Search found 176 matches

by Linwood
Thu Jul 19, 2018 10:48 am
Forum: Traveller
Topic: Why no career books?
Replies: 27
Views: 401

Re: Why no career books?

I’m actually more interested in some of the little side additions to character generation. An awards and honors system for example What kind of awards and honors system? How would they be used in a game? Something that could be readily integrated into the current generation system without a lot of ...
by Linwood
Thu Jul 19, 2018 10:23 am
Forum: Traveller
Topic: Why no career books?
Replies: 27
Views: 401

Re: Why no career books?

I’ve been using that book for some time. An excellent supplement!
by Linwood
Wed Jul 18, 2018 11:05 am
Forum: Traveller
Topic: Why no career books?
Replies: 27
Views: 401

Re: Why no career books?

Expanded events can add a lot of depth and flavor to a campaign and can provide more ideas and opportunities for role playing and subplots. I’m a little less enthusiastic about adding more careers; there’s a point at which new careers starting looking like older ones, only with a few new wrinkles. H...
by Linwood
Sun Jul 15, 2018 11:29 pm
Forum: Traveller
Topic: How Do You (Logically) Prevent Players from Skipping Payments?
Replies: 34
Views: 1275

Re: How Do You (Logically) Prevent Players from Skipping Payments?

I see “subsidized merchant” more as a reference to a particular type of business arrangement rather than a class of vessel. From that viewpoint, the operation of a cutter might be subsidized to ensure regular passenger and freight travel to small defense or research outposts within a system, or betw...
by Linwood
Sun Jul 15, 2018 11:18 pm
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 61
Views: 657

Re: Brainstorming a Ringworld adventure

Hakkonen wrote:
Sun Jul 15, 2018 8:12 am
Linwood wrote:
Sun Jul 15, 2018 12:27 am
Circling back to your question
If I were planning to have children, I would seriously consider naming one of them after you. :wink:
IRL I spend a fair amount of time herding engineers - I mean, facilitating meetings. 8)
by Linwood
Sun Jul 15, 2018 12:27 am
Forum: Traveller
Topic: Brainstorming a Ringworld adventure
Replies: 61
Views: 657

Re: Brainstorming a Ringworld adventure

Question 1: How much money should the university offer? Part of the payment will come in the form of installing Advanced sensors on the Travellers' ship, if it is not already so equipped. Circling back to your question - I'd offer enough to cover most if not all of the operating expenses (but not t...
by Linwood
Sat Jul 14, 2018 12:05 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 217
Views: 24031

Re: Ship's Locker: Out of the Closet

It would be faster. But if transportation costs are high it might make more sense to the accountants to send the tech to create shelters onsite from local materials than ship a bunch of prefabs. (Lunar soil can be used to make a decent concrete as I recall.) Or there could be a combination of both a...
by Linwood
Wed Jul 11, 2018 11:23 pm
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 891

Re: When is a starport not

T5’s system creation process designates pretty much any facility not on the mainworld as a spaceport. I’m not really in agreement with that, but that’s one way to handle it.
by Linwood
Wed Jul 11, 2018 11:19 pm
Forum: Traveller
Topic: Prison adventure ideas
Replies: 16
Views: 332

Re: Prison adventure ideas

There are a lot of old movies out there you could borrow from... Some things to consider: 1 - Tech level of the facility 2 - Location - in space? On a planet? Hostile environment? Dangerous beasts / sophonts about? 3 - Level of security. Big difference between a Supermax (locked in solitary 23+ hrs ...
by Linwood
Tue Jul 10, 2018 10:51 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 217
Views: 24031

Re: Ship's Locker: Out of the Closet

Might be a useful to create shelters for a base on the Moon or Mars.
by Linwood
Sun Jul 08, 2018 12:49 pm
Forum: Traveller
Topic: Terran Trade Authority - 40th Anniversary Kickstarter
Replies: 7
Views: 269

Re: Terran Trade Authority - 40th Anniversary Kickstarter

Sigtrygg wrote:
Sun Jul 08, 2018 7:14 am
Have you noticed the stretch goal?

The TTA rpg based on CE/MgT1e...
Actually I did. That’s what convinced me to post the link.
by Linwood
Sun Jul 08, 2018 3:14 am
Forum: Traveller
Topic: Terran Trade Authority - 40th Anniversary Kickstarter
Replies: 7
Views: 269

Terran Trade Authority - 40th Anniversary Kickstarter

Not sure this is the appropriate place - but I’m sure at least a few of the people on this board remember these awesome books!

https://www.kickstarter.com/projects/ba ... =discovery
by Linwood
Fri Jul 06, 2018 2:25 am
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 217
Views: 24031

Re: Ship's Locker: Out of the Closet

I was wondering when this one would turn up.....
by Linwood
Fri Jul 06, 2018 2:14 am
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 891

Re: When is a starport not

For larger planets / systems I tend to think in terms of a Starport Authority than a single port. If the system government is unified they’d likely impose some level of coordination and traffic control.
by Linwood
Tue Jul 03, 2018 10:29 am
Forum: Traveller
Topic: Converting 5th D&D races to Traveller 2nd Edition
Replies: 34
Views: 645

Re: Converting 5th D&D races to Traveller 2nd Edition

I agree with Shawn on this. And I’d look at adding disadvantages to your racial template to balance out the advantages. As far as psionics goes, you might want to track down one of the Zhodani sourcebooks for some thoughts. And I suggest not trying to mimic the magic spells too closely. The psionic ...
by Linwood
Mon Jul 02, 2018 10:24 am
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 891

Re: When is a starport not

Also, what are your thoughts about shipping space stations to a system unable to build one. I can see the station being essentially modular for transport then reassembled at the destination. Dispersed structure fits nicely. The station can be missioned based, a refueling only station with a refiner...
by Linwood
Mon Jul 02, 2018 10:15 am
Forum: Traveller
Topic: Beasts in 2nd edition
Replies: 9
Views: 550

Re: Beasts in 2nd edition

I think High and Dry has a Tenscher’s Wolf - that would make a good guard beast.
by Linwood
Sat Jun 30, 2018 1:26 am
Forum: Traveller
Topic: Asteroid Mining
Replies: 13
Views: 739

Re: Asteroid Mining

That’s pretty much where things are headed at present. It’s a non-Imperial port and was previously operated by the ruling oligarchy, so when they came up on the losing end of the revolution the port operators bailed. I’ve also established that there’s a small number of resident drifters / scavengers...
by Linwood
Sat Jun 30, 2018 1:16 am
Forum: Traveller
Topic: Beasts in 2nd edition
Replies: 9
Views: 550

Re: Beasts in 2nd edition

I’ve been stealing a bit from T5 to create beasties when I need them. Or I just make them up on the fly, depending.
by Linwood
Fri Jun 29, 2018 10:53 am
Forum: Traveller
Topic: Asteroid Mining
Replies: 13
Views: 739

Re: Asteroid Mining

@Condottiere... Amazing how you always find the most ridiculous - and relevant - imagery... Agreed!!! :) I should make clear - the players already have a relationship with the local planetary rulers. They’re actually helping put a small orbital station in place that will allow the locals to monitor...