Search found 733 matches

by paltrysum
Fri Dec 06, 2019 6:21 am
Forum: Traveller
Topic: Deepnight Revelation
Replies: 123
Views: 7313

Re: Deepnight Revelation

That is indeed wayyyyyy out there, on the next spiral arm, as expected, I suppose.
by paltrysum
Sun Dec 01, 2019 9:04 am
Forum: Traveller
Topic: OPFOR for the Sword Worlds
Replies: 5
Views: 218

Re: OPFOR for the Sword Worlds

Maybe have a look at what the old Fifth Frontier War war game assigned them for forces as your guide.
by paltrysum
Mon Nov 18, 2019 5:25 pm
Forum: Traveller
Topic: ship rental - costs and problems. Do we break char gen if ships are too easy to get?
Replies: 16
Views: 508

Re: ship rental - costs and problems. Do we break char gen if ships are too easy to get?

Depending on the system you are using the Navigation skill used to be the Astrogation skill. I obviously meant Astrogation if that is the system you are using (sorry - old-school moment) D’oh! The fault is all mine. I was at work and skimming and the Navigation didn’t register. Oops. Yes, fine requ...
by paltrysum
Sat Nov 16, 2019 4:12 am
Forum: Traveller
Topic: ship rental - costs and problems. Do we break char gen if ships are too easy to get?
Replies: 16
Views: 508

Re: ship rental - costs and problems. Do we break char gen if ships are too easy to get?

Rikki Tikki Traveller wrote:
Fri Nov 15, 2019 3:38 pm
I have implemented the idea of Licenses. One that i have is a "Ship's Master" license (thank you David Falkayn). Requires Piloting-1, Navigation-1 and Engineering-1.
No Astrogation-1? Can’t get far without it.
by paltrysum
Tue Nov 12, 2019 2:51 am
Forum: Traveller
Topic: Deepnight Revelation
Replies: 123
Views: 7313

Re: Deepnight Revelation

Moppy wrote:
Mon Nov 11, 2019 8:27 pm
Traveller doesn't really have Zoomer characters you see, because that would be 0-1 terms in char gen.
Kind of unfortunate, that.
by paltrysum
Mon Nov 04, 2019 3:29 pm
Forum: Traveller
Topic: Deepnight Revelation - Kickstarter, Nov 1st, 10am GMT
Replies: 25
Views: 2132

Re: Deepnight Revelation - Kickstarter, Nov 1st, 10am GMT

msprange wrote:
Mon Nov 04, 2019 10:58 am

The outpost under the brown dwarf?

That was done by new Mongooser Cassie!
Beautiful work, Cassie! Looking forward to your future work.
by paltrysum
Sun Nov 03, 2019 2:46 am
Forum: Traveller
Topic: Deepnight Revelation - Kickstarter, Nov 1st, 10am GMT
Replies: 25
Views: 2132

Re: Deepnight Revelation - Kickstarter, Nov 1st, 10am GMT

I love the art piece! Who's the painter?
by paltrysum
Sat Nov 02, 2019 9:02 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 464
Views: 86909

Re: Pirates of Drinax - GMs thread

Democratus wrote:
Thu Oct 31, 2019 7:45 pm
Am I the only one who channels Brian Blessed when running the King?

So much fun!
Good choice. I think he might be played by Jack Black in my campaign.
by paltrysum
Tue Oct 22, 2019 4:59 am
Forum: Traveller
Topic: Deepnight Revelation
Replies: 123
Views: 7313

Re: Deepnight Revelation

I'm not really sure if there have been many innovations in RPGs in recent games. The recent ones I can think of are collaborative games where the GM is more of a guide than a dictator, and the integration with digitial (edit: And using funny dice which is all the craze now). I assume you're referri...
by paltrysum
Sun Oct 20, 2019 4:31 pm
Forum: Traveller
Topic: Subsidized Merchant Fiances
Replies: 54
Views: 3304

Re: Subsidized Merchant Fiances

A group of travellers who goes looking for trouble, rather than just for the next cargo, always seemed more fun. Just my opinion. Play what works for you. Agreed. Had I taken the time to simulate trade before starting my last campaign, I would have modified the rules first. Yes, you want the occasi...
by paltrysum
Sat Oct 19, 2019 4:36 pm
Forum: Traveller
Topic: Subsidized Merchant Fiances
Replies: 54
Views: 3304

Re: Subsidized Merchant Fiances

I’ve been toying with a different sort of subsidy - having a system government offer a low-interest loan (say half the usual rate) to a group planning to buy a ship in return for other considerations. Maybe something like a required route, reserved shipping space at a discount for local companies, ...
by paltrysum
Sat Oct 19, 2019 2:58 pm
Forum: Traveller
Topic: Deepnight Revelation
Replies: 123
Views: 7313

Re: Deepnight Revelation

Moppy wrote:
Sat Oct 19, 2019 2:25 pm
These days you wouldn't get away with "game". It's "collaborative storytelling experience".
Hey, whatever sells the books and brings in new players!
by paltrysum
Thu Oct 17, 2019 11:25 pm
Forum: Traveller
Topic: Subsidized Merchant Fiances
Replies: 54
Views: 3304

Re: Subsidized Merchant Fiances

The best source for truth on the operation of subsidized merchants is The Traveller Adventure —or, using the Mongoose version— Aramis: The Traveller Adventure . The basic arrangement is that the ship is paid for by the subsidy agency and that the crew pays its running costs. That's a gross oversimpl...
by paltrysum
Sun Oct 13, 2019 1:05 am
Forum: Traveller
Topic: Referee's Briefing
Replies: 31
Views: 1946

Re: Referee's Briefing

How about a referee’s briefing on high government and law level worlds? Dictatorships of each type and how that plays out in the Traveller universe. How a high law level typically goes hand in hand with a high government level and what it means when there’s a discrepancy between the two (e.g., gover...
by paltrysum
Sat Sep 21, 2019 2:49 pm
Forum: Traveller
Topic: New Adventure Start: Flatlined
Replies: 38
Views: 5072

Re: New Adventure Start: Flatlined

Sounds like it's going great, PsiTraveller! Flatlined was a lot of fun to run. Can't wait to hear how it all turns out.
by paltrysum
Mon Sep 16, 2019 8:49 pm
Forum: Traveller
Topic: New Adventure Start: Flatlined
Replies: 38
Views: 5072

Re: New Adventure Start: Flatlined

Good topic of conversation. I think it's also in the interest of referees to have player balance, but unfortunately, Traveller isn't designed to promote it. Rolling 2D six times is going to produce wildly disparate results. You're going to have some weak characters, some middling characters, and som...
by paltrysum
Sun Sep 15, 2019 11:54 pm
Forum: Traveller
Topic: New Adventure Start: Flatlined
Replies: 38
Views: 5072

Re: New Adventure Start: Flatlined

The characteristics and skills of the characters are—quite frankly—a bit difficult to manage. With expert programs, augments, most of the armor types available, and dangerous combat rules, a player’s die rolls are not that big of a deal. Traveller is a game in which the role playing is more importan...
by paltrysum
Tue Sep 03, 2019 3:14 pm
Forum: Traveller
Topic: JTAS errata
Replies: 30
Views: 8956

Re: JTAS errata

Page 63: Tokolfeahr, not Tokolfealr Tokolfeahr, not Tokohfealr On a side note, got a doubt about the Aslan word "Ahriya" in the Glorious Empire article (JTAS 2, page 101) too. Is this the plural of "Ahriy", or another Errata? Pirates of Drinax, Book 1 has the clan name spelled two ways: Tokohfealr ...
by paltrysum
Sat Aug 31, 2019 3:17 pm
Forum: Traveller
Topic: Open Spacecraft Flown With Vacc Suit?
Replies: 22
Views: 3094

Re: Open Spacecraft Flown With Vacc Suit?

Possibly inspired by SpaceX's Spaceman?

Image
by paltrysum
Wed Aug 21, 2019 4:29 am
Forum: Traveller
Topic: What do you use for ship combat...
Replies: 2
Views: 1358

Re: What do you use for ship combat...

Do you have Gareth Lazelle's nicely put-together space combat chart? Very useful for keeping track of distances between ships. Here's the link on DriveThru:

https://www.drivethrurpg.com/product/19 ... mbat-Chart