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by msprange
Wed Aug 15, 2018 9:16 am
Forum: Victory at Sea Open Playtest
Topic: US Navy Points
Replies: 7
Views: 123

Re: US Navy Points

Garydee wrote:
Tue Aug 14, 2018 11:22 pm
Slightly off topic but can you put more US destroyers in the game? There are only 4 in the game and there are about 11 others that are missing.
I will look into that! Any preferences for what you would like to see as a priority?
by msprange
Tue Aug 14, 2018 3:23 pm
Forum: Victory at Sea Open Playtest
Topic: US Navy Points
Replies: 7
Views: 123

Re: US Navy Points

Greg Smith wrote:
Sat Aug 11, 2018 10:23 pm

This assumes the Turrets on the Lexington are a big error. :D
They can dream...

Excellent work on these, going through them now.
by msprange
Mon Aug 13, 2018 11:56 am
Forum: Victory at Sea Open Playtest
Topic: August Playtest Pack
Replies: 5
Views: 168

Re: August Playtest Pack

As another observation, it takes a lot to scout. It takes a dozen scouts to reliably get the ability to stuff a carrier into deep deployment, and like thirty to get the ability to bring the scouts you have back onto the board. This is something I have been keeping my eye on - I would like to hear m...
by msprange
Fri Aug 10, 2018 9:47 am
Forum: Victory at Sea Open Playtest
Topic: August Playtest Pack
Replies: 5
Views: 168

Re: August Playtest Pack

There is a degree of 'wigglebility here' and, in terms of turn length, the difference may not be that massive for individual flights (no steam catapults or angled decks!). Given that aircraft are now free, I am less worried about the largest carriers getting everything off the deck during a battle (...
by msprange
Thu Aug 09, 2018 10:29 am
Forum: Victory at Sea Open Playtest
Topic: August Playtest Pack
Replies: 5
Views: 168

August Playtest Pack

Just to let you all know, the latest Playtest Pack is now available for download: http://www.mongoosepublishing.com/pdf/vasplaytestpackaugust.zip Quite a few changes and tweaks in this one, but things are beginning to look ship shape! In the background, we have been doing a lot of work over the past...
by msprange
Thu Aug 09, 2018 10:22 am
Forum: Victory at Sea Open Playtest
Topic: Welcome to the Open Playtest
Replies: 33
Views: 5367

Re: Welcome to the Open Playtest

Just to let you all know, the latest Playtest Pack is now available for download: http://www.mongoosepublishing.com/pdf/vasplaytestpackaugust.zip Quite a few changes and tweaks in this one, but things are beginning to look ship shape! In the background, we have been doing a lot of work over the past...
by msprange
Thu Aug 09, 2018 9:52 am
Forum: Victory at Sea Open Playtest
Topic: 800 pts IJN vs. USN w/Carriers
Replies: 3
Views: 138

Re: 800 pts IJN vs. USN w/Carriers

Been humming and harring about the carrier/wind issues. At the moment, I am leaning towards keeping things as they are - I can see where you are coming from but we also need towards playability and not massively penalising someone just because they are on the wrong side of the table. As it stands, y...
by msprange
Mon Aug 06, 2018 12:11 pm
Forum: Victory at Sea Open Playtest
Topic: 800 pts IJN vs. USN w/Carriers
Replies: 3
Views: 138

Re: 800 pts IJN vs. USN w/Carriers

Awesome report - hoping to get an update to you chaps before the weekend!
by msprange
Mon Aug 06, 2018 9:22 am
Forum: Mongoose General Discussion
Topic: A way to improve the website
Replies: 3
Views: 340

Re: A way to improve the website

Incidentally, a new web site is being worked on right now, and should be ready in just a few weeks!
by msprange
Fri Aug 03, 2018 10:24 am
Forum: Traveller
Topic: Borderland Run and Mission to Mithril in Print!
Replies: 0
Views: 233

Borderland Run and Mission to Mithril in Print!

Two new Traveller adventures are now in print - The Borderland Run and Mission to Mithril! You can grab them right here: http://www.mongoosepublishing.com/rpgs/traveller-1/reach-adventure-5-the-borderland-run.html http://www.mongoosepublishing.com/rpgs/traveller-1/marches-adventure-2-mission-to-mith...
by msprange
Fri Aug 03, 2018 10:23 am
Forum: Mongoose General Discussion
Topic: Mongoose News - New Traveller Adventures
Replies: 0
Views: 103

Mongoose News - New Traveller Adventures

Two new Traveller adventures are now in print - The Borderland Run and Mission to Mithril! You can grab them right here: http://www.mongoosepublishing.com/rpgs/traveller-1/reach-adventure-5-the-borderland-run.html http://www.mongoosepublishing.com/rpgs/traveller-1/marches-adventure-2-mission-to-mith...
by msprange
Fri Aug 03, 2018 8:34 am
Forum: Other Roleplaying Games
Topic: Encyclopedia Arcane Constructs - Anyone own the PDF?
Replies: 1
Views: 126

Re: Encyclopedia Arcane Constructs - Anyone own the PDF?

Our PDFs are not scanned but drawn straight from the print files - you should find it clean and searchable!
by msprange
Fri Aug 03, 2018 8:27 am
Forum: Victory at Sea Open Playtest
Topic: Victory at Sea Scenario playtest
Replies: 5
Views: 278

Re: Victory at Sea Scenario playtest

I think Fighting retreat maybe a bit too easy. Its fairly straightforward to set your ships up on the table edge and sail straight off. Ah, quick note on this one - I have clarified that this counts as a Tactical Withdrawal, which means you have to do more damage to the enemy fleet than you will lo...
by msprange
Thu Aug 02, 2018 11:08 am
Forum: Victory at Sea Open Playtest
Topic: Carriers and Aircraft
Replies: 7
Views: 792

Re: Carriers and Aircraft

Bombers seem to be rubbish. Dive bombers and torpedo bombers are devastating. Bombers do 2DD with no AP. In our game we only scored two hits with planes. A torpedo bomber did 10 damage and blew a destroyer sky high. A bomber hit a destroyer and did one damage. Working as intended :) Level bombers i...
by msprange
Thu Aug 02, 2018 11:03 am
Forum: Victory at Sea Open Playtest
Topic: Carriers and Aircraft
Replies: 7
Views: 792

Re: Carriers and Aircraft

Got a question for you here... If we allowed Carriers to take whatever aircraft they liked for free (subject to the year the battle may or may not be set in), would that imbalance things massively (given that the same will apply to both players)? It would mean certain aircraft would not get used in ...
by msprange
Thu Aug 02, 2018 10:38 am
Forum: Victory at Sea Open Playtest
Topic: Victory at Sea Scenario playtest
Replies: 5
Views: 278

Re: Victory at Sea Scenario playtest

Rather than have a single Victory at Sea scenario, break it down into 4-6 separate scenarios, with a random table for selection. Eg Breakout vs Defense Line, Last Stand, Domination, Attrition, Ultimate Enemy, etc. This works well for another game I play a lot of. Actually, I think I know how to do ...
by msprange
Thu Aug 02, 2018 10:33 am
Forum: Victory at Sea Open Playtest
Topic: Victory at Sea Scenario playtest
Replies: 5
Views: 278

Re: Victory at Sea Scenario playtest

Greg Smith wrote:
Sat Jul 21, 2018 10:43 am
Mention radar in the bad weather rules. Surely radar should be better than eyeballs?
Possibly not, with 1940s technology, but I will consult with the Naval Boffins. Looking at your other comments and making changes...
by msprange
Thu Aug 02, 2018 9:50 am
Forum: Victory at Sea Open Playtest
Topic: Refits - Let's Sort Them Out!
Replies: 5
Views: 169

Re: Refits - Let's Sort Them Out!

Just to clarify, we are not looking at dropping the Refits, just the points values attached to them.

As for Air Groups, that is something we are looking at :)
by msprange
Wed Aug 01, 2018 3:04 pm
Forum: Victory at Sea Open Playtest
Topic: Refits - Let's Sort Them Out!
Replies: 5
Views: 169

Refits - Let's Sort Them Out!

Hi guys, Okay, one thing I think we can nail with a decent discussion... Refits. Specifically, whether we should include points values for all of them. My feelings on this have been stated in the playtest packs - that they should be 'locked' from 'tournament' style games, and used only for historica...
by msprange
Wed Aug 01, 2018 8:14 am
Forum: Traveller
Topic: Has the Traveller timeline ever advanced?
Replies: 5
Views: 237

Re: Has the Traveller timeline ever advanced?

We have been talking about this a lot behind the scenes - going beyond the FFW and up to when the Empress Wave hits important things. The one problem we have is that Traveller does not only cover a huge amount of time but also space - we could spend the rest of our lives detailing Charted Space in 1...