26 by my count, with the majority restricted to the new specialities (of which there are 17, plus 2 'training options')ned-kogar wrote: 2. Approximately how many new special techniques are to be found within?
Search found 172 matches
- Wed Feb 03, 2010 8:20 pm
- Forum: Other Roleplaying Games
- Topic: Judge's Handbook Questions..
- Replies: 9
- Views: 2804
Re: Judge's Handbook Questions..
- Wed Dec 30, 2009 1:09 pm
- Forum: Traveller
- Topic: Am I Blind? Can't Find the Damage for Vargr Bites
- Replies: 14
- Views: 3024
- Tue Dec 29, 2009 1:58 pm
- Forum: Traveller
- Topic: Am I Blind? Can't Find the Damage for Vargr Bites
- Replies: 14
- Views: 3024
- Tue Dec 29, 2009 1:18 pm
- Forum: Traveller
- Topic: Am I Blind? Can't Find the Damage for Vargr Bites
- Replies: 14
- Views: 3024
- Tue Dec 22, 2009 12:02 pm
- Forum: Other Roleplaying Games
- Topic: Sector 13
- Replies: 7
- Views: 2241
There are more details on Sector 13 in Judge's Handbook
- Tue Dec 22, 2009 11:51 am
- Forum: Traveller
- Topic: Tripwire Adventure
- Replies: 14
- Views: 2514
- Tue Nov 03, 2009 10:55 pm
- Forum: Traveller
- Topic: Vargr Preview
- Replies: 22
- Views: 4202
Does it come with a pronunciation guide for the planets? :shock: The majority of those look like someone used a random letter generator. Yes, there is a pronounciation guide, much like the Aslan one (but for Vargr of course) :) There are also guidelines for creating Vargr words and a glossary of co...
- Thu Sep 10, 2009 6:00 pm
- Forum: Traveller
- Topic: Mongoose Library Data
- Replies: 93
- Views: 12162
- Thu Sep 10, 2009 5:38 pm
- Forum: Traveller
- Topic: Mongoose Library Data
- Replies: 93
- Views: 12162
I'm using Blitz Max, which is primarily a games development language that I used to created a couple of games with before becoming a full-time writer. Since this app is using a graphical gui, Max seemed the obvious choice to me, having developed my own gui system for it. Plus its a great language to...
- Thu Sep 10, 2009 3:55 pm
- Forum: Traveller
- Topic: Mongoose Library Data
- Replies: 93
- Views: 12162
Love how everyone just glossed over my suggestion of making it a java app and therefore crossplatform right out of the box, am I set to invisible again? I missed that. There are many reasons why: 1. Development time - would take many times longer to develop it in another language. 2. The app is sta...
- Thu Sep 10, 2009 2:19 pm
- Forum: Traveller
- Topic: Mongoose Library Data
- Replies: 93
- Views: 12162
This could really be a cool application if I can add my own Library Data for my game and EDIT the published data if I want to change something. Will it have both of those features? (please) Yep. All the data is stored in text files so really simple to add/edit and include hyper links if required. E...
- Wed Sep 09, 2009 10:07 am
- Forum: Traveller
- Topic: Mongoose Library Data
- Replies: 93
- Views: 12162
Just thought I'd stick my head in here since I am working on the software. Regarding the operating system - it will initially be Windows only but there is the *potential* to create Linux and Mac versions. I guess it will come down to whether there is enough demand for it on those systems. Edit: it w...
- Fri Sep 04, 2009 8:52 pm
- Forum: Traveller
- Topic: Got Tripwire
- Replies: 27
- Views: 4369
The players being loyal to the Imperium was not the plot-hole I was worried about. Even being loyal, when placed in the situation as outlined in page 10 of Tripwire, it would be very easy for the players to shoot the campaign in the foot there and then. I have to disagree as loyalty would mean the ...
- Fri Sep 04, 2009 6:12 pm
- Forum: Traveller
- Topic: Got Tripwire
- Replies: 27
- Views: 4369
But secondly, my GM sensibilities were slapped in the face when pretty much the second scene in the campaign (page 10) can so easily end the campaign there and then. True, the book explicitly warns about the possibilities and even quite brazenly states, almost as a quip, "which could bring a rather...
- Sun Aug 30, 2009 9:25 pm
- Forum: Traveller
- Topic: Alien Module 2: Vargr
- Replies: 11
- Views: 2552
- Thu Aug 27, 2009 11:34 am
- Forum: Traveller
- Topic: Tripwire - CONTAINS SPOILERS
- Replies: 12
- Views: 2019
Hi Grant was not listed in any of the original (i.e. canon) reference material that I had available, which is why it may differ from other sourcebooks you have read. However, there is nothing stopping you from combining my desription with any other concepts you have used in your game. In your exampl...
- Wed Aug 12, 2009 4:26 pm
- Forum: Legend
- Topic: Lankhmar: What is actually required to play?
- Replies: 3
- Views: 1301
- Sun Aug 09, 2009 9:20 pm
- Forum: Traveller
- Topic: Tripwire in Stock
- Replies: 23
- Views: 3686
- Sun Aug 09, 2009 5:02 pm
- Forum: Traveller
- Topic: Tripwire in Stock
- Replies: 23
- Views: 3686
Is Tripwire an actual written adventure or a book of adventure seeds? Its primarily one campaign but there are several side scenarios and random encounters that can be used as required. There is basically an adventure in every system of Jewel subsector as well details on each system/world. With a b...
- Wed Jul 15, 2009 4:23 pm
- Forum: Legend
- Topic: Lankhmar Unleashed!
- Replies: 14
- Views: 3581
Sorry, not been watching the forums the past few weeks. Lankhmar Unleashed does include much of the material from the previous two books but there is a lot of new information too, including: More detail on Lankhmar and Nehwon with improved maps, Thieves' House is fully detailed with floor plans, new...