Search found 34 matches

by h1ro
Mon Apr 24, 2017 9:29 pm
Forum: Traveller
Topic: Starting cash
Replies: 5
Views: 64

Re: Starting cash

Condottiere wrote:
Mon Apr 24, 2017 9:24 pm
Smart adventurers invest in good gear, and spacecraft, while they're serving.
Yes, but a little cash is handy ;)
by h1ro
Mon Apr 24, 2017 3:57 pm
Forum: Traveller
Topic: What happened to Zero-G?
Replies: 13
Views: 386

Re: What happened to Zero-G?

I get the impression that part of 2e's brief was to simplify things to include streamlining skills. There are plenty I don't agree with (it's way more difficult to shoot a pistol than it is a rifle but that's a dead horse I don't want to flog) and likewise I don't agree with athletics (dex) as the a...
by h1ro
Mon Apr 24, 2017 3:45 pm
Forum: Traveller
Topic: Starting cash
Replies: 5
Views: 64

Re: Starting cash

I don't recall earlier versions but my reading of the current rule is 3 cash rolls per character, regardless of the number of careers. Some people roll all mustering out bennies at the end of chargen, I prefer the rolls be made at the time of mustering out from that career. (Waiting till the end all...
by h1ro
Thu Apr 13, 2017 10:01 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1914
Views: 63597

Re: Ship Design Philosophy

Condottiere wrote:
Thu Apr 13, 2017 9:41 pm
I'm going to speculate that current combat rules are in a transitional state.
What makes you say this?
by h1ro
Thu Apr 13, 2017 9:56 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1914
Views: 63597

Re: Ship Design Philosophy

Yeah, I knew it was too broad a question... At the moment this is what i'm working to: small <100 tons, firm points medium 100-1000 tons turrets and barbettes large 1000-5000 adds bays extra large >5000 adds spinal mounts There's more to it than that and I'm really not sure it's a good spend of time...
by h1ro
Thu Apr 13, 2017 7:37 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1914
Views: 63597

Re: Ship Design Philosophy

OK, I don't think I phrased my question well. At what size do ships using small, medium and large bays become effective? Are you guys designing ships to stand alone or as part of a fleet? Arming a ship with a spinal mount is great till it comes up against a sub 2000 ton ship it can't hit. Now, I don...
by h1ro
Wed Apr 12, 2017 10:32 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1914
Views: 63597

Re: Ship Design Philosophy

Would you say bays follow the rule in 2e that no spinal can be more than 50% of the ship's tonnage? And that 3 bays of either size would work as a good starting point? I've written a spread sheet for ships in 2e. It's bigger than I want it to be so I'm looking at breaking it down into a few differen...
by h1ro
Wed Apr 12, 2017 6:53 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1914
Views: 63597

Re: Ship Design Philosophy

Condotierre et al

What's the smallest ship you can effectively mount the three different bay sizes to?

(Thought this was a good question for this thread, I can repost in the forum if you prefer)
by h1ro
Wed Apr 12, 2017 4:51 am
Forum: Traveller
Topic: drive performance with external cargo, drop tanks or clamped ships
Replies: 15
Views: 304

Re: drive performance with external cargo, drop tanks or clamped ships

Ok, thanks. I'm pretty sure that's what I'm doing but I'll head back to the sheet and check it.
by h1ro
Wed Apr 12, 2017 3:52 am
Forum: Traveller
Topic: drive performance with external cargo, drop tanks or clamped ships
Replies: 15
Views: 304

Re: drive performance with external cargo, drop tanks or clamped ships

But! That still leaves the question of how are you calculating the drive performance for the ship in it's other configurations? I get that it makes sense to calculate the highest displacement first, tho I have been doing the lowest first with the ship in it's "clean" state. All I was doing was going...
by h1ro
Wed Apr 12, 2017 3:16 am
Forum: Traveller
Topic: drive performance with external cargo, drop tanks or clamped ships
Replies: 15
Views: 304

Re: drive performance with external cargo, drop tanks or clamped ships

An effective 200 tons in that case. So would need 10 tons of drive for jump-1, or 15 tons of drive for jump-2. You will also need to calculate the jump fuel based on the full size (with any 'extras'). Original size, just means based on the size (and TL) of the jump drive before any modifications su...
by h1ro
Wed Apr 12, 2017 12:42 am
Forum: Traveller
Topic: Recon Carrier, Small
Replies: 2
Views: 125

Re: Recon Carrier, Small

Are you including the 426 tons of fighters as part of the 2200 ton hull?
by h1ro
Wed Apr 12, 2017 12:35 am
Forum: Traveller
Topic: drive performance with external cargo, drop tanks or clamped ships
Replies: 15
Views: 304

Re: drive performance with external cargo, drop tanks or clamped ships

Use the original drive volume for any calculations. To clarify: 100 ton ship, jump 2 needs 5% which is 5 tons to which you add 5 so the final drive is 10 tons and it costs MCr15.0 Reversing the calculation to get the jump drive rating with 100 tons of external cargo (or clamped ship) I use the 5 to...
by h1ro
Tue Apr 11, 2017 11:56 pm
Forum: Traveller
Topic: drive performance with external cargo, drop tanks or clamped ships
Replies: 15
Views: 304

Re: drive performance with external cargo, drop tanks or clamped ships

Thanks for the TL reminder.

And, when reverse calculating the jump drive performance of a ship with external cargo or clamped ships, take 5 off the base volume then look up the percentage and drive rating.
by h1ro
Tue Apr 11, 2017 7:24 pm
Forum: Traveller
Topic: High Guard 2e Ship Design Spreadsheet v1.1 (Google Docs)
Replies: 53
Views: 1556

Re: High Guard 2e Ship Design Spreadsheet v1.1 (Google Docs)

I use an if function and leave the cell blank if the criteria (if there's a drop tank, clamped ship or external cargo) isn't met. I'll use a cell close to the regular drive performance to show what the rating is under that condition. Automates it so it doesn't rely on having to add stuff and enterin...
by h1ro
Tue Apr 11, 2017 4:44 pm
Forum: Traveller
Topic: drive performance with external cargo, drop tanks or clamped ships
Replies: 15
Views: 304

Re: drive performance with external cargo, drop tanks or clamped ships

AndrewW wrote:
Tue Apr 11, 2017 9:56 am
Drive performance should be calculated as normal for the total tons needed, this would include external cargo or attached ships. Drop tanks would not be included in jump drive calculations unless they where to remain attached during jump. After this modifications can be applied.
Thanks!
by h1ro
Tue Apr 11, 2017 3:24 pm
Forum: Traveller
Topic: High Guard 2e Ship Design Spreadsheet v1.1 (Google Docs)
Replies: 53
Views: 1556

Re: High Guard 2e Ship Design Spreadsheet v1.1 (Google Docs)

You mean M-drive performance? I hadn't considered that at all. It's a good idea, I'll try and take a look later All drives really, M, J, R and high burn thrusters all calculate performance based on displacement. Drop tanks, clamped ships or boats and external cargo all change the total volume so yo...
by h1ro
Tue Apr 11, 2017 6:18 am
Forum: Traveller
Topic: drive performance with external cargo, drop tanks or clamped ships
Replies: 15
Views: 304

drive performance with external cargo, drop tanks or clamped ships

Should drive performance for ships with drop tanks, external cargo or clamped ships be calculated from the base volume of the drive as it would be for a non tweaked drive or from the volume of the adjusted drive? I think the former as the base volume is what the drive performance is figured on befor...
by h1ro
Tue Apr 11, 2017 5:39 am
Forum: Traveller
Topic: High Guard 2e Ship Design Spreadsheet v1.1 (Google Docs)
Replies: 53
Views: 1556

Re: High Guard 2e Ship Design Spreadsheet v1.1 (Google Docs)

Bluekieran

Are you planning on adding the recalculation of drive performance to account for drop tanks, external cargo and clamped ships or did I miss it?

What's the reason for the 75 ton limit on external cargo?

Ta!
by h1ro
Mon Apr 10, 2017 5:21 pm
Forum: Traveller
Topic: VHB 2e ammunition question
Replies: 14
Views: 289

Re: VHB 2e ammunition question

Nothing I can say is official. The official answer is already presented to you in the books. (Yeah, I know, that doesn't help cos Mongoose's books have way too much room for interpretation which are easily seen as errors). Let's look at the real world. The Bradley IFV is equipped with a 25mm Bushmas...