Search found 517 matches

by Linwood
Mon Oct 14, 2019 11:24 am
Forum: Traveller
Topic: Referee's Briefing
Replies: 10
Views: 191

Re: Referee's Briefing

Some good ideas here... I like the idea of briefing books focusing on aspects of life in the Traveller universe: - belter life - high society on different worlds - drifter life - subcultures (are there space Romany, for example?) - criminal families / groups/ organizations (you could probably do one...
by Linwood
Wed Oct 09, 2019 1:10 am
Forum: Traveller
Topic: Passenger Ship logistics
Replies: 40
Views: 742

Re: Passenger Ship logistics

So for a small ship - maybe an herb garden? I could see an enterprising trader crew considering setting 1 dton aside for a small hydroponic garden just to give themselves an advantage in attracting high passage customers. Fresh herbs to liven up meals and maybe fresh flowers in the common area might...
by Linwood
Tue Oct 08, 2019 12:18 am
Forum: Traveller
Topic: Passenger Ship logistics
Replies: 40
Views: 742

Re: Passenger Ship logistics

So - how far away (in terms of weeks of travel time) would the nearest food source need to be to make a biosphere cost-competitive?
by Linwood
Sat Oct 05, 2019 3:07 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 433
Views: 100705

Re: Ship's Locker: Out of the Closet

Electric commercial aircraft are on the near horizon...

https://www.bbc.com/news/business-48630656

Sadly we still seem to be a ways away from grav vehicles.
by Linwood
Sat Oct 05, 2019 3:01 pm
Forum: Traveller
Topic: Passenger Ship logistics
Replies: 40
Views: 742

Re: Passenger Ship logistics

And now I’m just realizing that he should have planted those potatoes a few at a time so the plants don’t all mature at once...
by Linwood
Fri Oct 04, 2019 9:53 am
Forum: Traveller
Topic: Deepnight Revelation
Replies: 39
Views: 1132

Re: Deepnight Revelation

H.A.M.S.T.E.R.s - more cuddly than spider bombs but just as lethal...
by Linwood
Fri Oct 04, 2019 1:29 am
Forum: Traveller
Topic: Passenger Ship logistics
Replies: 40
Views: 742

Re: Passenger Ship logistics

I’m not looking for them to survive on just what they raise themselves (although maybe there will be an ‘accident’ that puts them on their own for a ). The thought was more to provide some variety in the diet and a ‘green space’ onboard for the psychological benefit of any non-spacer crew. I agree w...
by Linwood
Thu Oct 03, 2019 10:41 am
Forum: Traveller
Topic: Hello, is that my air/raft?
Replies: 9
Views: 331

Re: Hello, is that my air/raft?

Usually it’s the seals around access points (doors), pass-thrus (for wiring, fluids, etc) and joins between panels/parts/modules that are of greatest risk. The firewall in a car has at least a half-dozen of these points, none of which are pressure-tight. Electrical connectors designed to meet IP-67 ...
by Linwood
Thu Oct 03, 2019 12:42 am
Forum: Traveller
Topic: Deepnight Revelation
Replies: 39
Views: 1132

Re: Deepnight Revelation

IGPAS????

:shock:
by Linwood
Thu Oct 03, 2019 12:41 am
Forum: Traveller
Topic: Hello, is that my air/raft?
Replies: 9
Views: 331

Re: Hello, is that my air/raft?

Something designed for vacuum doesn’t necessarily work as well in an overpressure environment. But I could see where vacc suits (and maybe IISS field dress) might be rated for 2 atmospheres or so. (I’ll let someone else calculate how much that equates to in water depth). Maybe raise the cost of the ...
by Linwood
Wed Oct 02, 2019 11:01 am
Forum: Traveller
Topic: Passenger Ship logistics
Replies: 40
Views: 742

Re: Passenger Ship logistics

There’s a long-term plot arc in my campaign which may end up with the players setting up their own mining operation. A biosphere module will be highly recommended to them for just that reason. :)
by Linwood
Tue Oct 01, 2019 11:18 am
Forum: Traveller
Topic: Update on 2300 v2.0?
Replies: 9
Views: 333

Re: Update on 2300 v2.0?

That would be great!
by Linwood
Tue Oct 01, 2019 11:16 am
Forum: Traveller
Topic: Passenger Ship logistics
Replies: 40
Views: 742

Re: Passenger Ship logistics

Fresh food is important for crew morale too. Providing an isolated outpost their first fresh food in months might be a good tactic to gain trust, negotiate an advantage, or simply as an opportunity to hear rumors or learn about the area. Or - imagine a crew of a scout on a long deep-space survey loo...
by Linwood
Mon Sep 30, 2019 10:55 am
Forum: Traveller
Topic: Spacecraft Operations - Running Costs
Replies: 61
Views: 911

Re: Spacecraft Operations - Running Costs

And no UV lighting.... :D
by Linwood
Mon Sep 30, 2019 10:53 am
Forum: Traveller
Topic: Deepnight Revelation
Replies: 39
Views: 1132

Re: Deepnight Revelation

And :shock: :shock:

Did someone leave the wormhole unlocked again? :D
by Linwood
Sun Sep 29, 2019 12:52 am
Forum: Traveller
Topic: New Adventure Start: Flatlined
Replies: 37
Views: 2073

Re: New Adventure Start: Flatlined

Depends on the megacorp’s evaluation of the risk. If the players appear to be more or less creditless drifters the offer might be pretty low - say Cr500 and a High Psg each. If the players have connections with important people that could cause trouble the offer will likely be more generous - perhap...
by Linwood
Sun Sep 29, 2019 12:29 am
Forum: Traveller
Topic: Open Spacecraft Flown With Vacc Suit?
Replies: 22
Views: 1504

Re: Open Spacecraft Flown With Vacc Suit?

Would the camo/stealth options for combat armor address that?
by Linwood
Sun Sep 29, 2019 12:27 am
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 433
Views: 100705

Re: Ship's Locker: Out of the Closet

Moppy is correct - typically the casino dots are paint-filled in way that keeps the dice as balanced as possible. They also use a clear plastic so it’s easy for people to spot voids and clumps of material that could make a die unfair. Which makes me really wonder about a recent Kickstarter dice proj...
by Linwood
Sun Sep 29, 2019 12:19 am
Forum: Traveller
Topic: Spacecraft Operations - Running Costs
Replies: 61
Views: 911

Re: Spacecraft Operations - Running Costs

This feels more like scaling the campaign to fit the resources the players have than just economics. A party running around in a scout ship might be more focused on patrons to pay the bills. Operating costs are low (no mortgage) so you can get by on less. In return you have a ship with much less car...
by Linwood
Thu Sep 26, 2019 1:03 am
Forum: Traveller
Topic: Hello, is that my air/raft?
Replies: 9
Views: 331

Re: Hello, is that my air/raft?

Having trouble picturing looping one of these at 6 knots. Sooooo sloooowwww...