Search found 560 matches

by Old School
Mon Mar 18, 2019 9:27 pm
Forum: Traveller
Topic: Third Imperium Supplements in MongTrav2e
Replies: 10
Views: 186

Re: Third Imperium Supplements in MongTrav2e

Ship stats are the only thing that would have to be reworked. The individual system profiles for the Borderlands are pretty good. I refer to them for my Drinax campaign. The supplement thst covers the borderlands as a whole is not good.
by Old School
Sun Mar 17, 2019 12:46 am
Forum: Traveller
Topic: Great Rift Adventure 4, 5, 6, ...
Replies: 5
Views: 212

Re: Great Rift Adventure 4, 5, 6, ...

Good luck with it. Running a traveller campaign is a big undertaking. Several of us are running Pirates of Drinax. Would love to hear from others running something in the Rift.
by Old School
Sun Mar 17, 2019 12:43 am
Forum: Traveller
Topic: How long does it take to build a ship?
Replies: 20
Views: 294

Re: How long does it take to build a ship?

Linwood wrote:
Sat Mar 16, 2019 12:11 pm
Low hours? Only one owner? Only docked at Class A starports?

:D
Only flown on the spinward main, never wilderness refueled. Interior needs a little TLC.
by Old School
Fri Mar 15, 2019 10:30 pm
Forum: Traveller
Topic: How long does it take to build a ship?
Replies: 20
Views: 294

Re: How long does it take to build a ship?

I’d be happy with a standard far trader, even if it one one of last year’s models on the lot at a slight discount.
by Old School
Fri Mar 15, 2019 11:04 am
Forum: Traveller
Topic: How long does it take to build a ship?
Replies: 20
Views: 294

Re: How long does it take to build a ship?

Would think that engineering would be off the shelf for yachts, customization more to do with aesthetics, accommodations and facilities. That’s true of smaller boats (but still big enough to be a yacht to the average person). But at 50m, no. People who spend that kind of miney are paying for the ca...
by Old School
Fri Mar 15, 2019 10:56 am
Forum: Traveller
Topic: One shot Jump Drives
Replies: 97
Views: 1249

Re: One shot Jump Drives

With a one shot on the breakaway section, your ship still need a standard jump drive that has the tonnage to support the entire craft, including the breakaway section. That makes your one shot on the breakaway section is redundant. The breakaway section should have enough drive to support its tonnag...
by Old School
Fri Mar 15, 2019 1:33 am
Forum: Traveller
Topic: How long does it take to build a ship?
Replies: 20
Views: 294

Re: How long does it take to build a ship?

Assembled out of preconstructed pieces in four days as a stunt. Not exactly relevant to a custom design. Phavoc - no one builds big yachts on spec because there is a large supply of gently used ones. Anyone willing to forgo the ego boost of having a ship built can save a large fortune by buying a ah...
by Old School
Fri Mar 15, 2019 12:10 am
Forum: Traveller
Topic: How long does it take to build a ship?
Replies: 20
Views: 294

Re: How long does it take to build a ship?

Yeah, realistically the plans and build time for a truly custom ship, if today is any guide (and maybe it isn’t) would be much longer. Large yachts are typically 2+ years for something $25 million or more. But we’re playing a game, and 2 years game time to get your ship wouldn’t be any fun.
by Old School
Thu Mar 14, 2019 8:56 pm
Forum: Traveller
Topic: One shot Jump Drives
Replies: 97
Views: 1249

Re: One shot Jump Drives

Anything sitting at 100 AU which is powered (like sensor probes, satellites, SHIPS, etc.) are going to light up like a light bulb. Heat dissipation in space is a VERY real problem. Even without a "gravity wave" detector sitting there, you are going to know they are their. Right now we can pick out ...
by Old School
Thu Mar 14, 2019 7:07 pm
Forum: Traveller
Topic: Adding radiation shielding
Replies: 15
Views: 174

Re: Adding radiation shielding

It only takes 51 rads to cause 1D damage, and that’s ignoring the fact that your crew has already been exposed once for at least 100 rads, meaning that further exposure will cause permanent damage. So even assuming that 300 rad suits are available outside of battledress (if so, why doesn’t everyone ...
by Old School
Thu Mar 14, 2019 6:17 pm
Forum: Traveller
Topic: How long does it take to build a ship?
Replies: 20
Views: 294

Re: How long does it take to build a ship?

More common hull designs are likely partially built on spec, just waiting to be customized for the buyer. Something as simple as your standard far trader is probably on the lot ready to go today, and with 3.98% 40-year financing (for qualified buyers) to boot!
by Old School
Thu Mar 14, 2019 6:14 pm
Forum: Traveller
Topic: Adding radiation shielding
Replies: 15
Views: 174

Re: Adding radiation shielding

Captain Ygrant isn’t buying a new ship, but who says she owns the current one? Even if she does, maybe one her newly irradiated gunners was the blacksheep of some noble family who got kicked out the navy a few years back. Mom and Dad were happy to see him sign on with some private unit it in the boo...
by Old School
Thu Mar 14, 2019 5:01 pm
Forum: Traveller
Topic: Adding radiation shielding
Replies: 15
Views: 174

Re: Adding radiation shielding

If by occasionally you mean every fourth hit, then yes. That anti rad drug might stop the first one, might not. Even if you’d actually allow a bunch of 2nd rate mercs access to battledress levels of protection, it doesn’t sound like a great plan for a crew who already have been irradiated once. The ...
by Old School
Thu Mar 14, 2019 4:37 pm
Forum: Traveller
Topic: Journal of the Travellers' Aid Society - Kickstarter is Live!
Replies: 13
Views: 452

Re: Journal of the Travellers' Aid Society - Kickstarter is Live!

Backed! So close to the last goal. . .
by Old School
Thu Mar 14, 2019 4:16 pm
Forum: Traveller
Topic: Adding radiation shielding
Replies: 15
Views: 174

Re: Adding radiation shielding

Heck, don’t let this stop you if you want them to encounter a shielded Hero down the line. Just because the Hero can’t be shielded, doesn’t mean the Hero 2 can’t be. Perhaps Captain Ygrant’s patron, whoever that might be, sees the rising prevalence of particle beam weapons and commisions a new ship....
by Old School
Thu Mar 14, 2019 12:14 pm
Forum: Traveller
Topic: One shot Jump Drives
Replies: 97
Views: 1249

Re: One shot Jump Drives

I’m not sold on a one shot hybrid rider. The entire advantage of a rider is that it doesn’t have the fuel and drive space requirements of a starship, and therefore can be armed and armored to the teeth. However, you don’t have to go all in on the jump-4 vs rider debate. I could see a hybrid design w...
by Old School
Thu Mar 14, 2019 11:52 am
Forum: Traveller
Topic: Adding radiation shielding
Replies: 15
Views: 174

Re: Adding radiation shielding

I would say no. Its built into the hull. I would allow something along the lines of a vault added to an existing cargo bay to provide protection for passengers, etc. Adding it to the bridge of a typical adventure class vessel? No. Tell your pirates that they need to steal a military vessel or build ...
by Old School
Thu Mar 14, 2019 12:17 am
Forum: Traveller
Topic: Starport Graphic Novel by George RR Martin(Game of Thrones)
Replies: 5
Views: 182

Re: Starport Graphic Novel by George RR Martin(Game of Thrones)

I was about to go on a rant about GRRM and his workong on side projects rather than finishing The series, but I feel better after reading the article. Still won’t read it, though. I read all of the Fire and Ice books to date, but no real desire to pick up the next one if it ever comes out. I liked t...
by Old School
Wed Mar 13, 2019 8:58 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 332
Views: 38050

Re: Pirates of Drinax - GMs thread

Random errata I found in this adventure: Lemuel’s last name changes during the course of the adventure, from Vinus to Volin. Never noticed that before.

Its been a long time since I read prodigal outcast, but that one seemed big enough without introducing subplots.
by Old School
Wed Mar 13, 2019 8:50 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 332
Views: 38050

Re: Pirates of Drinax - GMs thread

Convuluted seems to to be a good description of my campaign. The “A team” have split into two parts “Team Drinax” (the diplomats), and “Team Sindal” (pirates/spies/black ops). One group will start ”Ihatei”, and one will pursue the “Treasure of Sindal”. Basically I put the start of those two adventur...