Search found 779 matches
- Tue Feb 24, 2015 10:55 am
- Forum: Legend
- Topic: Spider God's Bride: where are the cultural backgrounds?
- Replies: 21
- Views: 8979
Re: Spider God's Bride: where are the cultural backgrounds?
Thanks Wolf! Much appreciated! What I can't understand is how it is possible you WEREN'T asked about these things! They are crucial; effectively you can't build a character without these information. The most interesting roleplaying aspect of RQII is the emphasis on cultures, and Xoth is so rich wit...
- Sat Feb 21, 2015 1:12 pm
- Forum: Legend
- Topic: New - Citadel Beyond the North Wind and Elementalism
- Replies: 15
- Views: 7060
Re: New - Citadel Beyond the North Wind and Elementalism
Does Song contain info about the cultural backgrounds in Xoth? Are they the same as basic backgrounds in the rule book? That's the problem; in RQ/Legend characters are defined by cultural backgrounds, but in Spider there's absolutely nothing about them. Are Lamurans civilised or nomadic? What about...
- Fri Feb 20, 2015 5:04 pm
- Forum: Legend
- Topic: New - Citadel Beyond the North Wind and Elementalism
- Replies: 15
- Views: 7060
Re: New - Citadel Beyond the North Wind and Elementalism
Does Song contain info about the cultural backgrounds in Xoth?
- Fri Feb 20, 2015 3:35 pm
- Forum: Legend
- Topic: Spider God's Bride: where are the cultural backgrounds?
- Replies: 21
- Views: 8979
Spider God's Bride: where are the cultural backgrounds?
Hi all, so months after buying the pdfs (Bride and Citdael), I managed to sit and read and...well apparently there's no way to create characters for this setting, as we only get the decriptions of the races, but ZERO information about the cultural backgrounds. So how is one supposed to roll a charac...
- Tue Jan 06, 2015 12:05 pm
- Forum: Other Roleplaying Games
- Topic: [CONAN] A quick and dirty 5e hack for Conan gaming
- Replies: 1
- Views: 3119
[CONAN] A quick and dirty 5e hack for Conan gaming
Hi! I have been mulling over doing some S&S with D&D 5e; the fact that the game's focus shifted quite heavily away from magic w.r.t. 3e makes it quite a good baseline. While I work on a full conversion, here's a quick-and-dirty approach: 1- Start characters from 3rd level; I don't see S&S characters...
- Tue Jan 06, 2015 11:42 am
- Forum: Other Roleplaying Games
- Topic: [CONAN] D&D 5 Looks to be Compatible!
- Replies: 27
- Views: 47715
Re: [CONAN] D&D 5 Looks to be Compatible!
Hi all! long time poster here from the days of d20 Conan. I am (slowly) working on a full conversion of d20 Conan to D&D 5e. The idea is to reproduce the d20 Conan classes in 5e terms, and take advantage of the much simpler rules framework of the latter. It won't be a 1-1 port, obviously; for exampl...
- Tue Oct 16, 2012 8:58 am
- Forum: Other Roleplaying Games
- Topic: Using what you've got. That's what the Cimmerians do.
- Replies: 149
- Views: 43647
Re: Using what you've got. That's what the Cimmerians do.
ACtually I'm not sure getting the bestiary is necessary. The 1st Ed has enough of a bestiary to make it self sufficient. Remember that Conan's biggest and baddest opponents were usually other humans and mid level demons (The Black Fiend). Realistically you don't need much more than what you have wi...
- Wed Oct 03, 2012 1:16 pm
- Forum: Other Roleplaying Games
- Topic: In Favor of 3.5, With One Reservation.
- Replies: 22
- Views: 5565
Re: In Favor of 3.5, With One Reservation.
You have surely noticed that surprise is barely dealt with in the PHB; a player should only know the effect of surprise, not how surprise is handled. This is the province of the DM, and as such surprise is described in the DMG. The problem is that the description is fuzzy, and for someone coming fro...
- Wed Sep 26, 2012 2:52 pm
- Forum: Other Roleplaying Games
- Topic: In Favor of 3.5, With One Reservation.
- Replies: 22
- Views: 5565
Re: In Favor of 3.5, With One Reservation.
In my experience, it's more a matter of how the DM presents the game to the players, rather than a design flaw. After all, skills-based games have existed since 1978 (RuneQuest was the first.) When I DM 3e (3.0) I will point out that it's the DM's job to ask the players to roll for skills, not for t...
- Tue Sep 25, 2012 8:10 am
- Forum: Other Roleplaying Games
- Topic: [CONAN] Same rules, different settings
- Replies: 7
- Views: 2394
Re: [CONAN] Same rules, different settings
I thought Chthulu Invictus was a brilliant idea, the one big problem was that throwing dynamite or whipping out your Tommy-gun was not an option when you see ghouls advancing to your position. I think I saw a funny sticker somewhere and it said (paraphrase) You know you are playing Cthulu when your...
- Mon Sep 24, 2012 3:21 pm
- Forum: Other Roleplaying Games
- Topic: [CONAN] Same rules, different settings
- Replies: 7
- Views: 2394
Re: [CONAN] Same rules, different settings
I obviously forgot about Nobles: they could easily represent the various Patricians and other aristocratic types. I bought Cthulhu Invictus, but I have yet to read it. I think it will provide many interesting ideas. Actually reading the Bran Mak Morn tales, it looks like they would be an excellent f...
- Fri Sep 21, 2012 4:09 pm
- Forum: Other Roleplaying Games
- Topic: [CONAN] Same rules, different settings
- Replies: 7
- Views: 2394
Re: [CONAN] Same rules, different settings
Nice Viking source, thanks! Though honestly I don't like to so massively house rule a game. I would probably steal the runes, or take material from RuneQuest Vikings (both the Chaosium and Mongoose versions.) RE: the racial templates, Howard explicitly mentions the Gauls being of purely Aesir descen...
- Thu Sep 20, 2012 2:34 pm
- Forum: Other Roleplaying Games
- Topic: [CONAN] Same rules, different settings
- Replies: 7
- Views: 2394
[CONAN] Same rules, different settings
So I was thinking about using the d20 Conan rules for a different setting. The first that came to mind is based on the Bran Mak Morn tales, so it would be ancient Rome. A possible campaign could be the conquest of Britain, and the fights with the locals (Picts in particular.) I would take the races ...
- Fri Sep 14, 2012 7:29 am
- Forum: Other Roleplaying Games
- Topic: Conan RPG Broken? Really? I'm not convinced.
- Replies: 39
- Views: 21533
Re: Conan RPG Broken? Really? I'm not convinced.
Playing on a fixed grid locks you in one place, which is quite unrealistic. I've pondered for years about how to bring "battlefield shift" to the grid. I haven't come up with anything I like yet. Yeah that's not easy to accomplish, unless one resorts to abstract positioning like it's done in some r...
- Thu Sep 13, 2012 2:26 pm
- Forum: Other Roleplaying Games
- Topic: Conan RPG Broken? Really? I'm not convinced.
- Replies: 39
- Views: 21533
Re: Conan RPG Broken? Really? I'm not convinced.
Consider also how it's done in AD&D, where adversaries tend to fill the ranks in front of a character before being able to surround him, since the assumption is that one does not stand in one place, barring special circumstances. Playing on a fixed grid locks you in one place, which is quite unreali...
- Wed Sep 12, 2012 9:00 am
- Forum: Other Roleplaying Games
- Topic: Conan RPG Broken? Really? I'm not convinced.
- Replies: 39
- Views: 21533
Re: Conan RPG Broken? Really? I'm not convinced.
I am fully aware of how attacks of opportunity work, and there is nothing complex about them. But they are convoluted, and to be done any justice, require a map. I plan to replace with a mechanic similar to what is found in AD&D, i.e. AoO apply only in a few instances, like using a ranged weapon in ...
- Tue Sep 11, 2012 2:16 pm
- Forum: Other Roleplaying Games
- Topic: Conan RPG Broken? Really? I'm not convinced.
- Replies: 39
- Views: 21533
Re: Conan RPG Broken? Really? I'm not convinced.
Nice to see the Conan RPG is still discussed! I only have the Atlantean Edition, but the snippets about the distribution of character level in the 2E book are intriguing, since those are more or less the guidelines I have applied in my games; in particular, there have never been, nor there will ever...
- Tue Aug 23, 2011 6:11 pm
- Forum: Other Roleplaying Games
- Topic: CONAN The Barbarian - Review of the 2011 Film
- Replies: 8
- Views: 2566
Re: CONAN The Barbarian - Review of the 2011 Film
Watched it, didn't like it at all. It's a passable fantasy film, but it's not Conan. And re-threading the same theme of the 1982 film is just LAME. For Crom's sake, would have it been so f***ing difficult to adapt one of Howard's stories instead of hiring some 2nd rate screenwriter?!?!? I mean, Hour...
- Mon Aug 15, 2011 8:27 am
- Forum: Other Roleplaying Games
- Topic: Interest
- Replies: 5
- Views: 1414
- Thu Jun 16, 2011 7:46 am
- Forum: Other Roleplaying Games
- Topic: [CONAN] Prestige Classes
- Replies: 7
- Views: 2882