Search found 129 matches

by BigDogsRunning
Fri Nov 16, 2018 10:23 pm
Forum: Traveller
Topic: [Traveller Art]Patrol Cruisers under fire
Replies: 5
Views: 181

Re: [Traveller Art]Patrol Cruisers under fire

Beautiful artwork!

Cool factor notwithstanding, seems like it would be very expensive, and wasteful, to armor that spindly thing. :P
by BigDogsRunning
Wed Oct 31, 2018 9:23 pm
Forum: Traveller
Topic: [Freelance Traveller] November/December 2018 CANCELLED
Replies: 17
Views: 851

Re: [Freelance Traveller] November/December 2018 CANCELLED

המקום ינחם אתכם בתוך שאר אבלי ציון וירושלים
"May God comfort you among the other mourners of Zion and Jerusalem."
by BigDogsRunning
Tue Sep 25, 2018 4:26 am
Forum: Traveller
Topic: Neural Comm vs Neural Link
Replies: 6
Views: 1302

Re: Neural Comm vs Neural Link

Except that a Neural Link allows the use of physical skill based expert systems, so it would seem to have more than read-only access to the CNS.

Thoughts?
by BigDogsRunning
Sun Sep 23, 2018 5:04 pm
Forum: Traveller
Topic: Neural Comm vs Neural Link
Replies: 6
Views: 1302

Neural Comm vs Neural Link

What are some more ramifications of the neural link vs. the neural comm? Computer level? Does the neural link represent a wired nervous system, or just tapping into the motor centers of the brain? Could a neural link be hijacked to remotely control someone’s body? Could you program a sequence of mov...
by BigDogsRunning
Wed Sep 12, 2018 2:50 am
Forum: Traveller
Topic: "any DM from the supplier"?
Replies: 14
Views: 1019

Re: "any DM from the supplier"?

I'm just surprised that people still have the myopic approach of "It doesn't make any sense, but that's what's written in the book, so that's how it works". The whole purpose of the rules is to be a tool to help adjudicate a (fictional but we're presuming it follows recognizable rules) situation in ...
by BigDogsRunning
Sat Sep 08, 2018 7:41 pm
Forum: Traveller
Topic: "any DM from the supplier"?
Replies: 14
Views: 1019

Re: "any DM from the supplier"?

I've always viewed that as being the skill of the broker on the other side of the transaction from you. Absent that component, the deck is always stacked in the players favor, and it is far too easy to turn a few thousand credits into millions in a very short period of time.
by BigDogsRunning
Fri Aug 31, 2018 5:46 am
Forum: Traveller
Topic: Boarding actions
Replies: 13
Views: 1646

Re: Boarding actions

The stuff in the Drinax books is more about how you can successfully maneuver your ship to pirate another, advice about avoiding escorts or military craft, how fast you should steal their stuff and get on your merry way, etc. Not much on the actual boarding activities though it would have been an e...
by BigDogsRunning
Fri Aug 31, 2018 5:35 am
Forum: Traveller
Topic: How many skills to describe a competent character?
Replies: 18
Views: 1866

Re: How many skills to describe a competent character?

The number of skills, and highest skill levels, that players want to have, are directly related to how the GM runs his game. If difficult rolls are called for all the time, and every roll has significant negative consequences on failure, then the players are going to want all the skill levels, stat ...
by BigDogsRunning
Tue Aug 28, 2018 4:31 am
Forum: Traveller
Topic: Boarding actions
Replies: 13
Views: 1646

Re: Boarding actions

Are there not additional rules for boarding in the Drinax books?
by BigDogsRunning
Tue Aug 28, 2018 4:30 am
Forum: Traveller
Topic: Particle beam radiation damage
Replies: 53
Views: 3804

Re: Particle beam radiation damage

Seems like you could easily calculate the cost of a layer of radiation shielding for small areas. They've got the cost/ton.
by BigDogsRunning
Sun Aug 26, 2018 11:09 pm
Forum: Traveller
Topic: Particle beam radiation damage
Replies: 53
Views: 3804

Re: Particle beam radiation damage

Given Gravitic control they could be using Neutron Accelerators. Harder to shield against.
by BigDogsRunning
Sun Aug 26, 2018 10:09 pm
Forum: Traveller
Topic: Tell me what you want.
Replies: 33
Views: 4676

Re: Tell me what you want.

Something more about wafer jacks, Neural Comms, and Neural Links. Implant stuff seems to be very under-represented given the obvious utility, and its well accepted presence as indicated by Agent of the Imperium.
by BigDogsRunning
Thu Aug 16, 2018 9:08 pm
Forum: Traveller
Topic: game-master assistant software
Replies: 10
Views: 1523

Re: game-master assistant software

NPC Name Generation/Tracking
Timeline
Ship economics
Trade Tools
Handle multiple campaigns
Structured notes for settings, background info
Flag info for GM/Players.
by BigDogsRunning
Thu Aug 09, 2018 3:18 am
Forum: Traveller
Topic: Anyonw know of 1
Replies: 5
Views: 994

Re: Anyonw know of 1

Not anyone I would want to talk to ever again.
by BigDogsRunning
Mon Aug 06, 2018 4:40 am
Forum: Traveller
Topic: Tell me what you want.
Replies: 33
Views: 4676

Re: Tell me what you want.

Out beyond the Solomani Rim would be great.

It looks like someone started working on the Amderstun Sector, and then just stopped. There is a lot of great potential there.
by BigDogsRunning
Thu Aug 02, 2018 5:17 am
Forum: Traveller
Topic: Behind the Claw editorial suggestion
Replies: 10
Views: 1057

Re: Behind the Claw editorial suggestion

I've been working on stuff for Beyond the Rim, Rimward of Solomani Space. I started in Warzone Defence, Rimward of a dangerous to salvage subsector Warzone, and Rimward from there. Other aliens, stuff going on. Spinward, through the Human Client states and past Zhodani space, would also be very inte...
by BigDogsRunning
Wed Aug 01, 2018 5:21 am
Forum: Traveller
Topic: Traveller Discord Community!
Replies: 8
Views: 8986

Re: Traveller Discord Community!

We're up to 354 members now! :D
by BigDogsRunning
Sun Jul 22, 2018 7:49 am
Forum: Traveller
Topic: How do you generate child characters?
Replies: 25
Views: 1557

Re: How do you generate child characters?

Freelance Traveller has a number of articles that address this very topic in the "Doing it my way" section.
https://www.freelancetraveller.com/feat ... index.html
by BigDogsRunning
Fri Jul 20, 2018 1:19 am
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 65
Views: 2993

Re: Brainstorming a Ringworld adventure

Seems like a society advanced enough to build a ringworld, if they walled off different sections, could implement differing gravity/filter sunlight for different environments as well. There is enough space that they could simply create an environment for every world or moon, within a few thousand li...
by BigDogsRunning
Tue Jul 17, 2018 11:10 pm
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 65
Views: 2993

Re: Brainstorming a Ringworld adventure

Depending on how old you want it to be (perhaps it was created by a pre-Ancients species) any amount of materials or technologies could be found to have accreted here. Maybe it was built 100 million years ago, and cannibalized a secondary, or two. Maybe it was built from another solar system that wa...