Search found 235 matches

by Old School
Fri Nov 16, 2018 8:20 pm
Forum: Traveller
Topic: The futility of Pirates of Drinax?
Replies: 17
Views: 324

Re: The futility of Pirates of Drinax?

Possessing the weapons doesn't make you a pariah. Both major powers have the same capabilities. Using these weapons certainly makes you a pariah, but they're only used if Drinax is being overrun already. So you're a pariah, but you're already dead, so the pariah thing isn't that big of a deal. The H...
by Old School
Fri Nov 16, 2018 8:04 pm
Forum: Traveller
Topic: An Alphabet of Ships
Replies: 63
Views: 3675

Re: An Alphabet of Ships

You show the Meson Cannon as an internal system. Is that how you justify having essentially three bay weapons on a 200 ton design? How are these stats (60 tons, MCr20.1, 0 power) derived? How does the meson beam fire without putting a hole in it's own ship? Smaller Weapons (HG, p32). Meson Accelera...
by Old School
Fri Nov 16, 2018 5:16 pm
Forum: Traveller
Topic: An Alphabet of Ships
Replies: 63
Views: 3675

Re: An Alphabet of Ships

One quibble: The Torch is described as having the ability to defend other torches from missile attacks. This requires point defense software.
by Old School
Fri Nov 16, 2018 5:01 pm
Forum: Traveller
Topic: The futility of Pirates of Drinax?
Replies: 17
Views: 324

Re: The futility of Pirates of Drinax?

It's essentially today's nuclear diplomacy translated to Traveller. You don't have to threaten anyone, they just need to know you have them. As a purely defensive weapon, to protect our borders and sovereign rights, of course. Today at least. When the rebellion begins affecting the Trojan Reach, you...
by Old School
Fri Nov 16, 2018 4:50 pm
Forum: Traveller
Topic: An Alphabet of Ships
Replies: 63
Views: 3675

Re: An Alphabet of Ships

I only looked at a few of them, but I'll say I like the Barrister a lot. High Guard doesn't give any limitations on M-Drives other than tech level, but all the designs limit larger ships to 6G. I stick to a 6G max in my game for simplicity, but I know it's not listed in the current rule.s Its just a...
by Old School
Thu Nov 15, 2018 10:11 pm
Forum: Traveller
Topic: [Drinax] What do the people on the floating palace do?
Replies: 17
Views: 1958

Re: [Drinax] What do the people on the floating palace do?

Pyro has good ideas, as do many others. That’s (to me anyway) the purpose of these discussions - to share ideas to make our games better.
by Old School
Thu Nov 15, 2018 10:00 pm
Forum: Traveller
Topic: [Pirates of Drinax] Drinaxi military at the start of the campaign
Replies: 10
Views: 197

Re: [Pirates of Drinax] Drinaxi military at the start of the campaign

You inherit a place in the Star Guard. You can sell this commission on for 1D x Cr10000, or you may automatically qualify for the Navy career and automatically gain a promotion in your first turn There you go. Its star guard rather than Hawk Warriors, but close enough. Its a good concept. Run with ...
by Old School
Thu Nov 15, 2018 9:54 pm
Forum: Traveller
Topic: The futility of Pirates of Drinax?
Replies: 17
Views: 324

Re: The futility of Pirates of Drinax?

Im not at all saying that bombing Aslan worlds is a viable long term plan, but rather one of mutually assured destruction. No doubt the response would be many times more devastating. Having a credible threat to cause that kind of destruction is a deterent, not a winning war strategy. And it doesnt h...
by Old School
Thu Nov 15, 2018 9:46 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 250
Views: 45373

Re: Ship's Locker: Out of the Closet

probably an additional back up generator. Lets hope so. I’m never t big on too many government regulations, but you’d think this would be requird. And given the danger of low berths in the Traveller univserse, it’d be criminal to operate low berths without a high degree of medical skill, whether th...
by Old School
Thu Nov 15, 2018 9:41 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2516
Views: 183612

Re: Ship Design Philosophy

What about if the hull is a soft, inflatable design? Honest question. This science is way beyond me. I just saw the concept today at Kennedy Space Center. Had no idea NASA was looking at softsided vessels, but it makes sense if they can make it work. My contrbution for today: The bad:Chaperoning 4th...
by Old School
Thu Nov 15, 2018 9:35 pm
Forum: Traveller
Topic: [Traveller Art]Patrol Cruisers under fire
Replies: 5
Views: 146

Re: [Traveller Art]Patrol Cruisers under fire

Sorry, there was long discussion here recently on that very topic, which is why I made the comment. Ship is obviously designed to look cool, as your excellent art demonstrates.
by Old School
Thu Nov 15, 2018 1:44 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 250
Views: 45373

Re: Ship's Locker: Out of the Closet

Ok, I get your concept now, even if I don’t agree wth it. I would argue that the tonnage for powerplant includes more than just the reactor, it also inclues access. And that the space allocated for low berths, for example, includes the room needed to get in and out of them and wiggle to the exit. Yo...
by Old School
Thu Nov 15, 2018 12:49 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 169
Views: 13684

Re: Pirates of Drinax - GMs thread

I know nothing about MgT1 ship design or combat, but in 2e I like the concept of advanced torpedoes that can attack immediately from long range, negating countermeasures and also staying out of range of standard fusion or plasma weapons. By superior designs I was referring to the ability to miniatur...
by Old School
Thu Nov 15, 2018 10:47 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 169
Views: 13684

Re: Pirates of Drinax - GMs thread

PRC does exist in the Trojan Reach OK, I just got that joke. I’m a little slow over here. The emphasis on missile combat combined with the peculiarities of Traveller ship design make it quite simple to develop missile cruisers superior to any standard designs the Empire puts out. (Of course, those ...
by Old School
Thu Nov 15, 2018 12:15 am
Forum: Traveller
Topic: [Pirates of Drinax] Drinaxi military at the start of the campaign
Replies: 10
Views: 197

Re: [Pirates of Drinax] Drinaxi military at the start of the campaign

That makes sense, pyro. I’ll stick a little closer to the written campaign in thst the head of the hawk warriors is the king’s personal bodyguard(p. 225) and that their members a are decidely average because of a small recruiting pool: For that matter, few of those recruited into the Hawk Warriors c...
by Old School
Wed Nov 14, 2018 11:26 pm
Forum: Traveller
Topic: The futility of Pirates of Drinax?
Replies: 17
Views: 324

Re: The futility of Pirates of Drinax?

Guess the big bad (spoiler) megacorporation and their future predicting formulas didn't see cannon coming either, did they? When the campaign chooses to go backwards in time, I don't think there is any reason you think in terms of canon when determining the future. You can certainly use pieces, such...
by Old School
Wed Nov 14, 2018 11:03 pm
Forum: Traveller
Topic: [Traveller Art]Patrol Cruisers under fire
Replies: 5
Views: 146

Re: [Traveller Art]Patrol Cruisers under fire

Great picture!

One question, though. How do those things land? Do the wing tips fold in? :D '
'
sorry, sorry...
by Old School
Wed Nov 14, 2018 4:51 pm
Forum: Traveller
Topic: [Pirates of Drinax] Drinaxi military at the start of the campaign
Replies: 10
Views: 197

Re: [Pirates of Drinax] Drinaxi military at the start of the campaign

Seems reasonable enough, especially with the caveat of only 1-3 SDB’s being operational. Somewhere in the books it mentions their “Navy caps out at 200 tons, and most vessels are small yachts with turrets added. One of the adventures also gives stats for the hawk warriors, who are decidely average, ...
by Old School
Wed Nov 14, 2018 4:45 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 250
Views: 45373

Re: Ship's Locker: Out of the Closet

Not sure I understand your thinking. What ruleset requires that to be legal? Im not aware of anything that requires a modular component to have its own power or bridge. At least not under Mongoose rules. The only modular example I know published by Mongoose is the cutter, which certainly doesnt incl...
by Old School
Wed Nov 14, 2018 2:14 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 169
Views: 13684

Re: Pirates of Drinax - GMs thread

Yes. A repulsor is a tractor beam set on reverse. Dont remember what the point was. Repulsing missiles, pushing fighters away, preventing a hostile boarding? Never used them. Did we ever figure out what a Wyvern is/was, or is it undefined and therefore all speculation? I remember seeing theories ran...