Search found 19 matches

by Prodromoi
Tue Oct 22, 2019 6:56 am
Forum: Traveller
Topic: [JBE] Take on the Fessor Gambit during Fantasy Grounds Con
Replies: 4
Views: 686

Re: [JBE] Take on the Fessor Gambit during Fantasy Grounds Con

This would be via FG, rather than face to face? I've been intrigued to try that. Alas, that date I'm going to be in hospital.

If there are any similar opportunities, I'd love to find out and give it a go.

Hope it goes well!
by Prodromoi
Wed Sep 04, 2019 2:46 pm
Forum: Traveller
Topic: Does a term at academy count as a term for mustering out?
Replies: 10
Views: 2068

Re: Does a term at academy count as a term for mustering out?

AnotherDilbert wrote:
Wed Sep 04, 2019 2:32 pm
By RAW no.

Military Academy is a type of Pre-Career Education and:
Core, p14, Pre-Career Education wrote: Unlike a career, there is no mustering out or gaining of anything else other than the benefits listed.
Ah, I'd missed that bit tucked away in the middle of a paragraph. Thanks.
by Prodromoi
Wed Sep 04, 2019 1:54 pm
Forum: Traveller
Topic: Does a term at academy count as a term for mustering out?
Replies: 10
Views: 2068

Does a term at academy count as a term for mustering out?

On page 44 of the Starter Rules book 1(probably the same page in the CRB) it states "A Traveller gets one Benefit roll for every full term served in that career." Fair enough. Serve 4 terms in the Navy, get 4 rolls at mustering out benefits (plus any bonuses from rank). But what if a character goes ...
by Prodromoi
Sat Aug 31, 2019 12:50 pm
Forum: Traveller
Topic: Open Spacecraft Flown With Vacc Suit?
Replies: 22
Views: 3133

Re: Open Spacecraft Flown With Vacc Suit?

Consider all of this yoinked. Great ideas, thanks all! Out of curiosity, I'm interested to know what prompted the enquiry? Did a player, or one of them, just fancy something open-topped to feel the solar-wind in his/her hair? Or was it an urge to make something for a specific task? Let us know how ...
by Prodromoi
Fri Aug 30, 2019 6:16 pm
Forum: Traveller
Topic: Open Spacecraft Flown With Vacc Suit?
Replies: 22
Views: 3133

Re: Open Spacecraft Flown With Vacc Suit?

I can see a role for a repair/maintenance vehicle where a low-tonnage craft could be open. It would allow for the transport of more tools than a guy in a EVA suit could conveniently carry, and a power source to run some power-hungry tools. The work that the crew would be doing would need them to be ...
by Prodromoi
Sun Aug 18, 2019 5:22 pm
Forum: Traveller
Topic: Crew requirement figures (High Guard rules vs. designs)
Replies: 17
Views: 2025

Crew requirement figures (High Guard rules vs. designs)

I'm drawing up a specialised variant of an existing MgT2 ship from High Guard for an adventure. I've noticed, however that the rules for the crew requirements (page 21 of High Guard) don't correspond exactly to some of the existing designs in the back of the book. I think it's a case of "rules as wr...
by Prodromoi
Sat Aug 10, 2019 12:41 pm
Forum: Traveller
Topic: Trying to replicate/understand a ship design (MgT2 High Guard)
Replies: 10
Views: 1607

Re: Trying to replicate/understand a ship design (MgT2 High Guard)

Presumably that should have appeared in the ship stats against the Reaction drive (in the same way the Fusion power plant notes Reduced Size x3). Agreed, it should. You can look at the price of the reaction drive, it should have been increased by 50% to pay for the advantages. Ah, I've just seen th...
by Prodromoi
Sat Aug 10, 2019 12:04 pm
Forum: Traveller
Topic: Trying to replicate/understand a ship design (MgT2 High Guard)
Replies: 10
Views: 1607

Re: Trying to replicate/understand a ship design (MgT2 High Guard)

See HG, p48 "Primitive and Advanced Spacecraft". For reaction drives we can use the advantage Fuel Efficient which reduces fuel consumption by 20% per TL above the minimum. A Reaction drive-7 is available by default at TL-9, so by TL-12 we can build it with 3 applications of the advantage Fuel Effi...
by Prodromoi
Sat Aug 10, 2019 11:08 am
Forum: Traveller
Topic: Trying to replicate/understand a ship design (MgT2 High Guard)
Replies: 10
Views: 1607

Re: Trying to replicate/understand a ship design (MgT2 High Guard)

Moppy wrote:
Sat Aug 10, 2019 10:56 am
Your calculations are correct when checked against standard rules.

Perhaps they forgot the 2.5x, or they use variant rules?



Their artist has seen Babylon-5.
Thanks. Glad I'm not going mad there...

I do rather like the design and am going to build something around it, but not quite so swift!
by Prodromoi
Sat Aug 10, 2019 10:14 am
Forum: Traveller
Topic: Trying to replicate/understand a ship design (MgT2 High Guard)
Replies: 10
Views: 1607

Trying to replicate/understand a ship design (MgT2 High Guard)

This morning I saw a link on Facebook to a ship design with some very lovely deckplans. Unfortunately I can't find the original post now, so I can only include the link to the design itself which was included in that post. https://blog.jonbrazer.com/2019/01/28/traveller-reidian-flyer-poster/ I was c...
by Prodromoi
Sun Aug 04, 2019 6:34 pm
Forum: Traveller
Topic: 2nd edition rules queries (Character generation, and vehicle weapons)
Replies: 19
Views: 1985

Re: 2nd edition rules queries (Character generation, and vehicle weapons)

For number 1, the text carries over from 1st edition, in which the traveller did get a skill roll in the first term of a career, but as you’ve pointed out, the flowchart clearly says otherwise. I think disallowing the 1st term roll makes changing careers too punitive, and I like games in which the ...
by Prodromoi
Sun Aug 04, 2019 8:51 am
Forum: Traveller
Topic: Second edition errata (and greetings Travellers!)
Replies: 7
Views: 1512

Re: Second edition errata (and greetings Travellers!)

If you look at the Traveller Wiki, you will notice that the various Errata's are starting to appear there. I am working on the CT Errata at the moment and will then move on to the other editions. Its not a quick process, but hopefully when done, it will be a place to find all of them in one place. ...
by Prodromoi
Sat Aug 03, 2019 2:21 pm
Forum: Traveller
Topic: 2nd edition rules queries (Character generation, and vehicle weapons)
Replies: 19
Views: 1985

Re: 2nd edition rules queries (Character generation, and vehicle weapons)

I feel that the CRB should match it, however. I'm curious that you've referenced page 135 from the Core book; mine (PDF and hardcopy) goes only as far as page 128 for book 1; given there's no reference on your page 122 for the weapon, we're looking at different books surely? (Mine being the MgT2 th...
by Prodromoi
Sat Aug 03, 2019 2:20 pm
Forum: Traveller
Topic: 2nd edition rules queries (Character generation, and vehicle weapons)
Replies: 19
Views: 1985

Re: 2nd edition rules queries (Character generation, and vehicle weapons)

I feel that the CRB should match it, however. I'm curious that you've referenced page 135 from the Core book; mine (PDF and hardcopy) goes only as far as page 128 for book 1; given there's no reference on your page 122 for the weapon, we're looking at different books surely? (Mine being the MgT2 th...
by Prodromoi
Sat Aug 03, 2019 1:45 pm
Forum: Traveller
Topic: 2nd edition rules queries (Character generation, and vehicle weapons)
Replies: 19
Views: 1985

Re: 2nd edition rules queries (Character generation, and vehicle weapons)

3. Vehicle weapon stats, specifically Light Autocannon, seem... strange. Core Rulebook 1 p122 gives the damage rating of the Light Autocannon (a vehicle mounted weapon of 20-25mm calibre) as 1D. Light Autocannon is 6D. Core, p135 & CSC, p131. I can't find any autocannon in either MgT1 or MgT2 Core ...
by Prodromoi
Sat Aug 03, 2019 12:07 pm
Forum: Traveller
Topic: 2nd edition rules queries (Character generation, and vehicle weapons)
Replies: 19
Views: 1985

2nd edition rules queries (Character generation, and vehicle weapons)

I've just put together some detail on some of the rules questions that I've come up with on my first look through the rules. Unsurprisingly, character generation was the first thing I read through in depth as I did a dummy run of rolling up a character. Page numbers referred to match those in the th...
by Prodromoi
Fri Aug 02, 2019 5:52 pm
Forum: Traveller
Topic: Traveller Player Locator
Replies: 341
Views: 198386

Re: Traveller Player Locator

Australia Australia - NSW - Sydney - krontekag Australia - NSW - Captains Flat - MancerBear Australia - SA - Adelaide - Imeanunoharm Australia - VIC - Melbourne - Melbourne Accords Australia - QLD - Brisbane - flyamanito Australia - QLD - Gold Coast - Glennister Australia - QLD - Townsville - Ronnke...
by Prodromoi
Fri Aug 02, 2019 12:31 pm
Forum: Traveller
Topic: Second edition errata (and greetings Travellers!)
Replies: 7
Views: 1512

Re: Second edition errata (and greetings Travellers!)

Welcome! There is no official errata as far as I know. Several threads here have discussed potential errors. The document you found was the result, made by a board member. Hi, and thanks. Is there a "ways to report errata" that I should know about so that the document owner then updates it? Or just...
by Prodromoi
Fri Aug 02, 2019 11:41 am
Forum: Traveller
Topic: Second edition errata (and greetings Travellers!)
Replies: 7
Views: 1512

Second edition errata (and greetings Travellers!)

Hi, Two part post here. First part is to say "hello" Travellers. I'm a very lapsed player of CT from the late 80s/early 90s, and I tried to get a game going with the boardgame group that my partner and I were in (before we moved halfway across the country) but alas that never took off. My interest i...