Search found 25 matches

by twodsix
Wed Feb 14, 2018 1:22 am
Forum: Traveller
Topic: GRAV plates and Grav Pong
Replies: 28
Views: 821

Re: GRAV plates and Grav Pong

Honestly, unless these artificial gravity fields have a magic cutoff point which goes from Xg to no effect in an instant, they're going to follow the inverse square law. As soon as gravity starts getting high retreat to a safe distance and work out a way around it (assuming gravity takes time to be ...
by twodsix
Wed Nov 29, 2017 9:52 pm
Forum: Traveller
Topic: What do you think
Replies: 3
Views: 295

Re: What do you think

I'm working on a idea for A Super-powerful Modular Cutter for use by civilians in my Uber Empire that is Tech Level and want some advise and to know what you think of it It masses at least 100 tons, has A 60 ton vehicle bay that can carry either 6 10 ton fighters or up to 60 tons of vehicles, none ...
by twodsix
Mon Nov 27, 2017 7:17 pm
Forum: Traveller
Topic: Mongoose Traveller - The New and current updated edition. What do you expect from this new line?
Replies: 15
Views: 1367

Re: Mongoose Traveller - The New and current updated edition. What do you expect from this new line?

The first thing I'd like to see is a 'universe building guide', which gives help to newer GMs on building their universe and how different technologies will change universes, such as hyperdrive leading to more centralised government or an utter lack of FTL leading to independent systems connected by...
by twodsix
Mon Nov 27, 2017 2:30 pm
Forum: Traveller
Topic: Mg2e companion?
Replies: 4
Views: 418

Re: Mg2e companion?

I don't believe there is a companion on the horizon. Honestly, at this point I wouldn't be surprised if it ends up being a compilation of rules from various sets. I own 1e, while my dad owns 2e, and I can tell you that the two editions are 90% cross compatible. I'm currently sticking with 1e because...
by twodsix
Sun Nov 26, 2017 8:02 pm
Forum: Traveller
Topic: Mongoose Traveller cross compatibility and immortality
Replies: 15
Views: 1099

Re: Mongoose Traveller cross compatibility and immortality

While fairly different from Hamilton's Commonwealth, you might want to take a look at the Traveller version of Mindjammer (Mindjammer Traveller, put out by Modiphius for Mindjammer Press), where the default assumption is that characters will be virtually immortal. I think we handled the rules for p...
by twodsix
Sun Oct 08, 2017 8:49 pm
Forum: Traveller
Topic: Jumpspace - What Does It Look Like IYTU?
Replies: 9
Views: 555

Re: Jumpspace - What Does It Look Like IYTU?

I have two universes, but the answer is the same in both. However you'll only see the answer in one. Note that I don't use the standard Jump Drive, which makes my settings rather different to the OTU. Both generally abuse the fact that ships move faster to centralise government more, with government...
by twodsix
Fri Oct 06, 2017 7:55 am
Forum: Traveller
Topic: Core Book Index in Traveller Companion?
Replies: 8
Views: 547

Re: Core Book Index in Traveller Companion?

Indexes are hella useful, especially out of game. Instead of knowing roughly what section I want then flipping through it I can go to the index, get the page (or set of pages) it's on, flip there and scan for the heading. I've generally found indexes useless when they're bad indexes. Sure, I might n...
by twodsix
Sun Sep 17, 2017 9:31 pm
Forum: Traveller
Topic: How do you handle time travel?
Replies: 9
Views: 545

Re: How do you handle time travel?

Most hard science fiction methods of time travel I've seen don't let you travel to a point earlier than the time machine you've set up (they generally involve wormholes and relativity). Now the problem is, we have just removed causality form the universe (probably, I'm not 100% certain on how this a...
by twodsix
Sun Sep 17, 2017 9:17 pm
Forum: Traveller
Topic: Do you allow psionics?
Replies: 54
Views: 2604

Re: Do you allow psionics?

I'm personally against psionics in most settings, and highly against anything apart from telepathy (and even then only because it's the psi in my favourite pulp science fiction). This is partially because of the science fiction that inspires me, in Night's Dawn there is telepathy but it's been added...
by twodsix
Fri Sep 08, 2017 2:11 pm
Forum: Traveller
Topic: 2300AD ETA
Replies: 2
Views: 371

Re: 2300AD ETA

I'm actually happy if it's been delayed slightly, strangely enough, I have 1e and I want to be able to get a physical copy of the 2300AD while paying Mongoose. I like the 1e ship building system with the lettered drives as it's simple, although it does mean I have to pick up 1e High Guard to get all...
by twodsix
Sat Sep 02, 2017 1:41 pm
Forum: Traveller
Topic: Look Ma, no batteries needed!
Replies: 14
Views: 932

Re: Look Ma, no batteries needed!

If we assume we can get ones that reliably output say 1V at 1uA I can see thousands being stacked into a box with capacitors and power regulation circuitry, and essentially giving you a self recharging power pack for your laser pistol, 100 shots and then you have to wait a few hours for it to recha...
by twodsix
Sat Sep 02, 2017 11:22 am
Forum: Traveller
Topic: Look Ma, no batteries needed!
Replies: 14
Views: 932

Re: Look Ma, no batteries needed!

It reminds me of Foundation, and how Terminus managed to come up with fission reactors smaller than a human thumb. It's interesting, but the probability is that the power generated is probably too little to do anything truly useful. Power an LED torch maybe, but anything else you'd probably want hu...
by twodsix
Thu Aug 31, 2017 9:32 pm
Forum: Traveller
Topic: Look Ma, no batteries needed!
Replies: 14
Views: 932

Re: Look Ma, no batteries needed!

It reminds me of Foundation, and how Terminus managed to come up with fission reactors smaller than a human thumb. It's interesting, but the probability is that the power generated is probably too little to do anything truly useful. Power an LED torch maybe, but anything else you'd probably want hun...
by twodsix
Sat Aug 26, 2017 3:13 pm
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 292
Views: 15298

Re: New Paizo SF RPG: Competitor with Traveller?

All this to-ing and Fro-ing is amusing me. Traveller has been here before. Star Frontiers . Need I say more? Amusing factoid about that Star Frontiers served as a Gateway to Traveller. I suspect it's about how different people view Traveller as different things. To me Traveller is on the harder end...
by twodsix
Wed Aug 23, 2017 4:52 pm
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 292
Views: 15298

Re: New Paizo SF RPG: Competitor with Traveller?

Technically, to be "hard SF", a setting needs two things. Spacesuits and airlocks. That's it. People will come out of the woodwork everywhere to call the thing hard SF. There's magic in Traveller. It's just technology that one can't explain is all. See Thor movies and Spiderman Homecoming. Some wou...
by twodsix
Wed Aug 23, 2017 2:58 pm
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 292
Views: 15298

Re: New Paizo SF RPG: Competitor with Traveller?

The Expanse is fairly hard sci fi. It was written based on one of the author's d20Future campaign. It's gritty dystopian sci-fi. Has spacesuits. Has airlocks. Has moments of "WTF?" in it. Vacc Suit skills and EVAs are hand-waved. While I've not read The Expanse yet (after I finish the Commonwealth ...
by twodsix
Wed Aug 23, 2017 6:49 am
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 292
Views: 15298

Re: New Paizo SF RPG: Competitor with Traveller?

Browsing the Starfinder forums. One topic is about making SF hard SF. Seems we are not alone. Heh. As someone trying to make a 'modern hard science fiction' setting for Traveller (I do like 2300AD, but I want something more like 2000s sci-fi), I can tell them good luck. Traveller is comparatively h...
by twodsix
Tue Aug 22, 2017 3:24 pm
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 292
Views: 15298

Re: New Paizo SF RPG: Competitor with Traveller?

Most groups I've played with like books because they're easy to pass around the table. Hand written sheets are also generally preferred, as most of us scribble faster than we type (bar those who write in print rather than script). Of course we could always share a pdf, but most players I've met pref...
by twodsix
Tue Aug 22, 2017 2:03 pm
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 292
Views: 15298

Re: New Paizo SF RPG: Competitor with Traveller?

Yes. Let's be honest here, a good chunk of the market exclusively plays D&D or Pathfinder. I don't like it, but that's how it is. I remember seeing adverts for Starfinder that basically went 'Starfinder is finally doing for science fiction what D&D did for fantasy', and realised that this wasn't be...
by twodsix
Tue Aug 22, 2017 1:05 pm
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 292
Views: 15298

Re: New Paizo SF RPG: Competitor with Traveller?

Most Pathfinder players don't care about price or page-count. They have all the add-on books for their game. They are Pathfinder players. They are not even thinking about Traveller. Different demographic. They will buy Starfinder without question, if they feel an SF urge. Again, not thinking about ...