Search found 25 matches

by E4MC
Sat Jun 01, 2019 6:36 pm
Forum: Traveller
Topic: No Navy Medics?
Replies: 38
Views: 5540

Re: No Navy Medics?

"The player could negotiate with the Dungeon Master to make a called shot roll, that gives him the skill he wants rather than randomize it, say a fifty percent chance, with failure being no skill gained." I don't understand making a player randomly roll for what skill they gain. If a player is lucky...
by E4MC
Wed May 29, 2019 5:56 pm
Forum: Traveller
Topic: No Navy Medics?
Replies: 38
Views: 5540

Re: No Navy Medics?

"For example, a Traveller with Medic 1 may be a paramedic or nurse, while another Traveller with Medic 2 might be a doctor. If a Traveller had Medic 3, they would likely be a very well-regarded doctor with many years of practice under their belt. A Traveller with Medic 4 or 5 would be at least world...
by E4MC
Sun May 26, 2019 8:07 pm
Forum: Traveller
Topic: No Navy Medics?
Replies: 38
Views: 5540

Re: No Navy Medics?

I think you're being too generous with your medic skill levels. I don't think anyone should be graduating from medical school with higher than a Medic2, as every level indicates several years of experience; they just wouldn't have the experience required for a higher level. Here's the homebrew I cam...
by E4MC
Sun May 26, 2019 2:52 pm
Forum: Traveller
Topic: No Navy Medics?
Replies: 38
Views: 5540

Re: No Navy Medics?

Sorry, I'm a little late to this thread, but I had this question too because, at least in the US, the Navy provides all medical personnel and services to the Navy and Marine Corps; The Marine Corps has no medical personnel of its own. And when I tried to create a Navy medical professional, with year...
by E4MC
Sat Feb 17, 2018 1:09 pm
Forum: Traveller
Topic: Imperial Marines Numbered Units
Replies: 6
Views: 641

Re: Imperial Marines Numbered Units

I haven't been able to find any so I just model mine on current military units. If your model is based on US Marines, your basic US Marine infantryman would be a member of 1st, 2nd, 3rd or 4th platoon. The platoon would fall under a company (4 platoons per company) designated by a letter of the alph...
by E4MC
Sun Feb 11, 2018 9:48 am
Forum: Traveller
Topic: Rulebook reprint
Replies: 22
Views: 4071

Re: Rulebook reprint

So that means the pdf has been updated as well? That's easy to check on DriveThru, but I bought my copy through Leisure Games and their BitsnMortar pdf distribution. Any idea if that will have been updated? I emailed Matt a request for the revised pdf and I received a link for a free download from ...
by E4MC
Tue Feb 06, 2018 11:19 am
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 2568

Re: I'm having a problem with the asteroid belt mining rules

The classic traveller module Beltstrike, which has a better set of mining rules that you can simply lift into MgT, is also available on Drivethru RPG, as is the Beltstrike adventure for MgT 1e - although I prefer the Classic Traveller Module's mining rules for a party of PCs. J I have Classic Trave...
by E4MC
Sun Feb 04, 2018 1:07 pm
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 2568

Re: I'm having a problem with the asteroid belt mining rules

"Roll 2D twice on the Asteroid Size and Yield table: once for the object’s size, and again for the object’s Resource Yield. The Resource Yield indicates the percentage of the object’s mass that has been determined in the Resource Presence table. Remember to apply any DMs for Dense materials or Exoti...
by E4MC
Sun Feb 04, 2018 8:04 am
Forum: Traveller
Topic: 2nd Ed Point Buy system for Char gen?
Replies: 2
Views: 607

Re: 2nd Ed Point Buy system for Char gen?

1e system should work just fine for 2e.
by E4MC
Sun Feb 04, 2018 7:51 am
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 2568

Re: I'm having a problem with the asteroid belt mining rules

Yea, it does seem too easy.
by E4MC
Sun Feb 04, 2018 6:04 am
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 2568

Re: I'm having a problem with the asteroid belt mining rules

Thanks, PsiTraveller. How did you come up with the composition of the remaining material of the asteroid? "Now your example is a bit of a fluke in that you scored a 12+ on the 2D roll to get a D asteroid." Yea, I got lucky and rolled a 12 on the Asteroid Composition Table. In fact, I got lucky with ...
by E4MC
Sun Feb 04, 2018 2:52 am
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 2568

Re: I'm having a problem with the asteroid belt mining rules

Okay. So I started over from the beginning and found a 1,000,000 Ton asteroid composed of Dense Materials (including metals). The Yield is 32%, so 1,000,000 Tons x 32% = 320,000 Tons. I'm assuming Type D material is Dense Metals on the commodity table (I'm not really sure because the rules don't rea...
by E4MC
Sat Feb 03, 2018 2:05 pm
Forum: Traveller
Topic: Imperial marines and battledress
Replies: 94
Views: 6782

Re: Imperial marines and battledress

"SEALS are equated with US Army Delta Force." That is not correct. SEAL Team 6 is the only SEAL team equated with Delta Force and the two are the only tier-one special operations units in the US military. All the other SEAL Teams, as well as Army Special Forces, Marine Force Recon/Raiders, and Air F...
by E4MC
Fri Feb 02, 2018 9:47 pm
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 2568

Re: I'm having a problem with the asteroid belt mining rules

Thanks, Dick and Jeraa. Jeraa, I understand everything except where did the 13.5 come from? Number of cubic meters in a single displacement ton. At least in some versions of Traveller. Others use 14 cubic meters per displacement ton. Not sure which one MgT 2e uses. Oh, okay, thanks! That seems real...
by E4MC
Fri Feb 02, 2018 9:16 pm
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 2568

Re: I'm having a problem with the asteroid belt mining rules

So I'm going through the asteroid belt mining rules in High Guard and I'm trying to calculate the yield of a claim using the table on page 77. I rolled for the Size/Extent (Tons) of the asteroid and the result was "Small Planetoid". Then I rolled for the Resource Yield and the result was "4D %". Th...
by E4MC
Fri Feb 02, 2018 8:31 pm
Forum: Traveller
Topic: Imperial marines and battledress
Replies: 94
Views: 6782

Re: Imperial marines and battledress

"Well, I should have been more explicit there. A 'team' in SEAL terms, is variable in size, depending on how you are using it. I didn't use it very clearly." A SEAL Team is not variable in size. It is a set unit made up of six platoons of 16 SEAL's each. A platoon is usually the largest group of SEA...
by E4MC
Fri Feb 02, 2018 2:22 pm
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 2568

I'm having a problem with the asteroid belt mining rules

So I'm going through the asteroid belt mining rules in High Guard and I'm trying to calculate the yield of a claim using the table on page 77. I rolled for the Size/Extent (Tons) of the asteroid and the result was "Small Planetoid". Then I rolled for the Resource Yield and the result was "4D %". The...
by E4MC
Fri Feb 02, 2018 5:32 am
Forum: Traveller
Topic: Imperial marines and battledress
Replies: 94
Views: 6782

Re: Imperial marines and battledress

"It would be better to deliver a SEAL team than two platoons of infantry. It would be better to deploy a Ranger battalion than a standard infantry battalion." That would depend on the mission. A USMC infantry platoon has 50 Marines. A SEAL team has 96 SEALs but the largest operational element assign...
by E4MC
Tue Jan 30, 2018 12:36 am
Forum: Traveller
Topic: Who provides medical services for the Navy?
Replies: 14
Views: 1190

Who provides medical services for the Navy?

I notice that there is no Medic skill on any of the Navy career skill tables. It seems to me it should be on the advanced training table. I also notice Drive skill is on the advanced training table. Really...drive...advanced training? New house rules for me. One - Replace Drive with Medic on the Nav...