Search found 6 matches

by GenericSuperhero
Thu Jul 25, 2019 1:04 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 146
Views: 21427

Re: Ship Combat: The Particle Barbette

The radiation trait operates differently depending on scale, with ship scale having enough shielding to prevent self flashing. Ship scale weapons cause 2D×100 rads, so 200-1200 rads. A standard hull protects against 500 rads. Consequently ships do not fully prevent "self flashing". So the Harrier s...
by GenericSuperhero
Thu Jul 25, 2019 11:54 am
Forum: Traveller
Topic: Traveller EDC (Every Day Carry)
Replies: 25
Views: 3969

Re: Traveller EDC (Every Day Carry)

I'll go with "depends of TL". For transhuman (TL18+) I'd say nothing spare clothes on one's back, as everything else is hardwired into brain or made into bionic equivalent (like multitool-shifting hands or sth). TL15 has nice cybernetics that take over most mundane things, like perception enhancemen...
by GenericSuperhero
Fri Jul 19, 2019 8:12 am
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 458
Views: 111349

Re: Ship's Locker: Out of the Closet

Condottiere wrote:
Fri Jul 19, 2019 7:25 am
Former NASA Astronaut Explains How Food Is Different in Space | WIRED

[...]


Thank the gods for artificial gravity. I think in eleventh century of the Third Imperium, only uplifted dolphins deal with zero-G food issues. :)
by GenericSuperhero
Fri Jul 19, 2019 7:12 am
Forum: Traveller
Topic: Who Would Spec A Budget Power Plant?
Replies: 50
Views: 4692

Re: Who Would Spec A Budget Power Plant?

Eh, Traveller has enough accounting in it already without turning it into a trip to Home Depot. ^ This. ^ Unless specifically needed, I'd stick with standard versions. Players want to have unique custom build fancy spaceship? Ok, let'em have it within ruleset. Rest of the galaxy (maaaaybe with a an...
by GenericSuperhero
Mon Jul 15, 2019 9:52 am
Forum: Traveller
Topic: Homebrew Setting
Replies: 20
Views: 3830

Re: Homebrew Setting

Gretings, fellow space nerds. Excuse me this bewildering use of Necromancy and allow yourself as many of air refresheners/pine-scented napkins/standarized active-carbon cartridges as you like from the baskets to your left. That ritual is giving our LS systems quite a strain, but air is already adequ...
by GenericSuperhero
Fri Jul 12, 2019 2:32 pm
Forum: Traveller
Topic: Planning a new campaign. The Pickings of Brains!
Replies: 8
Views: 694

Re: Planning a new campaign. The Pickings of Brains!

Assuming that code is unbreakable otherwise, all of this boils down to series of quests to obtain keys. from the top of my head: 1. Tied to genetic or biometric of one individual (might need to obtain it's DNA, clone it and take voice print for example. If alive, might be forced/persuaded) 2. Errand...