Search found 20 matches

by MyndkryM
Sun Sep 20, 2020 6:50 pm
Forum: Traveller
Topic: Submissions for future JTAS?
Replies: 1
Views: 56

Submissions for future JTAS?

Is Mongoose accepting any submissions for any possible future JTAS Volumes?

I have a ship design I'd like to submit, and I think that it would be fun to try and write up a High Guard entry.
by MyndkryM
Wed Aug 19, 2020 1:11 am
Forum: Traveller
Topic: Robots
Replies: 14
Views: 1091

Re: Robots

Central Supply Catalogue would be your best bet.
by MyndkryM
Sat Aug 15, 2020 10:05 pm
Forum: Traveller
Topic: Referees Only: Where's the cat?!?
Replies: 5
Views: 820

Re: Referees Only: Where's the cat?!?

Thank you for the compliments /cheers , it could be a passenger's purse pet (cue social with passenger threatening legal action or taking a toolkit and searching for it on their own), it could be an accidental stowaway (animal snuck onboard on the last world). This what I'm talking about! Very nice....
by MyndkryM
Sat Aug 15, 2020 9:34 pm
Forum: Traveller
Topic: Another passage type--slow drugs
Replies: 11
Views: 1054

Re: Another passage type--slow drugs

Condottiere wrote:
Sat Aug 15, 2020 9:00 pm

Cut Fast Drug
This here is a future interstellar merchant prince :lol:

Lots of good ideas in this thread....I could see a bunch of interesting scenarios :twisted:
by MyndkryM
Sat Aug 15, 2020 1:56 am
Forum: Traveller
Topic: Referees Only: Where's the cat?!?
Replies: 5
Views: 820

Referees Only: Where's the cat?!?

If you never, ever, ever, plan to be a Referee, GM, DM. If you only ever want to be a player...cool...that's your jam. 8) Please stop reading, because everything presented below, is a scenario outline for referees who might want something different for a change of pace. SPOLIERS BELOW If you are sti...
by MyndkryM
Sat Aug 15, 2020 12:23 am
Forum: Traveller
Topic: Another passage type--slow drugs
Replies: 11
Views: 1054

Re: Another passage type--slow drugs

You might want to re-read the entry about Fast and Slow drugs. :wink:

Administering the wrong drug could lead to a VERY interesting predicament the crew may find themselves in.
by MyndkryM
Wed Aug 12, 2020 3:46 am
Forum: Traveller
Topic: Need A Ship Name?
Replies: 2
Views: 697

Need A Ship Name?

I came across this the other day, and thought it would be cool to share.

http://www.trisen.com/sol/default.asp?topic=10&page=15

Not only does it have listed ship names, it also has an option to submit a ship registration. :)

A bunch of other game aides are also available.
by MyndkryM
Fri Aug 07, 2020 11:53 pm
Forum: Traveller
Topic: Ship design note: liquid hydrogen is not dense
Replies: 11
Views: 1359

Re: Ship design note: liquid hydrogen is not dense

Condottiere wrote:
Fri Aug 07, 2020 11:42 pm
Lots of fuel sloshing about in the tanks during acceleration can't be good.
:lol:

And it would be soooo cold.
by MyndkryM
Fri Aug 07, 2020 11:50 pm
Forum: Traveller
Topic: Are Multiple Medic Checks Allowed?
Replies: 9
Views: 1168

Re: Are Multiple Medic Checks Allowed?

This is a Travellerism Slow is Fast and Fast is Slow When you administer a Fast drug to a character, the "Fast" is how the world is perceived by the character who is under the drug's effects. The opposite would be true with a Slow drug, the world seems to be going slower than it is for the drugged c...
by MyndkryM
Fri Aug 07, 2020 11:41 pm
Forum: Traveller
Topic: New Era, how accurate?
Replies: 28
Views: 2644

Re: New Era, how accurate?

The mid-to-late eighties were an era of intense wargames for GDW and the community absolutely supported militarisation of role-playing games. :? GDW was first and foremost a wargame publisher that also published a few RPGs. It happened to be that those RPGs are pretty awesome. https://en.wikipedia....
by MyndkryM
Thu Aug 06, 2020 10:49 pm
Forum: Traveller
Topic: New Era, how accurate?
Replies: 28
Views: 2644

Re: New Era, how accurate?

/pulls up old man pants If I'm reading some of the items posted here, I'm under the impression that Mongoose is looking to spend more time exploring the classic milieu of 1105. http://forum.mongoosepublishing.com/viewtopic.php?t=122445 Which suits me just fine. When MT and later NTE came out, IMO, t...
by MyndkryM
Thu Aug 06, 2020 10:34 pm
Forum: Traveller
Topic: POLL: Naval Campaigns
Replies: 12
Views: 1412

Re: POLL: Naval Campaigns

I haven't picked any of the Naval Campaign items, but I'm very interested and hopeing that there is a tie-in for the future Fifth Frontier War products.
by MyndkryM
Sun Aug 02, 2020 6:00 pm
Forum: Traveller
Topic: Are Multiple Medic Checks Allowed?
Replies: 9
Views: 1168

Re: Are Multiple Medic Checks Allowed?

Don't forget to apply the effect result as damage. Core Rulebook pg. 78 Note that failed Medic checks can easily end up causing the patient more damage - we recommend you see trained doctors only! That player needing first aid may not want to risk another failed check. Then the likely move may be to...
by MyndkryM
Thu Jul 30, 2020 12:43 am
Forum: Traveller
Topic: The Answerins
Replies: 0
Views: 828

The Answerins

Anyone have a homebrew work up for the Answerins? https://wiki.travellerrpg.com/Answerin Right now I'm thinking STR -1 DEX +1 END -1, and for their Adrenalin Surge, a modified version of Combat Drug. That being an instant affect for 1 minute with a follow up Fatigue condition that last for 1 hour. M...
by MyndkryM
Wed Jul 29, 2020 11:38 pm
Forum: Traveller
Topic: The Best Background Skills
Replies: 6
Views: 902

Re: The Best Background Skills

Hmmm...will have to read a bit more about LUCK in the Companion. Since Ursus mentioned stat rolling, I'm thinking of allowing each player two Boon die to use during stat rolls....and maybe allow a re-roll on snake eyes.
by MyndkryM
Wed Jul 29, 2020 2:23 am
Forum: Traveller
Topic: The Best Background Skills
Replies: 6
Views: 902

Re: The Best Background Skills

This is pretty cool....but the old grognard in me chafes just a little bit :D After many years of playing RPGs (I first picked the LBBs in '79....for $12 :) ), I've recently developed an aversion to the min/max approach to character creation. While having a player understand THE HOW of acquiring ski...
by MyndkryM
Sat Jul 25, 2020 5:09 pm
Forum: Traveller
Topic: Who are current 3D ship design artists for Traveller?
Replies: 6
Views: 1107

Re: Who are current 3D ship design artists for Traveller?

middenface wrote:
Sat Jul 25, 2020 4:48 pm
Yep I do the odd ship or two....
Very nice! I've been interested in acquiring a custom image of my Scout's Type-S (S002719-D Iridium Flare). Would you have a link to some examples?

Edit - Doh....I see the links is your sig....thanks.
by MyndkryM
Fri Jul 24, 2020 4:49 am
Forum: Traveller
Topic: Astrogation check
Replies: 16
Views: 1339

Re: Astrogation check

Is there any understanding of how long an astrogation check/jump plot is good? A few hours, a day or several days? Is it very sensitive to the jump out location in a system? Could you make the check as soon as you jumped into a system so that you could jump out at a moments notice? In the Spacecraf...
by MyndkryM
Fri Jul 24, 2020 12:52 am
Forum: Traveller
Topic: Official Traveller Core Rulebook Update
Replies: 29
Views: 4690

Re: Official Traveller Core Rulebook Update

I recently purchased the Core book and also received the PDF here, from the Mongoose webstore. Is there a way to check what version PDF I have? I noticed the PDF has a pretty glaring discrepancy on pages 19 and 22 with the Army Cavalry assignment survival rolls. Page 19 it's DEX 7+ and on page 22 it...
by MyndkryM
Wed Jul 22, 2020 6:22 pm
Forum: Traveller
Topic: Third Imperium and Traveller Lore
Replies: 11
Views: 1723

Re: Third Imperium and Traveller Lore

The Traveller Wiki would be a good start https://wiki.travellerrpg.com/Main_Page And don't forget the Traveller Map https://travellermap.com/ The Traveller Companion has a really good write up on using the Traveller Map, and it's probably one of the best resource tools any RPG has ever had produced.