Search found 1025 matches

by Old School
Fri Jan 15, 2021 12:20 am
Forum: Traveller
Topic: Jumping away from gas giants
Replies: 31
Views: 610

Re: Jumping away from gas giants

The -4 DM for jumping within 100 diameter still really sets the bar at rolling an 8. That’s standard difficulty. Is this something g that may actually be happening more in universe than previously realised? Probably, but still only in emergencies. The risks are too high. At easy difficulty and with...
by Old School
Tue Jan 12, 2021 9:23 pm
Forum: Traveller
Topic: What are some rare delicacies worth sending across the Imperium?
Replies: 9
Views: 512

Re: What are some rare delicacies worth sending across the Imperium?

TrippyHippy wrote:
Mon Jan 11, 2021 10:03 am
A mosquito, trapped in amber over millions of years, containing the genome of ancient reptiles that walked the earth aeons ago.
Given that much of the OTU is trapped in Amber, I don’t know if this would be valuable or not.
by Old School
Mon Dec 28, 2020 3:40 am
Forum: Traveller
Topic: Aliens of Charted Space Vol. 1 - It Is Here!
Replies: 30
Views: 5798

Re: Aliens of Charted Space Vol. 1 - It Is Here!

Well, I finally got a chance to start a first-pass read, and this kinda jumped out at me. On page 44 (Aslan section, Mustering Out, Other Benefits, in the entry for Clan Shares), under Corporation the text says "The Traveller owns an operating corporation. It has MCr500000 in assets per Clan Share ...
by Old School
Mon Dec 28, 2020 3:38 am
Forum: Traveller
Topic: Aliens of Charted Space Vol. 1 - It Is Here!
Replies: 30
Views: 5798

Re: Aliens of Charted Space Vol. 1 - It Is Here!

Lol. I hope that’s meant to be Cr, in place of MCr.
by Old School
Wed Dec 23, 2020 7:25 pm
Forum: Traveller
Topic: Deepnight Revelation errors
Replies: 5
Views: 703

Re: Deepnight Revelation errors

Just noticed another one, although its likely far too late. In Ex Book 5, the two page primer on the Solomani expedition has been moved from page 4 to page 51, but the table of contents has not been updated, so all preceding listing are off by two pages.
by Old School
Tue Dec 15, 2020 10:29 pm
Forum: Traveller
Topic: Armor Protection clarification
Replies: 2
Views: 425

Re: Armor Protection clarification

Laser is only mentioned if extra protection is provided against laser weapons. The base value protects against all forms of attack.
by Old School
Sat Dec 12, 2020 9:48 pm
Forum: Traveller
Topic: Large troop transports?
Replies: 9
Views: 2333

Re: Large troop transports?

I’m thinking perhaps a Galoof mega-freighter? It has a HUGE cargo bay that should be relatively simple to convert into troop barracks and vehicle parking. An Amara cruiser filled with marine ops and/or orbital assault pods can also support a decent number of troops. Challenge with the Galoof is the...
by Old School
Fri Dec 11, 2020 4:07 pm
Forum: Traveller
Topic: Deepnight Revelation errors
Replies: 5
Views: 703

Re: Deepnight Revelation errors

Expansion Book 4 p. 86 (87 of PDF) – “hanger space for 600 tons of craft”. The hull has 600 tons of hanger space, which accommodates 300 tons of craft. The cruiser has three of those hangars, for a grand total of 900 tons of craft. p. 75/76. Pretty sure the Tenzig Class Exploration Vessel doesn’t n...
by Old School
Fri Dec 11, 2020 1:11 am
Forum: Traveller
Topic: Viewing Traveller PDFs on an Amazon Fire HD tablet
Replies: 6
Views: 1076

Re: Viewing Traveller PDFs on an Amazon Fire HD tablet

I use an Ipad Pro 10.5 that is several years old, using the GoodReader Ap. It is great for most PDFs, but Mongoose 2nd Ed pages load slowly because of the background patterns on each page. For PDFs I use a lot, I crack the PDF to remove its protection, and then delete the background imagery with ado...
by Old School
Thu Dec 10, 2020 10:52 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 571
Views: 186524

Re: Pirates of Drinax - GMs thread

Feels like the whole RU thing is MgT 2e trying to incorporate some more advanced ideas from T5, maybe as a lead in to the Deepnight Revelation campaign (which incorporates some complicated meta-game abstractions) or the upcoming FFW material. Unfortunately T5 is filled with broken, conflicting and ...
by Old School
Thu Dec 10, 2020 10:46 pm
Forum: Traveller
Topic: Deepnight Revelation errors
Replies: 5
Views: 703

Deepnight Revelation errors

Finally got a change to download and review the updated files today. The added art looks great. No attempt to be comprehensive, but I did see a few errors that remain from the previous set of files: Expansion Book 4 p. 86 (87 of PDF) – “hanger space for 600 tons of craft”. The hull has 600 tons of h...
by Old School
Wed Dec 09, 2020 10:51 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 571
Views: 186524

Re: Pirates of Drinax - GMs thread

IMO the whole structural vs cosmetic, etc RU was abstract rules gone to far. This process adds no enjoyment to the campaign. If the players wanted something for the ship, they had to figure out how to get it. And so the next adventure begins.
by Old School
Sat Nov 28, 2020 5:06 am
Forum: Traveller
Topic: question: when will Deepnight Revelation be re-released
Replies: 5
Views: 695

Re: question: when will Deepnight Revelation be re-released

Right, you’re asking for a “re-release” of something that hasn’t been released in its final form yet. All us kickstarter backers have are drafts with partial art. So you’ll just need a little more patience.
by Old School
Thu Nov 26, 2020 4:23 pm
Forum: Traveller
Topic: Transfer of cargo in space
Replies: 27
Views: 2326

Re: Transfer of cargo in space

HalC wrote:
Thu Nov 26, 2020 9:14 am
Dumb question time: in zero g of space, why can't you equip a wall with grav plates any have cargo fall towards the Grav plate from one ship towards the other?
Or just use your gravity field equipped pallet jack. Doing something “by hand” might not mean the same thing at TL12 as it does today.
by Old School
Sat Nov 07, 2020 8:52 pm
Forum: Traveller
Topic: 4+ Years on, how is the underlying math of MGT2E holding up? (especially in the Starship and Vehicle construction rules)
Replies: 27
Views: 5177

Re: 4+ Years on, how is the underlying math of MGT2E holding up? (especially in the Starship and Vehicle construction ru

If you are a hard ass for system mechanics, Mongoose Traveller might not be your cup of tea. Mongoose is pretty upfront about this.
by Old School
Fri Nov 06, 2020 12:36 pm
Forum: Traveller
Topic: 4+ Years on, how is the underlying math of MGT2E holding up? (especially in the Starship and Vehicle construction rules)
Replies: 27
Views: 5177

Re: 4+ Years on, how is the underlying math of MGT2E holding up? (especially in the Starship and Vehicle construction ru

Let me revise my comment by saying that the high guard rules and options are pretty solid, but the ships in the back half of the book are riddled with errors. There’s an online errata document, but Mongoose isn‘t much for going back and making corrections after a book goes to the printer.
by Old School
Fri Nov 06, 2020 5:01 am
Forum: Traveller
Topic: 4+ Years on, how is the underlying math of MGT2E holding up? (especially in the Starship and Vehicle construction rules)
Replies: 27
Views: 5177

Re: 4+ Years on, how is the underlying math of MGT2E holding up? (especially in the Starship and Vehicle construction ru

High guard, yes. Vehicle handbook has issues. And you can use highguard to develop a small vehicle that is far more powerful than its equivalent in VH. But highguard itself is pretty solid.
by Old School
Tue Nov 03, 2020 9:03 pm
Forum: Traveller
Topic: [Pirates of Drinax] GeDeCo presences
Replies: 24
Views: 6750

Re: [Pirates of Drinax] GeDeCo presences

We played Acrid as PRQ controls the planetary mining operation (the only settlement of on the planet), and GeDeCo owns the starport.
by Old School
Tue Nov 03, 2020 7:50 pm
Forum: Traveller
Topic: [Traveller Art]Maru Class Freighter
Replies: 4
Views: 2227

Re: [Traveller Art]Maru Class Freighter

Nice work, Ian!
by Old School
Sun Nov 01, 2020 4:28 am
Forum: Traveller
Topic: [Pirates of Drinax] GeDeCo presences
Replies: 24
Views: 6750

Re: [Pirates of Drinax] GeDeCo presences

PsiTraveller wrote:
Sun Nov 01, 2020 1:44 am
Pg 71: GeDeCo controls the government of Dolberg.. This strikes me as odd since psychic whales are the government of Dolberg, but it's what is written.
The Chris Jackson short story “Wetwork” has a very different take on this. Was a fun short read.