Search found 9 matches

by Beachboy2017
Wed Apr 26, 2017 4:57 am
Forum: Traveller
Topic: Traveller Player Locator
Replies: 340
Views: 194142

Re: Traveller Player Locator

Can't this thread be edited and cleaned up a bit....????
i.e. get rid of all old posts and cleanup monthly....Keeping only most recent...bit annoying to have to go through to page 15 to see latest list...
by Beachboy2017
Sat Apr 22, 2017 7:49 pm
Forum: Traveller
Topic: Traveller Player Locator
Replies: 340
Views: 194142

Re: Traveller Player Locator

xnet445 Shrew Posts: 20 Joined: Sat Apr 30, 2016 1:34 pm Contact: Contact xnet445 Re: Traveller Player Locator Postby xnet445 » Sat Apr 22, 2017 6:20 am Australia Australia - NSW - Sydney - krontekag Australia - NSW - Captains Flat - MancerBear Australia - SA - Adelaide - Imeanunoharm Australia - VI...
by Beachboy2017
Mon Apr 17, 2017 12:45 am
Forum: Traveller
Topic: MT2 FIRING THE JUMP DRIVE--needs interpretation pls
Replies: 13
Views: 1504

Re: MT2 FIRING THE JUMP DRIVE--roger that

Thanks Reynard...
It's all coming together....your explanation helps....
I was beginning to figure that time was important for that reason...but I think until one actually experiences ship-to-ship combat...they might not get true sense of the importance of clock watching.
I get it now.
by Beachboy2017
Sun Apr 16, 2017 10:47 pm
Forum: Traveller
Topic: MT2 FIRING THE JUMP DRIVE--needs interpretation pls
Replies: 13
Views: 1504

Re: MT2 FIRING THE JUMP DRIVE--needs interpretation pls

Your reply is most helpful.... Especially the part about "skipping" fuel/maintenance checks and risking misjump... Out of interest...the bit about time it takes... 1D x 10 minutes... If you could also explain significance of keeping time? Then I will go and re-read the rules.... But what is differen...
by Beachboy2017
Sun Apr 16, 2017 7:24 pm
Forum: Traveller
Topic: MT2 FIRING THE JUMP DRIVE--needs interpretation pls
Replies: 13
Views: 1504

MT2 FIRING THE JUMP DRIVE--needs interpretation pls

FIRING THE JUMP rule says: "EASY (+4) Engineer (Jump Dirve) Check = (1D x 10 minutes, EDU modified by effect of ASTROGATION CHECK ... plus applicatable modifiers there... Could couple of you please supply interpretation for a newbie and a simple example outlining what that formula would look like......
by Beachboy2017
Tue Feb 28, 2017 4:49 am
Forum: Traveller
Topic: NEWBIE TAVERN -- vets welcome to provide hints
Replies: 8
Views: 1519

Re: NEWBIE TAVERN -- vets welcome to provide hints

For the GM to understand? either combat or space combat in my opinion. Chances are your players are going to shoot at something or other as soon as they get a reason to. The steps needed and player rolls involved for a ship Jump in the spacecraft operations section will let them know what they need...
by Beachboy2017
Mon Feb 20, 2017 5:59 pm
Forum: Traveller
Topic: NEWBIE TAVERN -- vets welcome to provide hints
Replies: 8
Views: 1519

Re: NEWBIE TAVERN -- vets welcome to provide hints

FIRST QUESTION....
posted already.... What is priority chapter in new Mongoose Rulebook after character generation? :lol:
by Beachboy2017
Mon Feb 20, 2017 5:30 pm
Forum: Traveller
Topic: NEWBIE TAVERN -- vets welcome to provide hints
Replies: 8
Views: 1519

NEWBIE TAVERN -- vets welcome to provide hints

This is a thread for NEWBIEs....where all extremely dumb questions are welcome...me being a newbie too.... veteran commanders also welcome though to provide inspiration and hints and what to do next.... (1) I figure "read the rules" is a good start..... but there's so much info.... other than charac...
by Beachboy2017
Mon Feb 20, 2017 5:23 pm
Forum: Traveller
Topic: [Newbie Question] Vehicle Damage
Replies: 2
Views: 702

Re: [Newbie Question] Vehicle Damage ADDON

What I liked about this post was that it was from a NEWBIE....being one myself.....Isn't it time there was a NEWBIE thread for starter hints for newbies????? I did a search using "beginner" as keyword today and there was some good stuff there....next I will search "newbie"..... then I will begin the...