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- Fri Aug 16, 2019 9:26 am
- Forum: Paranoia
- Topic: Paranoia RCE - contradictory NPC damage rules?
- Replies: 14
- Views: 17834
Re: Paranoia RCE - contradictory NPC damage rules?
Difficulty Level is a totally arbitrary number set by the GM and usually not communicated to the players. You can choose for yourself which mechanic to use without having any impact on the gameplay. Either way, when an NPC takes damage, they'll be taking the amount of damage you want them to take.