, monsters and treasu...
by GbajiTheDeceiver
Tue Jun 16, 2009 11:03 pm
Forum: Legend
Topic: First Age Poll: Arkat or Nysalor?
Replies: 10
Views: 2000

Nysalor, of course. :wink:

Arkat was just an opportunistic creep who wasn't ashamed to try find out exactly how low he would stoop to get his own way. "Oh boo-hoo, I don't like this new god. I know! I'll wreck half the world and make a mess of the mythic landscape for ages to come."
by GbajiTheDeceiver
Tue Mar 17, 2009 8:43 pm
Forum: Legend
Topic: Glorantha???
Replies: 6
Views: 1639

It's difficult to pin down exactly what Glorantha is as - as others have said - there are no real analogs or touchstones elsewhere. Best I can do is describe what it is to me : Rewind the clock to when your favourite stone/bronze age culture (Native American, Celtic, Ancient Greek, whatever) was pre...
by GbajiTheDeceiver
Sun Feb 22, 2009 4:31 pm
Forum: Legend
Topic: over throwing luners in RQ2
Replies: 32
Views: 6470

Yeah, it's mentioned here for starters: http://www.glorantha.com/library/religi ... t-bat.html

("Taking out" the Crimson Bat isn't exactly a final end for it, by the way...)
by GbajiTheDeceiver
Fri Jan 30, 2009 8:23 pm
Forum: Legend
Topic: Which Real World Culture Needs a RuneQuest Book Next???
Replies: 137
Views: 24163

The Elizabethan period is so wild, complex, and rich in possibility for gaming. You can simply sail off to China, discover unknown lands along the way, engage the ships of Spain as privateers, ect. London was/is nearly a world to itself! Impossible for me to think of that period without Blackadder ...
by GbajiTheDeceiver
Fri Jan 30, 2009 8:09 pm
Forum: Other Roleplaying Games
Topic: [Dragon Warriors] Future Books
Replies: 44
Views: 12466

More info on Legend! More info on Legend! More info on Legend! More info on Legend! I would love to see a "Western Lands" expansion, based on real-world Native American culture. It's already been touched on in Mungoda Gold, so why not go all the way? I can imagine that those lands would be more easi...
by GbajiTheDeceiver
Wed Sep 03, 2008 7:44 pm
Forum: Mongoose General Discussion
Topic: Rebel Scum!! (or mongoose joins rebellion)
Replies: 46
Views: 9604

I'd be a little concerned that current lines might get edged out in favour of Rebellion IPs. I know there are long term plans, but the nature of goalposts is that they move. A bit of extra muscle around the negotiating table when it comes to acquiring new IPs never does any harm, though. Right now I...
by GbajiTheDeceiver
Fri Aug 22, 2008 10:03 pm
Forum: Mongoose General Discussion
Topic: RuneQuest with the Middle-earth/Lord of the Rings setting
Replies: 63
Views: 16290

Handling stats is interesting - I'd lean towards keeping the same stats for Elves but adjusting the maximums. You can be a power gamer, but you've got to work for it. :D However, and I know this is different for everybody, but for me ME would be much better suited to and served by a more abstract sy...
by GbajiTheDeceiver
Tue Jun 17, 2008 8:02 pm
Forum: Traveller
Topic: SRD
Replies: 70
Views: 12524

Just a quickie Always ready for a quickie. :mrgreen: the SRD is pretty much complete, just needing a couple of small sections added. However, our editors are working round the clock (almost) at the moment, and we just need to squeeze it in. We are currently looking at 2-3 weeks. Nice one. Happier t...
by GbajiTheDeceiver
Sat Apr 26, 2008 6:34 pm
Forum: Mongoose General Discussion
Topic: RuneQuest Fantasy
Replies: 3
Views: 1370

Wheel of Time (a bit "meh" for me, but incredibly popular), Malazan Book of the Fallen (would rock) and Titan (the Fighting Fantasy world - would totally rock) all seem like strong contenders to me.
by GbajiTheDeceiver
Thu Apr 10, 2008 6:40 pm
Forum: Legend
Topic: How's Land of the Samurai?
Replies: 49
Views: 9628

Preview's up. Somebody's been reading Bushido - I approve. :D